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Because random generators in C++ are defined by the compilers, compiling the same program with different C++ compilers can produce different results. Having a specified implementation of a random generator could improve that, so that it only changes if critical bugs are detected. It should have a large source of entropy and be balanced between speed and even distributions.
The text was updated successfully, but these errors were encountered:
Because random generators in C++ are defined by the compilers, compiling the same program with different C++ compilers can produce different results. Having a specified implementation of a random generator could improve that, so that it only changes if critical bugs are detected. It should have a large source of entropy and be balanced between speed and even distributions.
The text was updated successfully, but these errors were encountered: