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main.js
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main.js
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const carCanvas = document.getElementById("carCanvas");
carCanvas.width = 200;
const networkCanvas = document.getElementById("networkCanvas");
networkCanvas.width = 300;
const carCtx = carCanvas.getContext("2d");
const networkCtx = networkCanvas.getContext("2d");
const road = new Road(carCanvas.width / 2, carCanvas.width * 0.9);
const N = 100;
const cars = generateCars(N);
let bestCar = cars[0];
if (localStorage.getItem("bestBrain")) {
for (let i = 0; i < cars.length; i++) {
cars[i].brain = JSON.parse(
localStorage.getItem("bestBrain"));
if (i != 0) {
NeuralNetwork.mutate(cars[i].brain, 0.1);
}
}
}
// const traffic = [
// new Car(road.getLaneCenter(1), -100, 30, 50, "DUMMY", 4, getRandomColor()),
// new Car(road.getLaneCenter(0), -300, 30, 50, "DUMMY", 4, getRandomColor()),
// new Car(road.getLaneCenter(2), -300, 30, 50, "DUMMY", 4, getRandomColor()),
// new Car(road.getLaneCenter(0), -500, 30, 50, "DUMMY", 4, getRandomColor()),
// new Car(road.getLaneCenter(1), -500, 30, 50, "DUMMY", 4, getRandomColor()),
// new Car(road.getLaneCenter(1), -700, 30, 50, "DUMMY", 4, getRandomColor()),
// new Car(road.getLaneCenter(2), -700, 30, 50, "DUMMY", 4, getRandomColor()),
// new Car(road.getLaneCenter(1), -900, 30, 50, "DUMMY", 4, getRandomColor()),
// new Car(road.getLaneCenter(2), -900, 30, 50, "DUMMY", 4, getRandomColor()),
// new Car(road.getLaneCenter(1), -1100, 30, 50, "DUMMY", 4, getRandomColor()),
// new Car(road.getLaneCenter(2), -1100, 30, 50, "DUMMY", 4, getRandomColor()),
// ];
const traffic = []
lanes = [0, 1, 2, 3]
number_of_cars = [0, 1, 2]
for (let i = 1; i < 100; i += 2) {
let noc = number_of_cars[Math.floor(Math.random() * number_of_cars.length)]
for (let j = 0; j < noc; j++) {
let l = lanes[Math.floor(Math.random() * lanes.length)]
const c = new Car(road.getLaneCenter(l), i*-100, 30, 50, "DUMMY", 4, getRandomColor())
traffic.push(c)
}
}
animate();
function save() {
localStorage.setItem("bestBrain",
JSON.stringify(bestCar.brain));
}
function discard() {
localStorage.removeItem("bestBrain");
}
function generateCars(N) {
const cars = [];
for (let i = 1; i <= N; i++) {
cars.push(new Car(road.getLaneCenter(1), 100, 30, 50, "AI", 5));
}
return cars;
}
function animate(time) {
for (let i = 0; i < traffic.length; i++) {
traffic[i].update(road.borders, []);
}
for (let i = 0; i < cars.length; i++) {
cars[i].update(road.borders, traffic);
}
bestCar = cars.find(
c => c.y == Math.min(
...cars.map(c => c.y)
));
carCanvas.height = window.innerHeight;
networkCanvas.height = window.innerHeight;
carCtx.save();
carCtx.translate(0, -bestCar.y + carCanvas.height * 0.7);
road.draw(carCtx);
for (let i = 0; i < traffic.length; i++) {
traffic[i].draw(carCtx);
}
carCtx.globalAlpha = 0.2;
for (let i = 0; i < cars.length; i++) {
cars[i].draw(carCtx);
}
carCtx.globalAlpha = 1;
bestCar.draw(carCtx, true);
carCtx.restore();
networkCtx.lineDashOffset = -time / 50;
Visualizer.drawNetwork(networkCtx, bestCar.brain);
requestAnimationFrame(animate);
}