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For some reason, when a sceneEntity gets drawn it doesn't update it's internal scene's time even though sceneEntity.scene.tick(deltaTime) is being called. I don't know why. See src/nanim/entities/scene_entity.nim's draw() method.
The text was updated successfully, but these errors were encountered:
For some reason, when a sceneEntity gets drawn it doesn't update it's internal scene's time even though
sceneEntity.scene.tick(deltaTime)
is being called. I don't know why. Seesrc/nanim/entities/scene_entity.nim
'sdraw()
method.The text was updated successfully, but these errors were encountered: