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Area Mods.txt
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Area Mods.txt
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-- Map Mod Strings
--
-- (CTRL + F) to to find what youre looking for
------------------------------------------------
Map Additional Number Of Packs To Choose = "MapAdditionalNumberOfPacksToChoose"
Map Additional Player Maximum Resistances % = "MapAdditionalPlayerMaximumResistancesPct"
Map All Monster Packs Rare And Allow Magic = "MapAllMonsterPacksRareAndAllowMagic"
Map Allow Shrines = "MapAllowShrines"
Map Always Has Weather = "MapAlwaysHasWeather"
Map Ambush Chests = "MapAmbushChests"
Map Aoe Daemons Per 100 Tiles = "MapAoeDaemonsPer100Tiles"
Map Aoe Daemons Variation = "MapAoeDaemonsVariation"
Map Area Contains Arcanists Strongbox = "MapAreaContainsArcanistsStrongbox"
Map Area Contains Avatar Of Ambush = "MapAreaContainsAvatarOfAmbush"
Map Area Contains Avatar Of Anarchy = "MapAreaContainsAvatarOfAnarchy"
Map Area Contains Avatar Of Beyond = "MapAreaContainsAvatarOfBeyond"
Map Area Contains Avatar Of Bloodlines = "MapAreaContainsAvatarOfBloodlines"
Map Area Contains Avatar Of Breach = "MapAreaContainsAvatarOfBreach"
Map Area Contains Avatar Of Domination = "MapAreaContainsAvatarOfDomination"
Map Area Contains Avatar Of Essence = "MapAreaContainsAvatarOfEssence"
Map Area Contains Avatar Of Invasion = "MapAreaContainsAvatarOfInvasion"
Map Area Contains Avatar Of Nemesis = "MapAreaContainsAvatarOfNemesis"
Map Area Contains Avatar Of Onslaught = "MapAreaContainsAvatarOfOnslaught"
Map Area Contains Avatar Of Perandus = "MapAreaContainsAvatarOfPerandus"
Map Area Contains Avatar Of Prophecy = "MapAreaContainsAvatarOfProphecy"
Map Area Contains Avatar Of Rampage = "MapAreaContainsAvatarOfRampage"
Map Area Contains Avatar Of Talisman = "MapAreaContainsAvatarOfTalisman"
Map Area Contains Avatar Of Tempest = "MapAreaContainsAvatarOfTempest"
Map Area Contains Avatar Of Torment = "MapAreaContainsAvatarOfTorment"
Map Area Contains Avatar Of Warbands = "MapAreaContainsAvatarOfWarbands"
Map Area Contains Cartographers Strongbox = "MapAreaContainsCartographersStrongbox"
Map Area Contains Currency Chest = "MapAreaContainsCurrencyChest"
Map Area Contains Gemcutters Strongbox = "MapAreaContainsGemcuttersStrongbox"
Map Area Contains Grandmaster Ally = "MapAreaContainsGrandmasterAlly"
Map Area Contains Jewellery Chest = "MapAreaContainsJewelleryChest"
Map Area Contains Map Chest = "MapAreaContainsMapChest"
Map Area Contains Perandus Coin Chest = "MapAreaContainsPerandusCoinChest"
Map Area Contains Tormented Embezzler = "MapAreaContainsTormentedEmbezzler"
Map Area Contains Tormented Seditionist = "MapAreaContainsTormentedSeditionist"
Map Area Contains Tormented Vaal Cultist = "MapAreaContainsTormentedVaalCultist"
Map Area Contains Unique Item Chest = "MapAreaContainsUniqueItemChest"
Map Area Contains Unique Strongbox = "MapAreaContainsUniqueStrongbox"
Map Area Contains X Additional Clusters Of Beacon Barrels = "MapAreaContainsXAdditionalClustersOfBeaconBarrels"
Map Area Contains X Additional Clusters Of Bloodworm Barrels = "MapAreaContainsXAdditionalClustersOfBloodwormBarrels"
Map Area Contains X Additional Clusters Of Explosive Barrels = "MapAreaContainsXAdditionalClustersOfExplosiveBarrels"
Map Area Contains X Additional Clusters Of Parasite Barrels = "MapAreaContainsXAdditionalClustersOfParasiteBarrels"
Map Area Contains X Additional Clusters Of Volatile Barrels = "MapAreaContainsXAdditionalClustersOfVolatileBarrels"
Map Area Contains X Additional Clusters Of Wealthy Barrels = "MapAreaContainsXAdditionalClustersOfWealthyBarrels"
Map Area Contains X Rare Monsters With Inner Treasure = "MapAreaContainsXRareMonstersWithInnerTreasure"
Map Area Portal Variation = "MapAreaPortalVariation"
Map Atlas Influence Type = "MapAtlasInfluenceType"
Map Base Ground Desecration Damage To Deal Per Minute = "MapBaseGroundDesecrationDamageToDealPerMinute"
Map Base Ground Fire Damage To Deal Per Minute = "MapBaseGroundFireDamageToDealPerMinute"
Map Beyond Chance % = "MapBeyondChancePct"
Map Beyond Rules = "MapBeyondRules"
Map Bloodline Packs Drop X Additional Currency Items = "MapBloodlinePacksDropXAdditionalCurrencyItems"
Map Bloodline Packs Drop X Additional Rare Items = "MapBloodlinePacksDropXAdditionalRareItems"
Map Bonus Barrel % = "MapBonusBarrelPct"
Map Boss Accompanied By Bodyguards = "MapBossAccompaniedByBodyguards"
Map Boss Area Of Effect +% = "MapBossAreaOfEffectPosPct"
Map Boss Attack And Cast Speed +% = "MapBossAttackAndCastSpeedPosPct"
Map Boss Damage +% = "MapBossDamagePosPct"
Map Boss Dropped Item Quantity +% = "MapBossDroppedItemQuantityPosPct"
Map Boss Dropped Unique Items + = "MapBossDroppedUniqueItemsPos"
Map Boss Drops Corrupted Items = "MapBossDropsCorruptedItems"
Map Boss Drops X Additional Vaal Items = "MapBossDropsXAdditionalVaalItems"
Map Boss Maximum Life +% = "MapBossMaximumLifePosPct"
Map Boss Override = "MapBossOverride"
Map Boss Talisman Rarity = "MapBossTalismanRarity"
Map Boss Talisman Tier = "MapBossTalismanTier"
Map Boss Vaal Item Drop % = "MapBossVaalItemDropPct"
Map Bosses Have Phylacteral Link = "MapBossesHavePhylacteralLink"
Map Bosses Have Summon Zombie Giant = "MapBossesHaveSummonZombieGiant"
Map Bosses Have Union Of Souls = "MapBossesHaveUnionOfSouls"
Map Breach Has Boss = "MapBreachHasBoss"
Map Breach Has Large Chest = "MapBreachHasLargeChest"
Map Breach Monster Quantity +% = "MapBreachMonsterQuantityPosPct"
Map Breach Rules = "MapBreachRules"
Map Cagan Has Hidden Mods = "MapCaganHasHiddenMods"
Map Chest Item Quantity +% = "MapChestItemQuantityPosPct"
Map Chest Item Rarity +% = "MapChestItemRarityPosPct"
Map Contains Additional Breaches = "MapContainsAdditionalBreaches"
Map Contains Additional Chrysalis Talisman = "MapContainsAdditionalChrysalisTalisman"
Map Contains Additional Clutching Talisman = "MapContainsAdditionalClutchingTalisman"
Map Contains Additional Fangjaw Talisman = "MapContainsAdditionalFangjawTalisman"
Map Contains Additional Mandible Talisman = "MapContainsAdditionalMandibleTalisman"
Map Contains Additional Packs Of Chaos Monsters = "MapContainsAdditionalPacksOfChaosMonsters"
Map Contains Additional Packs Of Cold Monsters = "MapContainsAdditionalPacksOfColdMonsters"
Map Contains Additional Packs Of Fire Monsters = "MapContainsAdditionalPacksOfFireMonsters"
Map Contains Additional Packs Of Lightning Monsters = "MapContainsAdditionalPacksOfLightningMonsters"
Map Contains Additional Packs Of Physical Monsters = "MapContainsAdditionalPacksOfPhysicalMonsters"
Map Contains Additional Three Rat Talisman = "MapContainsAdditionalThreeRatTalisman"
Map Contains Additional Unique Talisman = "MapContainsAdditionalUniqueTalisman"
Map Contains Additional Writhing Talisman = "MapContainsAdditionalWrithingTalisman"
Map Contains Chayula Breach = "MapContainsChayulaBreach"
Map Contains Corrupted Strongbox = "MapContainsCorruptedStrongbox"
Map Contains Creeping Agony = "MapContainsCreepingAgony"
Map Contains Keepers Of The Trove Bloodline Pack = "MapContainsKeepersOfTheTroveBloodlinePack"
Map Contains Master = "MapContainsMaster"
Map Contains Nevalis Monkey = "MapContainsNevalisMonkey"
Map Contains Perandus Boss = "MapContainsPerandusBoss"
Map Contains Talisman Boss With Higher Tier = "MapContainsTalismanBossWithHigherTier"
Map Contains Three Magic Packs With Attack Cast And Movement Speed +% = "MapContainsThreeMagicPacksWithAttackCastAndMovementSpeedPosPct"
Map Contains Three Magic Packs With Item Quantity Of Dropped Items +% Final = "MapContainsThreeMagicPacksWithItemQuantityOfDroppedItemsPosPctFinal"
Map Contains Uul Netol Breach = "MapContainsUulNetolBreach"
Map Contains Wealthy Pack = "MapContainsWealthyPack"
Map Contains X Additional Animated Weapon Packs = "MapContainsXAdditionalAnimatedWeaponPacks"
Map Contains X Additional Healing Packs = "MapContainsXAdditionalHealingPacks"
Map Contains X Additional Magic Packs = "MapContainsXAdditionalMagicPacks"
Map Contains X Additional Magic Packs If Magic = "MapContainsXAdditionalMagicPacksIfMagic"
Map Contains X Additional Normal Packs = "MapContainsXAdditionalNormalPacks"
Map Contains X Additional Normal Packs If Normal = "MapContainsXAdditionalNormalPacksIfNormal"
Map Contains X Additional Packs On Their Own Team = "MapContainsXAdditionalPacksOnTheirOwnTeam"
Map Contains X Additional Packs That Convert On Death = "MapContainsXAdditionalPacksThatConvertOnDeath"
Map Contains X Additional Packs With Mirrored Rare Monsters = "MapContainsXAdditionalPacksWithMirroredRareMonsters"
Map Contains X Additional Poison Packs = "MapContainsXAdditionalPoisonPacks"
Map Contains X Additional Rare Packs = "MapContainsXAdditionalRarePacks"
Map Contains X Additional Rare Packs If Rare = "MapContainsXAdditionalRarePacksIfRare"
Map Contains X Fewer Portals = "MapContainsXFewerPortals"
Map Corrupted Bosses Drop X Additional Vaal Items = "MapCorruptedBossesDropXAdditionalVaalItems"
Map Crash Instance Debug = "MapCrashInstanceDebug"
Map Create Instance Terrain Plugin = "MapCreateInstanceTerrainPlugin"
Map Daily Mission Master Level = "MapDailyMissionMasterLevel"
Map Damage +% Of Type Inflicted By Current Ground Effect You Are On = "MapDamagePosPctOfTypeInflictedByCurrentGroundEffectYouAreOn"
Map Damage +% Per Poison Stack = "MapDamagePosPctPerPoisonStack"
Map Damage Taken +% From Beyond Monsters = "MapDamageTakenPosPctFromBeyondMonsters"
Map Damage Taken While Stationary +% = "MapDamageTakenWhileStationaryPosPct"
Map Damage While Stationary +% = "MapDamageWhileStationaryPosPct"
Map Debug Disable Nonboss Monsters = "MapDebugDisableNonbossMonsters"
Map Disable Bloodlines = "MapDisableBloodlines"
Map Disable Chest Drop Scaling = "MapDisableChestDropScaling"
Map Disable Missions = "MapDisableMissions"
Map Disable Nemesis = "MapDisableNemesis"
Map Disable New Instance Management = "MapDisableNewInstanceManagement"
Map Disable Portal Use = "MapDisablePortalUse"
Map Disable Torment Spirits = "MapDisableTormentSpirits"
Map Display Area Contains Unbridged Gaps To Cross = "MapDisplayAreaContainsUnbridgedGapsToCross"
Map Display Garena Drop Buff = "MapDisplayGarenaDropBuff"
Map Display Strongbox Monsters Are Enraged = "MapDisplayStrongboxMonstersAreEnraged"
Map Display Unique Boss Drops X Maps = "MapDisplayUniqueBossDropsXMaps"
Map Drop Stacked Deck On Death Permyriad = "MapDropStackedDeckOnDeathPermyriad"
Map Drops All Maps = "MapDropsAllMaps"
Map Elder Boss Variation = "MapElderBossVariation"
Map Elder Influence Additional Packs Of Elder Monsters = "MapElderInfluenceAdditionalPacksOfElderMonsters"
Map Elder Influence Spawn Daemon = "MapElderInfluenceSpawnDaemon"
Map Equipment Drops Identified = "MapEquipmentDropsIdentified"
Map Equipment Drops Identified In Identified Areas = "MapEquipmentDropsIdentifiedInIdentifiedAreas"
Map Essence Monsters Are Corrupted = "MapEssenceMonstersAreCorrupted"
Map Essence Monsters Have Additional Essences = "MapEssenceMonstersHaveAdditionalEssences"
Map Essence Monsters Higher Tier = "MapEssenceMonstersHigherTier"
Map Experience Gain +% = "MapExperienceGainPosPct"
Map Extra Monoliths = "MapExtraMonoliths"
Map Extra Ruleset = "MapExtraRuleset"
Map First Invasion Boss Killed Drops X Additional Currency = "MapFirstInvasionBossKilledDropsXAdditionalCurrency"
Map First Strongbox Contains X Additional Rare Monsters = "MapFirstStrongboxContainsXAdditionalRareMonsters"
Map First Unique Beyond Boss Slain Drops X Beyond Uniques = "MapFirstUniqueBeyondBossSlainDropsXBeyondUniques"
Map Fishy Effect 0 = "MapFishyEffect0"
Map Fishy Effect 1 = "MapFishyEffect1"
Map Fishy Effect 2 = "MapFishyEffect2"
Map Fishy Effect 3 = "MapFishyEffect3"
Map Fixed Seed = "MapFixedSeed"
Map Flask Charges Recovered Per 3 Seconds % = "MapFlaskChargesRecoveredPer3SecondsPct"
Map Floor Unlock Time Seconds Unused = "MapFloorUnlockTimeSecondsUNUSED"
Map Force Bestiary Encounter = "MapForceBestiaryEncounter"
Map Force Labyrinth Trial = "MapForceLabyrinthTrial"
Map Force Monster Pack Index = "MapForceMonsterPackIndex"
Map Force Private Seed Debug = "MapForcePrivateSeedDebug"
Map Force Side Area = "MapForceSideArea"
Map Force Stone Circle = "MapForceStoneCircle"
Map Force Terrain Feature = "MapForceTerrainFeature"
Map Force Topology = "MapForceTopology"
Map Gain Onslaught For X Ms On Killing Rare Monster = "MapGainOnslaughtForXMsOnKillingRareMonster"
Map Grandmaster Seed = "MapGrandmasterSeed"
Map Ground Effect Patches Per 100 Tiles = "MapGroundEffectPatchesPer100Tiles"
Map Ground Effect Radius = "MapGroundEffectRadius"
Map Ground Haste Action Speed +% = "MapGroundHasteActionSpeedPosPct"
Map Ground Haste Effect Patches Per 100 Tiles = "MapGroundHasteEffectPatchesPer100Tiles"
Map Ground Haste Effect Radius = "MapGroundHasteEffectRadius"
Map Ground Ice = "MapGroundIce"
Map Ground Lightning = "MapGroundLightning"
Map Ground Tar Movement Speed +% = "MapGroundTarMovementSpeedPosPct"
Map Has Monoliths = "MapHasMonoliths"
Map Has Weather = "MapHasWeather"
Map Has X Seconds Between Waves = "MapHasXSecondsBetweenWaves"
Map Has X Waves Of Monsters = "MapHasXWavesOfMonsters"
Map Has X% Quality = "MapHasXPctQuality"
Map Hidden Experience Gain +% = "MapHiddenExperienceGainPosPct"
Map Hidden Magic Pack Mod Rules = "MapHiddenMagicPackModRules"
Map Hidden Monster Damage +% Final = "MapHiddenMonsterDamagePosPctFinal"
Map Hidden Monster Damage +% Squared Final = "MapHiddenMonsterDamagePosPctSquaredFinal"
Map Hidden Monster Life +% Final = "MapHiddenMonsterLifePosPctFinal"
Map Hidden Monster Life +% Times 6 Final = "MapHiddenMonsterLifePosPctTimes6Final"
Map Hidden Monsters % Physical Damage To Add As Chaos = "MapHiddenMonstersPctPhysicalDamageToAddAsChaos"
Map Hidden Monsters % Physical Damage To Add As Cold = "MapHiddenMonstersPctPhysicalDamageToAddAsCold"
Map Hidden Monsters % Physical Damage To Add As Fire = "MapHiddenMonstersPctPhysicalDamageToAddAsFire"
Map Hidden Monsters % Physical Damage To Add As Lightning = "MapHiddenMonstersPctPhysicalDamageToAddAsLightning"
Map Hidden Monsters Additional Cold Resistance = "MapHiddenMonstersAdditionalColdResistance"
Map Hidden Monsters Additional Fire Resistance = "MapHiddenMonstersAdditionalFireResistance"
Map Hidden Monsters Additional Lightning Resistance = "MapHiddenMonstersAdditionalLightningResistance"
Map Hidden Monsters Poison On Hit = "MapHiddenMonstersPoisonOnHit"
Map Hidden Num Extra Invasion Bosses = "MapHiddenNumExtraInvasionBosses"
Map Hidden Packs Are Totems = "MapHiddenPacksAreTotems"
Map Hidden Players Have Insanity = "MapHiddenPlayersHaveInsanity"
Map Hidden Rare Monsters Have Nemesis Mod = "MapHiddenRareMonstersHaveNemesisMod"
Map Hidden Spawn Extra Exiles = "MapHiddenSpawnExtraExiles"
Map Hidden Spawn Extra Torment Spirits = "MapHiddenSpawnExtraTormentSpirits"
Map Ignore Rogue Exile Rarity Bias = "MapIgnoreRogueExileRarityBias"
Map Imprisoned Monsters Action Speed +% = "MapImprisonedMonstersActionSpeedPosPct"
Map Imprisoned Monsters Damage +% = "MapImprisonedMonstersDamagePosPct"
Map Imprisoned Monsters Damage Taken +% = "MapImprisonedMonstersDamageTakenPosPct"
Map Invasion Bosses Are Twinned = "MapInvasionBossesAreTwinned"
Map Invasion Bosses Drop X Additional Vaal Orbs = "MapInvasionBossesDropXAdditionalVaalOrbs"
Map Invasion Bosses Dropped Items Are Fully Linked = "MapInvasionBossesDroppedItemsAreFullyLinked"
Map Invasion Bosses Dropped Items Have X Additional Sockets = "MapInvasionBossesDroppedItemsHaveXAdditionalSockets"
Map Invasion Monster Packs = "MapInvasionMonsterPacks"
Map Invasion Monsters Guarded By X Magic Packs = "MapInvasionMonstersGuardedByXMagicPacks"
Map Is Branchy = "MapIsBranchy"
Map Is Corrupted = "MapIsCorrupted"
Map Is Unidentified = "MapIsUnidentified"
Map Is Zana Map = "MapIsZanaMap"
Map Item Drop Quality Also Applies To Map Item Drop Rarity = "MapItemDropQualityAlsoAppliesToMapItemDropRarity"
Map Item Drop Quantity +% = "MapItemDropQuantityPosPct"
Map Item Drop Rarity +% = "MapItemDropRarityPosPct"
Map Item Found Rarity +% Per 15 Rampage Stacks = "MapItemFoundRarityPosPctPer15RampageStacks"
Map Item Level Override = "MapItemLevelOverride"
Map Item Quantity From Monsters That Drop Silver Coin +% = "MapItemQuantityFromMonstersThatDropSilverCoinPosPct"
Map Items Drop Corrupted = "MapItemsDropCorrupted"
Map Items Drop Corrupted % = "MapItemsDropCorruptedPct"
Map Items Dropped Are Mirrored = "MapItemsDroppedAreMirrored"
Map Items Have Random Quality = "MapItemsHaveRandomQuality"
Map Labyrinth Secret1 Override = "MapLabyrinthSecret1Override"
Map Labyrinth Secret2 Override = "MapLabyrinthSecret2Override"
Map Leaguestone Additional Breaches = "MapLeaguestoneAdditionalBreaches"
Map Leaguestone Additional Invasion Bosses = "MapLeaguestoneAdditionalInvasionBosses"
Map Leaguestone Additional Monoliths = "MapLeaguestoneAdditionalMonoliths"
Map Leaguestone Additional Perandus Chests = "MapLeaguestoneAdditionalPerandusChests"
Map Leaguestone Additional Prophecy Coins = "MapLeaguestoneAdditionalProphecyCoins"
Map Leaguestone Additional Rogue Exiles = "MapLeaguestoneAdditionalRogueExiles"
Map Leaguestone Additional Shrines = "MapLeaguestoneAdditionalShrines"
Map Leaguestone Additional Strongboxes = "MapLeaguestoneAdditionalStrongboxes"
Map Leaguestone Additional Talismans = "MapLeaguestoneAdditionalTalismans"
Map Leaguestone Additional Tormented Spirits = "MapLeaguestoneAdditionalTormentedSpirits"
Map Leaguestone Additional Warband Packs = "MapLeaguestoneAdditionalWarbandPacks"
Map Leaguestone Area Contains X Additional Leaguestones = "MapLeaguestoneAreaContainsXAdditionalLeaguestones"
Map Leaguestone Beyond Monster Item Quantity And Rarity +% Final = "MapLeaguestoneBeyondMonsterItemQuantityAndRarityPosPctFinal"
Map Leaguestone Contains Warband Leader = "MapLeaguestoneContainsWarbandLeader"
Map Leaguestone Explicit Tempest Type Override = "MapLeaguestoneExplicitTempestTypeOverride"
Map Leaguestone Explicit Warband Type Override = "MapLeaguestoneExplicitWarbandTypeOverride"
Map Leaguestone Implicit Tempest Random = "MapLeaguestoneImplicitTempestRandom"
Map Leaguestone Imprisoned Monsters Item Quantity +% Final = "MapLeaguestoneImprisonedMonstersItemQuantityPosPctFinal"
Map Leaguestone Imprisoned Monsters Item Rarity +% Final = "MapLeaguestoneImprisonedMonstersItemRarityPosPctFinal"
Map Leaguestone Invasion Boss Item Quantity And Rarity +% Final = "MapLeaguestoneInvasionBossItemQuantityAndRarityPosPctFinal"
Map Leaguestone Monolith Contains Essence Type = "MapLeaguestoneMonolithContainsEssenceType"
Map Leaguestone Override Base Num Breaches = "MapLeaguestoneOverrideBaseNumBreaches"
Map Leaguestone Override Base Num Invasion Bosses = "MapLeaguestoneOverrideBaseNumInvasionBosses"
Map Leaguestone Override Base Num Monoliths = "MapLeaguestoneOverrideBaseNumMonoliths"
Map Leaguestone Override Base Num Perandus Chests = "MapLeaguestoneOverrideBaseNumPerandusChests"
Map Leaguestone Override Base Num Prophecy Coins = "MapLeaguestoneOverrideBaseNumProphecyCoins"
Map Leaguestone Override Base Num Rogue Exiles = "MapLeaguestoneOverrideBaseNumRogueExiles"
Map Leaguestone Override Base Num Shrines = "MapLeaguestoneOverrideBaseNumShrines"
Map Leaguestone Override Base Num Strongboxes = "MapLeaguestoneOverrideBaseNumStrongboxes"
Map Leaguestone Override Base Num Talismans = "MapLeaguestoneOverrideBaseNumTalismans"
Map Leaguestone Override Base Num Tormented Spirits = "MapLeaguestoneOverrideBaseNumTormentedSpirits"
Map Leaguestone Override Base Num Warband Packs = "MapLeaguestoneOverrideBaseNumWarbandPacks"
Map Leaguestone Perandus Chests Have Item Quantity +% Final = "MapLeaguestonePerandusChestsHaveItemQuantityPosPctFinal"
Map Leaguestone Perandus Chests Have Item Rarity +% Final = "MapLeaguestonePerandusChestsHaveItemRarityPosPctFinal"
Map Leaguestone Rogue Exiles Dropped Item Rarity +% Final = "MapLeaguestoneRogueExilesDroppedItemRarityPosPctFinal"
Map Leaguestone Shrine Monster Rarity Override = "MapLeaguestoneShrineMonsterRarityOverride"
Map Leaguestone Shrine Override Type = "MapLeaguestoneShrineOverrideType"
Map Leaguestone Stone Circle % Chance = "MapLeaguestoneStoneCirclePctChance"
Map Leaguestone Strongboxes Rarity Override = "MapLeaguestoneStrongboxesRarityOverride"
Map Leaguestone Warbands Packs Have Item Quantity +% Final = "MapLeaguestoneWarbandsPacksHaveItemQuantityPosPctFinal"
Map Leaguestone Warbands Packs Have Item Rarity +% Final = "MapLeaguestoneWarbandsPacksHaveItemRarityPosPctFinal"
Map Leaguestone X Monsters Spawn Abaxoth = "MapLeaguestoneXMonstersSpawnAbaxoth"
Map Leaguestone X Monsters Spawn Random Beyond Boss = "MapLeaguestoneXMonstersSpawnRandomBeyondBoss"
Map Leaguestones Currency Items Drop When First Reaching X Rampage Stacks = "MapLeaguestonesCurrencyItemsDropWhenFirstReachingXRampageStacks"
Map Leaguestones Spawn Powerful Monster When Reaching X Rampage Stacks = "MapLeaguestonesSpawnPowerfulMonsterWhenReachingXRampageStacks"
Map Magic Items Drop As Normal = "MapMagicItemsDropAsNormal"
Map Magic Monsters Are Maimed = "MapMagicMonstersAreMaimed"
Map Magic Monsters Damage Taken +% = "MapMagicMonstersDamageTakenPosPct"
Map Magic Pack Mod Rules = "MapMagicPackModRules"
Map Magic Pack Size +% = "MapMagicPackSizePosPct"
Map Max Warband Rank = "MapMaxWarbandRank"
Map Mini Monolith Monsters Are Magic = "MapMiniMonolithMonstersAreMagic"
Map Minimap Revealed = "MapMinimapRevealed"
Map Mission Id = "MapMissionId"
Map Mission Variation = "MapMissionVariation"
Map Mission Variation2 = "MapMissionVariation2"
Map Monster And Player Onslaught Effect +% = "MapMonsterAndPlayerOnslaughtEffectPosPct"
Map Monster Attack Cast And Movement Speed +% = "MapMonsterAttackCastAndMovementSpeedPosPct"
Map Monster Beyond Portal Chance +% = "MapMonsterBeyondPortalChancePosPct"
Map Monster Curse Effect On Self +% = "MapMonsterCurseEffectOnSelfPosPct"
Map Monster Damage Taken +% While Possessed = "MapMonsterDamageTakenPosPctWhilePossessed"
Map Monster Drop Higher Level Gear = "MapMonsterDropHigherLevelGear"
Map Monster Melee Attacks Apply Random Curses = "MapMonsterMeleeAttacksApplyRandomCurses"
Map Monster No Drops = "MapMonsterNoDrops"
Map Monster Skills Chain X Additional Times = "MapMonsterSkillsChainXAdditionalTimes"
Map Monster Slain Experience +% = "MapMonsterSlainExperiencePosPct"
Map Monsters % Chance To Inflict Status Ailments = "MapMonstersPctChanceToInflictStatusAilments"
Map Monsters % Physical Damage To Add As Chaos = "MapMonstersPctPhysicalDamageToAddAsChaos"
Map Monsters % Physical Damage To Add As Cold = "MapMonstersPctPhysicalDamageToAddAsCold"
Map Monsters % Physical Damage To Add As Fire = "MapMonstersPctPhysicalDamageToAddAsFire"
Map Monsters % Physical Damage To Add As Lightning = "MapMonstersPctPhysicalDamageToAddAsLightning"
Map Monsters % Physical Damage To Convert To Chaos = "MapMonstersPctPhysicalDamageToConvertToChaos"
Map Monsters % Physical Damage To Convert To Cold = "MapMonstersPctPhysicalDamageToConvertToCold"
Map Monsters % Physical Damage To Convert To Fire = "MapMonstersPctPhysicalDamageToConvertToFire"
Map Monsters % Physical Damage To Convert To Lightning = "MapMonstersPctPhysicalDamageToConvertToLightning"
Map Monsters Accuracy Rating +% = "MapMonstersAccuracyRatingPosPct"
Map Monsters Add Endurance Charge On Hit % = "MapMonstersAddEnduranceChargeOnHitPct"
Map Monsters Add Frenzy Charge On Hit % = "MapMonstersAddFrenzyChargeOnHitPct"
Map Monsters Add Power Charge On Hit % = "MapMonstersAddPowerChargeOnHitPct"
Map Monsters Additional Chaos Resistance = "MapMonstersAdditionalChaosResistance"
Map Monsters Additional Cold Resistance = "MapMonstersAdditionalColdResistance"
Map Monsters Additional Elemental Resistance = "MapMonstersAdditionalElementalResistance"
Map Monsters Additional Fire Resistance = "MapMonstersAdditionalFireResistance"
Map Monsters Additional Lightning Resistance = "MapMonstersAdditionalLightningResistance"
Map Monsters Additional Number Of Projecitles = "MapMonstersAdditionalNumberOfProjecitles"
Map Monsters Additional Physical Damage Reduction = "MapMonstersAdditionalPhysicalDamageReduction"
Map Monsters Always Ignite = "MapMonstersAlwaysIgnite"
Map Monsters Are Converted On Kill = "MapMonstersAreConvertedOnKill"
Map Monsters Are Hexproof = "MapMonstersAreHexproof"
Map Monsters Are Immune To Curses = "MapMonstersAreImmuneToCurses"
Map Monsters Area Of Effect +% = "MapMonstersAreaOfEffectPosPct"
Map Monsters Attack Speed +% = "MapMonstersAttackSpeedPosPct"
Map Monsters Avoid Ailments % = "MapMonstersAvoidAilmentsPct"
Map Monsters Avoid Elemental Ailments % = "MapMonstersAvoidElementalAilmentsPct"
Map Monsters Avoid Freeze And Chill % = "MapMonstersAvoidFreezeAndChillPct"
Map Monsters Avoid Ignite % = "MapMonstersAvoidIgnitePct"
Map Monsters Avoid Poison Blind Bleed % = "MapMonstersAvoidPoisonBlindBleedPct"
Map Monsters Avoid Shock % = "MapMonstersAvoidShockPct"
Map Monsters Base Self Critical Strike Multiplier -% = "MapMonstersBaseSelfCriticalStrikeMultiplierNegPct"
Map Monsters Cannot Be Stunned = "MapMonstersCannotBeStunned"
Map Monsters Cannot Be Taunted = "MapMonstersCannotBeTaunted"
Map Monsters Cast Speed +% = "MapMonstersCastSpeedPosPct"
Map Monsters Convert All Physical Damage To Fire = "MapMonstersConvertAllPhysicalDamageToFire"
Map Monsters Critical Strike Chance +% = "MapMonstersCriticalStrikeChancePosPct"
Map Monsters Critical Strike Multiplier + = "MapMonstersCriticalStrikeMultiplierPos"
Map Monsters Curse Effect +% = "MapMonstersCurseEffectPosPct"
Map Monsters Curse Effect On Self +% Final = "MapMonstersCurseEffectOnSelfPosPctFinal"
Map Monsters Damage +% = "MapMonstersDamagePosPct"
Map Monsters Drop Ground Fire On Death % Max Damage To Deal Per Minute = "MapMonstersDropGroundFireOnDeathPctMaxDamageToDealPerMinute"
Map Monsters Drop Ground Fire On Death Base Radius = "MapMonstersDropGroundFireOnDeathBaseRadius"
Map Monsters Drop Ground Fire On Death Duration Ms = "MapMonstersDropGroundFireOnDeathDurationMs"
Map Monsters Gain X Endurance Charges Every 20 Seconds = "MapMonstersGainXEnduranceChargesEvery20Seconds"
Map Monsters Gain X Frenzy Charges Every 20 Seconds = "MapMonstersGainXFrenzyChargesEvery20Seconds"
Map Monsters Gain X Power Charges Every 20 Seconds = "MapMonstersGainXPowerChargesEvery20Seconds"
Map Monsters Have Onslaught = "MapMonstersHaveOnslaught"
Map Monsters Immune To A Random Status Ailment Or Stun = "MapMonstersImmuneToARandomStatusAilmentOrStun"
Map Monsters Life +% = "MapMonstersLifePosPct"
Map Monsters Life Leech Resistance % = "MapMonstersLifeLeechResistancePct"
Map Monsters Mana Leech Resistance % = "MapMonstersManaLeechResistancePct"
Map Monsters Movement Speed +% = "MapMonstersMovementSpeedPosPct"
Map Monsters Movement Speed Cannot Be Reduced Below Base = "MapMonstersMovementSpeedCannotBeReducedBelowBase"
Map Monsters Near Shrines Are Chilled = "MapMonstersNearShrinesAreChilled"
Map Monsters No Drops Or Experience = "MapMonstersNoDropsOrExperience"
Map Monsters Poison On Hit = "MapMonstersPoisonOnHit"
Map Monsters Reflect % Elemental Damage = "MapMonstersReflectPctElementalDamage"
Map Monsters Reflect % Physical Damage = "MapMonstersReflectPctPhysicalDamage"
Map Monsters Reflect Curses = "MapMonstersReflectCurses"
Map Monsters Spawned With Talisman Drop Additional Rare Items = "MapMonstersSpawnedWithTalismanDropAdditionalRareItems"
Map Monsters Steal Charges = "MapMonstersStealCharges"
Map Monsters That Drop Silver Coin Drop X Additional Silver Coins = "MapMonstersThatDropSilverCoinDropXAdditionalSilverCoins"
Map Monsters With Silver Coins Drop X Additional Currency Items = "MapMonstersWithSilverCoinsDropXAdditionalCurrencyItems"
Map Monsters With Silver Coins Drop X Additional Rare Items = "MapMonstersWithSilverCoinsDropXAdditionalRareItems"
Map Movement Velocity +% Per Poison Stack = "MapMovementVelocityPosPctPerPoisonStack"
Map Nemesis Dropped Items + = "MapNemesisDroppedItemsPos"
Map Next Area Contains X Additional Bearers Of The Guardian Packs = "MapNextAreaContainsXAdditionalBearersOfTheGuardianPacks"
Map Next Area Contains X Additional Voidspawn Of Abaxoth Packs = "MapNextAreaContainsXAdditionalVoidspawnOfAbaxothPacks"
Map No Exiles = "MapNoExiles"
Map No Refills In Town = "MapNoRefillsInTown"
Map No Strongboxes = "MapNoStrongboxes"
Map No Uniques Drop Randomly = "MapNoUniquesDropRandomly"
Map Non Unique Equipment Drops As Sell Price = "MapNonUniqueEquipmentDropsAsSellPrice"
Map Non Unique Monsters Spawn X Monsters On Death = "MapNonUniqueMonstersSpawnXMonstersOnDeath"
Map Normal Items Drop As Magic = "MapNormalItemsDropAsMagic"
Map Num Extra Abysses = "MapNumExtraAbysses"
Map Num Extra Harbingers = "MapNumExtraHarbingers"
Map Num Extra Invasion Bosses = "MapNumExtraInvasionBosses"
Map Num Extra Shrines = "MapNumExtraShrines"
Map Num Extra Strongboxes = "MapNumExtraStrongboxes"
Map Num Grandmasters = "MapNumGrandmasters"
Map Num Initial Wave Monsters = "MapNumInitialWaveMonsters"
Map Num Leaguestones Active = "MapNumLeaguestonesActive"
Map Num Sextant Mods = "MapNumSextantMods"
Map Num Zana Mods = "MapNumZanaMods"
Map Number Of Additional Mods = "MapNumberOfAdditionalMods"
Map Number Of Additional Silver Coin Drops = "MapNumberOfAdditionalSilverCoinDrops"
Map Number Of Explicit Mods = "MapNumberOfExplicitMods"
Map Number Of Magic Packs +% = "MapNumberOfMagicPacksPosPct"
Map Number Of Rare Packs +% = "MapNumberOfRarePacksPosPct"
Map Obas Trial = "MapObasTrial"
Map On Complete Drop X Additional Maps = "MapOnCompleteDropXAdditionalMaps"
Map Override Rogue Exile Min Level = "MapOverrideRogueExileMinLevel"
Map Owner Master Exp Favour +% = "MapOwnerMasterExpFavourPosPct"
Map Pack Size +% = "MapPackSizePosPct"
Map Pack Size +% In Unidentified Areas = "MapPackSizePosPctInUnidentifiedAreas"
Map Pack Subindex Override = "MapPackSubindexOverride"
Map Packs Are Abomination Monsters = "MapPacksAreAbominationMonsters"
Map Packs Are Animals = "MapPacksAreAnimals"
Map Packs Are Bandits = "MapPacksAreBandits"
Map Packs Are Blackguards = "MapPacksAreBlackguards"
Map Packs Are Demons = "MapPacksAreDemons"
Map Packs Are Ghosts = "MapPacksAreGhosts"
Map Packs Are Goatmen = "MapPacksAreGoatmen"
Map Packs Are Humanoids = "MapPacksAreHumanoids"
Map Packs Are Kitava = "MapPacksAreKitava"
Map Packs Are Lunaris = "MapPacksAreLunaris"
Map Packs Are Sea Witches And Spawn = "MapPacksAreSeaWitchesAndSpawn"
Map Packs Are Skeletons = "MapPacksAreSkeletons"
Map Packs Are Solaris = "MapPacksAreSolaris"
Map Packs Are Spiders = "MapPacksAreSpiders"
Map Packs Are Str Mission Totems = "MapPacksAreStrMissionTotems"
Map Packs Are Totems = "MapPacksAreTotems"
Map Packs Are Undead And Necromancers = "MapPacksAreUndeadAndNecromancers"
Map Packs Fire Projectiles = "MapPacksFireProjectiles"
Map Packs Have Anomalies = "MapPacksHaveAnomalies"
Map Packs Have Belly Totems = "MapPacksHaveBellyTotems"
Map Packs Have Pop Up Traps = "MapPacksHavePopUpTraps"
Map Packs Have Tentacle Fiends = "MapPacksHaveTentacleFiends"
Map Packs Have Tentacle Minions = "MapPacksHaveTentacleMinions"
Map Pantheon Flask Capture Boss Soul = "MapPantheonFlaskCaptureBossSoul"
Map Pause Instance Debug = "MapPauseInstanceDebug"
Map Perandus Guards Are Rare = "MapPerandusGuardsAreRare"
Map Perandus Monsters Drop Perandus Coin Stack % = "MapPerandusMonstersDropPerandusCoinStackPct"
Map Player Attack Cast And Movement Speed +% During Onslaught = "MapPlayerAttackCastAndMovementSpeedPosPctDuringOnslaught"
Map Player Base Chaos Damage Taken Per Minute = "MapPlayerBaseChaosDamageTakenPerMinute"
Map Player Charges Gained +% = "MapPlayerChargesGainedPosPct"
Map Player Corrupt Blood When Hit % Average Damage To Deal Per Minute Per Stack = "MapPlayerCorruptBloodWhenHitPctAverageDamageToDealPerMinutePerStack"
Map Player Curse Effect On Self +% = "MapPlayerCurseEffectOnSelfPosPct"
Map Player Damage +% Vs Breach Monsters = "MapPlayerDamagePosPctVsBreachMonsters"
Map Player Damage Taken +% Vs Breach Monsters = "MapPlayerDamageTakenPosPctVsBreachMonsters"
Map Player Damage Taken +% While Rampaging = "MapPlayerDamageTakenPosPctWhileRampaging"
Map Player Dodge Chance % During Shrine Effect = "MapPlayerDodgeChancePctDuringShrineEffect"
Map Player Flask Recovery Is Instant = "MapPlayerFlaskRecoveryIsInstant"
Map Player Has Blood Magic Keystone = "MapPlayerHasBloodMagicKeystone"
Map Player Has Chaos Inoculation Keystone = "MapPlayerHasChaosInoculationKeystone"
Map Player Has Elemental Equilibrium Keystone = "MapPlayerHasElementalEquilibriumKeystone"
Map Player Has Level X Conductivity = "MapPlayerHasLevelXConductivity"
Map Player Has Level X Elemental Weakness = "MapPlayerHasLevelXElementalWeakness"
Map Player Has Level X Enfeeble = "MapPlayerHasLevelXEnfeeble"
Map Player Has Level X Flammability = "MapPlayerHasLevelXFlammability"
Map Player Has Level X Frostbite = "MapPlayerHasLevelXFrostbite"
Map Player Has Level X Projectile Weakness = "MapPlayerHasLevelXProjectileWeakness"
Map Player Has Level X Punishment = "MapPlayerHasLevelXPunishment"
Map Player Has Level X Silence = "MapPlayerHasLevelXSilence"
Map Player Has Level X Temporal Chains = "MapPlayerHasLevelXTemporalChains"
Map Player Has Level X Vulnerability = "MapPlayerHasLevelXVulnerability"
Map Player Has Level X Warlords Mark = "MapPlayerHasLevelXWarlordsMark"
Map Player Has Random Level X Curse Every 10 Seconds = "MapPlayerHasRandomLevelXCurseEvery10Seconds"
Map Player Life And Es Recovery Speed +% Final = "MapPlayerLifeAndEsRecoverySpeedPosPctFinal"
Map Player Life Regeneration Rate Per Minute % Per 25 Rampage Stacks = "MapPlayerLifeRegenerationRatePerMinutePctPer25RampageStacks"
Map Player Movement Velocity +% = "MapPlayerMovementVelocityPosPct"
Map Player No Regeneration = "MapPlayerNoRegeneration"
Map Player Onslaught On Kill % = "MapPlayerOnslaughtOnKillPct"
Map Player Projectile Damage +% Final = "MapPlayerProjectileDamagePosPctFinal"
Map Player Shrine Effect Duration +% = "MapPlayerShrineEffectDurationPosPct"
Map Player Status Recovery Speed +% = "MapPlayerStatusRecoverySpeedPosPct"
Map Players Action Speed +% While Chilled = "MapPlayersActionSpeedPosPctWhileChilled"
Map Players Additional Number Of Projectiles = "MapPlayersAdditionalNumberOfProjectiles"
Map Players Additional Spell Dodge % = "MapPlayersAdditionalSpellDodgePct"
Map Players And Monsters Chaos Damage Taken +% = "MapPlayersAndMonstersChaosDamageTakenPosPct"
Map Players And Monsters Cold Damage Taken +% = "MapPlayersAndMonstersColdDamageTakenPosPct"
Map Players And Monsters Critical Strike Chance +% = "MapPlayersAndMonstersCriticalStrikeChancePosPct"
Map Players And Monsters Curses Are Reflected = "MapPlayersAndMonstersCursesAreReflected"
Map Players And Monsters Damage +% Per Curse = "MapPlayersAndMonstersDamagePosPctPerCurse"
Map Players And Monsters Damage Taken +% While Stationary = "MapPlayersAndMonstersDamageTakenPosPctWhileStationary"
Map Players And Monsters Fire Damage Taken +% = "MapPlayersAndMonstersFireDamageTakenPosPct"
Map Players And Monsters Have Onslaught If Hit Recently = "MapPlayersAndMonstersHaveOnslaughtIfHitRecently"
Map Players And Monsters Have Resolute Technique = "MapPlayersAndMonstersHaveResoluteTechnique"
Map Players And Monsters Lightning Damage Taken +% = "MapPlayersAndMonstersLightningDamageTakenPosPct"
Map Players And Monsters Movement Speed +% = "MapPlayersAndMonstersMovementSpeedPosPct"
Map Players And Monsters Physical Damage Taken +% = "MapPlayersAndMonstersPhysicalDamageTakenPosPct"
Map Players Are Poisoned While Moving Chaos Damage Per Second = "MapPlayersArePoisonedWhileMovingChaosDamagePerSecond"
Map Players Armour +% Final = "MapPlayersArmourPosPctFinal"
Map Players Block Chance +% = "MapPlayersBlockChancePosPct"
Map Players Cannot Gain Endurance Charges = "MapPlayersCannotGainEnduranceCharges"
Map Players Cannot Gain Frenzy Charges = "MapPlayersCannotGainFrenzyCharges"
Map Players Cannot Gain Power Charges = "MapPlayersCannotGainPowerCharges"
Map Players Cannot Take Reflected Damage = "MapPlayersCannotTakeReflectedDamage"
Map Players Convert All Physical Damage To Fire = "MapPlayersConvertAllPhysicalDamageToFire"
Map Players Extra Dodge Rolls = "MapPlayersExtraDodgeRolls"
Map Players Gain 1 Rare Monster Mods On Kill For 20 Seconds % = "MapPlayersGain1RareMonsterModsOnKillFor20SecondsPct"
Map Players Gain Onslaught After Opening A Strongbox Ms = "MapPlayersGainOnslaughtAfterOpeningAStrongboxMs"
Map Players Gain Onslaught During Flask Effect = "MapPlayersGainOnslaughtDuringFlaskEffect"
Map Players Gain Rampage Stacks = "MapPlayersGainRampageStacks"
Map Players Gain Rare Monster Mods On Kill % Chance = "MapPlayersGainRareMonsterModsOnKillPctChance"
Map Players Gain Rare Monster Mods On Kill Ms = "MapPlayersGainRareMonsterModsOnKillMs"
Map Players Gain Soul Eater On Rare Kill Ms = "MapPlayersGainSoulEaterOnRareKillMs"
Map Players Have Point Blank = "MapPlayersHavePointBlank"
Map Players Movement Skills Cooldown Speed +% = "MapPlayersMovementSkillsCooldownSpeedPosPct"
Map Players Movement Speed +% = "MapPlayersMovementSpeedPosPct"
Map Players No Regeneration Including Es = "MapPlayersNoRegenerationIncludingEs"
Map Players Skill Area Of Effect +% Final = "MapPlayersSkillAreaOfEffectPosPctFinal"
Map Portals Do Not Expire = "MapPortalsDoNotExpire"
Map Projectile Speed +% = "MapProjectileSpeedPosPct"
Map Prophecy = "MapProphecy"
Map Race Data = "MapRaceData"
Map Rampage Time +% = "MapRampageTimePosPct"
Map Random Area Prophecy = "MapRandomAreaProphecy"
Map Random Unique Monster Is Possessed = "MapRandomUniqueMonsterIsPossessed"
Map Rare Breach Monster Additional Breach Ring Drop Chance % = "MapRareBreachMonsterAdditionalBreachRingDropChancePct"
Map Rare Breach Monsters Drop Additional Shards = "MapRareBreachMonstersDropAdditionalShards"
Map Rare Monsters Are Hindered = "MapRareMonstersAreHindered"
Map Rare Monsters Drop Rare Prismatic Ring On Death % = "MapRareMonstersDropRarePrismaticRingOnDeathPct"
Map Rare Monsters Drop X Additional Rare Items = "MapRareMonstersDropXAdditionalRareItems"
Map Rare Monsters Have Inner Treasure = "MapRareMonstersHaveInnerTreasure"
Map Rare Monsters Have Nemesis Mod = "MapRareMonstersHaveNemesisMod"
Map Rarity = "MapRarity"
Map Resolute Technique = "MapResoluteTechnique"
Map Rogue Exile Attack Cast And Movement Speed +% = "MapRogueExileAttackCastAndMovementSpeedPosPct"
Map Rogue Exile Drop Skill Gem With Quality = "MapRogueExileDropSkillGemWithQuality"
Map Rogue Exiles Are Doubled = "MapRogueExilesAreDoubled"
Map Rogue Exiles Damage +% = "MapRogueExilesDamagePosPct"
Map Rogue Exiles Drop Additional Currency Items With Quality = "MapRogueExilesDropAdditionalCurrencyItemsWithQuality"
Map Rogue Exiles Drop X Additional Jewels = "MapRogueExilesDropXAdditionalJewels"
Map Rogue Exiles Dropped Items Are Corrupted = "MapRogueExilesDroppedItemsAreCorrupted"
Map Rogue Exiles Dropped Items Are Duplicated = "MapRogueExilesDroppedItemsAreDuplicated"
Map Rogue Exiles Dropped Items Are Fully Linked = "MapRogueExilesDroppedItemsAreFullyLinked"
Map Rogue Exiles Maximum Life +% = "MapRogueExilesMaximumLifePosPct"
Map Scion Mission Monster Pack = "MapScionMissionMonsterPack"
Map Set League Category = "MapSetLeagueCategory"
Map Shaper Influence Additional Packs Of Space Monsters = "MapShaperInfluenceAdditionalPacksOfSpaceMonsters"
Map Shaper Influence Spawn Boss Pack = "MapShaperInfluenceSpawnBossPack"
Map Shaper Influence Spawn Maelstrom Cell = "MapShaperInfluenceSpawnMaelstromCell"
Map Shaper Influence Spawn Shaper Clone = "MapShaperInfluenceSpawnShaperClone"
Map Shrines Are Darkshrines = "MapShrinesAreDarkshrines"
Map Shrines Drop X Currency Items On Activation = "MapShrinesDropXCurrencyItemsOnActivation"
Map Shrines Grant A Random Additional Effect = "MapShrinesGrantARandomAdditionalEffect"
Map Side Area Chance +% = "MapSideAreaChancePosPct"
Map Sidearea Level Override = "MapSideareaLevelOverride"
Map Size +% = "MapSizePosPct"
Map Spawn Abysses = "MapSpawnAbysses"
Map Spawn Bestiary Encounters = "MapSpawnBestiaryEncounters"
Map Spawn Beyond Boss When Beyond Boss Slain % = "MapSpawnBeyondBossWhenBeyondBossSlainPct"
Map Spawn Cadiro % Chance = "MapSpawnCadiroPctChance"
Map Spawn Exile Per Area % = "MapSpawnExilePerAreaPct"
Map Spawn Extra Exiles = "MapSpawnExtraExiles"
Map Spawn Extra Perandus Chests = "MapSpawnExtraPerandusChests"
Map Spawn Extra Talismans = "MapSpawnExtraTalismans"
Map Spawn Extra Torment Spirits = "MapSpawnExtraTormentSpirits"
Map Spawn Extra Warbands = "MapSpawnExtraWarbands"
Map Spawn Harbingers = "MapSpawnHarbingers"
Map Spawn Leaguestones = "MapSpawnLeaguestones"
Map Spawn Map Portal = "MapSpawnMapPortal"
Map Spawn Perandus Chests = "MapSpawnPerandusChests"
Map Spawn Stone Circles = "MapSpawnStoneCircles"
Map Spawn Talismans = "MapSpawnTalismans"
Map Spawn Tormented Spirits = "MapSpawnTormentedSpirits"
Map Spawn Two Bosses = "MapSpawnTwoBosses"
Map Spawn Warband Chaos = "MapSpawnWarbandChaos"
Map Spawn Warband Cold = "MapSpawnWarbandCold"
Map Spawn Warband Fire = "MapSpawnWarbandFire"
Map Spawn Warband Thunder = "MapSpawnWarbandThunder"
Map Spawn Warbands = "MapSpawnWarbands"
Map Storm Area Of Effect +% = "MapStormAreaOfEffectPosPct"
Map Storm Buff Duration +% = "MapStormBuffDurationPosPct"
Map Storm Buff Duration +% On Low Life Target = "MapStormBuffDurationPosPctOnLowLifeTarget"
Map Storm Delay +% = "MapStormDelayPosPct"
Map Storm Delay +% Final = "MapStormDelayPosPctFinal"
Map Storm Duration +% = "MapStormDurationPosPct"
Map Storm Duration +% Final = "MapStormDurationPosPctFinal"
Map Strongbox Items Dropped Are Mirrored = "MapStrongboxItemsDroppedAreMirrored"
Map Strongbox Monsters Actor Scale +% = "MapStrongboxMonstersActorScalePosPct"
Map Strongbox Monsters Attack Speed +% = "MapStrongboxMonstersAttackSpeedPosPct"
Map Strongbox Monsters Item Quantity +% = "MapStrongboxMonstersItemQuantityPosPct"
Map Strongbox Monsters Movement Velocity +% = "MapStrongboxMonstersMovementVelocityPosPct"
Map Strongboxes Are Corrupted = "MapStrongboxesAreCorrupted"
Map Strongboxes Drop X Additional Rare Items = "MapStrongboxesDropXAdditionalRareItems"
Map Strongboxes Minimum Rarity = "MapStrongboxesMinimumRarity"
Map Strongboxes Vaal Orb Drop Chance % = "MapStrongboxesVaalOrbDropChancePct"
Map Summon Exploding Buff Storms = "MapSummonExplodingBuffStorms"
Map Summon Runic Circles = "MapSummonRunicCircles"
Map Talismans Dropped As Rare = "MapTalismansDroppedAsRare"
Map Talismans Higher Tier = "MapTalismansHigherTier"
Map Tempest Area Of Effect +% Visible = "MapTempestAreaOfEffectPosPctVisible"
Map Tempest Base Ground Desecration Damage To Deal Per Minute = "MapTempestBaseGroundDesecrationDamageToDealPerMinute"
Map Tempest Base Ground Fire Damage To Deal Per Minute = "MapTempestBaseGroundFireDamageToDealPerMinute"
Map Tempest Display Prefix = "MapTempestDisplayPrefix"
Map Tempest Display Suffix = "MapTempestDisplaySuffix"
Map Tempest Fish School Size +% = "MapTempestFishSchoolSizePosPct"
Map Tempest Frequency +% = "MapTempestFrequencyPosPct"
Map Tempest Ground Effect Patches Per 100 Tiles = "MapTempestGroundEffectPatchesPer100Tiles"
Map Tempest Ground Effect Radius = "MapTempestGroundEffectRadius"
Map Tempest Ground Ice = "MapTempestGroundIce"
Map Tempest Ground Lightning = "MapTempestGroundLightning"
Map Tempest Ground Tar Movement Speed +% = "MapTempestGroundTarMovementSpeedPosPct"
Map Tempest Random Monster Drops Map = "MapTempestRandomMonsterDropsMap"
Map Tempest Random Monster Drops Unique = "MapTempestRandomMonsterDropsUnique"
Map Tempest Random Monster Drops Vaal Fragment = "MapTempestRandomMonsterDropsVaalFragment"
Map Tencent Event Shards Drop Rate = "MapTencentEventShardsDropRate"
Map Tier +5 = "MapTierPos5"
Map Tier 16 = "MapTier16"
Map Tormented Spirits Drop X Additional Rare Items = "MapTormentedSpiritsDropXAdditionalRareItems"
Map Tormented Spirits Duration +% = "MapTormentedSpiritsDurationPosPct"
Map Tormented Spirits Movement Speed +% = "MapTormentedSpiritsMovementSpeedPosPct"
Map Undead Monsters Get Up After X Seconds = "MapUndeadMonstersGetUpAfterXSeconds"
Map Unidentified Maps Item Quantity +% = "MapUnidentifiedMapsItemQuantityPosPct"
Map Unique Boss Drops Divination Cards = "MapUniqueBossDropsDivinationCards"
Map Unique Monsters Drop Corrupted Items = "MapUniqueMonstersDropCorruptedItems"
Map Warbands Packs Have Additional Elites = "MapWarbandsPacksHaveAdditionalElites"
Map Warbands Packs Have Additional Grunts = "MapWarbandsPacksHaveAdditionalGrunts"
Map Warbands Packs Have Additional Supports = "MapWarbandsPacksHaveAdditionalSupports"
Map Wave Magic Increase = "MapWaveMagicIncrease"
Map Wave Monster Increment = "MapWaveMonsterIncrement"
Map Weapons Drop Animated = "MapWeaponsDropAnimated"
Map Zana Subarea Extra Req = "MapZanaSubareaExtraReq"
Map Zana Subarea Mission = "MapZanaSubareaMission"