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Allow horizontal placing of pixel art for ingame generation of minecraft maps #10

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Fixer-007 opened this issue Jun 6, 2019 · 3 comments

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@Fixer-007
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Fixer-007 commented Jun 6, 2019

Horizontal pixel art is great, but vertical pixel art for map making is even greater ;)

P.S. Great editor though, nice work!

@Drc-DEV
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Drc-DEV commented Oct 3, 2019

@Explodey54 Can you please add this feature?

@Mani-cwaf
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not sure, but can't you use worldedit to rotate it after loading it, it's a hassle to do it every time but works, or you could rotate it then update the schematic.

@RoShinAU
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RoShinAU commented Apr 1, 2023

I'd love to see this feature as well. Using the tool to create pixel art for map making in game means at least 128. x128 block schematic. Rotating it around the x or z axis with Worldedit is extremely memory intensive. For example, I created a 2 map schematic (256x128) blocks. in order to get it horizontal requires the use of the deform tool and in order to keep the geometry you have to use outset from the centre. That means trying to rotate a cube of 256x256x256 blocks which pretty much breaks Minecraft almost every time.

Being able to export the schematic horizontally as well as vertically would mean no more long waits wondering if Java just ate all my memory and crashed the app.

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