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Compiler.java
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Compiler.java
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package com.destranix.glslang;
import java.util.EnumSet;
public class Compiler extends PointerBoundObject {
private final EShLanguage language;
private final int debugOptions;
private final int constructorIndex;
public Compiler(EShLanguage language, int debugOptions) {
this.language = language;
this.debugOptions = debugOptions;
this.constructorIndex = 0;
load();
}
protected Compiler(byte[] ptr) {
this.language = null;
this.debugOptions = -1;
this.ptr = ptr;
this.constructorIndex = -1;
}
@Override
protected void load_intern() {
if (ptr == null) {
switch (constructorIndex) {
case -1:
throw new IllegalStateException(EXCEPTION_MSG_NOT_LOADABLE);
case 0:
ptr = Main.ShConstructCompiler(language, debugOptions);
break;
default:
throw new AssertionError("Reached unreachable state!");
}
}
}
@Override
protected void free_intern() {
if (ptr != null) {
switch (constructorIndex) {
case -1:
throw new IllegalStateException(EXCEPTION_MSG_NOT_FREEABLE);
case 0:
Main.ShDestruct(ptr);
ptr = null;
break;
default:
throw new AssertionError("Reached unreachable state!");
}
}
}
public int compile(String[] shaderStrings, EShOptimizationLevel optimizationLevel, TBuiltInResource resources,
int debugOptions) {
return Main.ShCompile(ptr, shaderStrings, optimizationLevel, resources.getPtr(), debugOptions);
}
public int compile(String[] shaderStrings, EShOptimizationLevel optimizationLevel, TBuiltInResource resources,
int debugOptions, int defaultVersion) {
return Main.ShCompile(ptr, shaderStrings, optimizationLevel, resources.getPtr(), debugOptions, defaultVersion);
}
public int compile(String[] shaderStrings, EShOptimizationLevel optimizationLevel, TBuiltInResource resources,
int debugOptions, int defaultVersion, boolean forwardCompatible) {
return Main.ShCompile(ptr, shaderStrings, optimizationLevel, resources.getPtr(), debugOptions, defaultVersion,
forwardCompatible);
}
public int compile(String[] shaderStrings, EShOptimizationLevel optimizationLevel, TBuiltInResource resources,
int debugOptions, int defaultVersion, boolean forwardCompatible, EnumSet<EShMessages> messages) {
return Main.ShCompile(ptr, shaderStrings, optimizationLevel, resources.getPtr(), debugOptions, defaultVersion,
forwardCompatible, messages);
}
public String getInfoLog() {
return Main.ShGetInfoLog(ptr);
}
}