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E4L Master Bus: Binaural Faust decoder not working #52
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plus 1 |
same here |
Unfortunately we don't have a solution for that issue at this time. It seems to appear on some, but not all, systems. For some users, the E4L AuraVerb device also does not work, presumably for similar reason. Are you on Windows? If you're getting the "No such object" message, that is likely from running on windows, where there is not a 64-bit version of the hb1_to_binaural~ external available. |
Same here. Binaural not working. |
I'm on windows, same problem, can we get an updatre? Same bug: newobj: hb1_to_binaural~: No such object What can we do to help fix this??? |
Unfortunately we still have no update on this issue, it is unclear to us why it occurs on some systems and not others. I know this is an extremely unsatisfying and frustrating response. On other windows systems we were able to collect some crash reports which we did relay to the Ableton/Max bug report team, but we were still not able to get a clear diagnosis on this. We're continuing to support the Mac release and will post here if we make any headway on Windows improvements. Our apologies again for this. |
If it helps, I do believe it DID work the very first time. Very odd I know.mm but then every time after it has not.
Let me know if I can help troubleshoot, and great work on this amazing project so far! Keep it up, it's a godsend to find any solutions for Windows and Ableton for immersive audio.
Cheers,
V
…________________________________
From: Mark Slee <[email protected]>
Sent: Thursday, March 12, 2020 3:17:28 AM
To: EnvelopSound/EnvelopForLive <[email protected]>
Cc: vredalertv <[email protected]>; Comment <[email protected]>
Subject: Re: [EnvelopSound/EnvelopForLive] E4L Master Bus: Binaural decoder not working (#52)
Unfortunately we still have no update on this issue, it is unclear to us why it occurs on some systems and not others. I know this is an extremely unsatisfying and frustrating response.
On other windows systems we were able to collect some crash reports which we did relay to the Ableton/Max bug report team, but we were still not able to get a clear diagnosis on this. We're continuing to support the Mac release and will post here if we make any headway on Windows improvements.
Our apologies again for this.
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Yes, this is part of what's so peculiar. This has been the case for other people as well. It seems to work fine... until it doesn't. It's not clear what's triggering the underlying problem, doesn't seem to relate to a change in system configuration. |
Mcslee, since the Binaural 3rd order decoder does work, is this giving me the same effect using headphones or how does it differ than the Binaural that does not function? Maybe it isn't the worse thing if the Binaural 3rd order is giving me similar results.... Let me know! Thanks for the hard work. Val |
They are just two alternate decoders with slightly different algorithms for
converting the ambisonics signal to a stereo binaural mix. They have
slightly different sounds, but one is not clearly better than the other. It
is a matter of taste and preference, some listeners will find that one
sounds more accurate than another. These algorithms do take into account
the shape of the listeners head, so everyone’s experience is slightly
different.
…On Wed, Apr 8, 2020 at 2:27 AM vredalertv ***@***.***> wrote:
Mcslee, since the Binaural 3rd order decoder does work, is this giving me
the same effect using headphones or how does it differ than the Binaural
that does not function?
Maybe it isn't the worse thing if the Binaural 3rd order is giving me
similar results.... Let me know!
Thanks for the hard work.
Val
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May be one clue. |
Yes - that is why the default Binaural decoder does not work on 64-bit
Windows systems, we do not have a built Windows extension for that
component. This is one of the reasons we do not officially support E4L on
Windows, though much of the functionality should still work.
…On Fri, Apr 10, 2020 at 1:13 PM f1oat ***@***.***> wrote:
May be one clue.
In the github file tree, I can find "hb1_to_binaural~.mxe" but not
"hb1_to_binaural~.mxe64"
For other "mxe" files, we have "mxe64" also.
I am not very familiar with MAX internals: is it related to 32bit or 64bit
code ?
I am running Live 10.1.9 under Win10 x64
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If someone can show me where to start, may be I can contribute by compiling this component for 64bit. I am googling for the toolchain I need for that. |
I believe these were compiled from a Faust project, part of the Ambisonic
Decoder Toolbox:
https://bitbucket.org/ambidecodertoolbox/adt/src/d89e446fb44f3d5f3846d4113f0228eee4d7eae9/faust/hb1_to_binaural.dsp?at=master
I am not 100% sure on the toolchain required to build this, there may be
some information about building in that associated bitbucket project. That
could be a good place to start looking - let us know if you figure anything
out. Much appreciated!
…On Fri, Apr 10, 2020 at 1:29 PM f1oat ***@***.***> wrote:
If someone can show me where to start, may be I can contribute by
compiling this component for 64bit. I am googling for the toolchain I need
for that.
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Ok, thank you. I can find hb1_to_binaural.dsp file is in the E4L github tree. |
Done! |
Thanks very much - amazing that this it turned out to be so simple! Glad it is now working for you. I will include this with the next release of the E4L package. Much appreciated! |
Great! Thanks float and mcslee |
hi, i managed to do the fix of f1oat as well, just to be disappointed at the result fidelity. maybe you can implement this as a stereo output choise auraverb still broken |
With 11.2.5 this isn't working unless I open the master bus plugin in Max. Binaural 3rd order works, but normal Binaural doesn't. Windows (64bit of course, what else is there at this point). |
Similar problem here. The hb1_to_binaural~ (used for Binaural mode) is not working on Mac M1. |
I can confirm that the online Faust IDE doesn't seem to export an Apple Silicon compatible There's an alternate approach which is to use There's an implementation of that here: You'll need to install the You need to pick the correct Hoping I can just find a way to get the |
I believe I've got this properly rebuilt as a universal binary. Should be working on Apple Silicon in the 12.0.5 release: |
While other decoders work, the default selected decoder "Binaural" does not produce any sound. Opening in Max reveals the message "newobj: hb1_to_binaural~: No such object" in the Max console.
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