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In my game I use an implementation of Reliable UDP as an own Socket- / Sockerserver implementation. I'd really love to use this implementation as the underlaying protocol for kryonet. For that I would need some kind of SocketFactory I can handover. As far I can see, that's not possible for now.
The text was updated successfully, but these errors were encountered:
In my game I use an implementation of Reliable UDP as an own Socket- / Sockerserver implementation. I'd really love to use this implementation as the underlaying protocol for kryonet. For that I would need some kind of SocketFactory I can handover. As far I can see, that's not possible for now.
The text was updated successfully, but these errors were encountered: