Releases: DarkEnergyProcessor/livesim2_async
Live Simulator: 2 v4.0.0-beta6
Changes from v4.0.0-beta5
- Updated LÖVE to 11.5.
- Some changes to new Live UI interface.
- Added support for JSON-ed SIF2 beatmaps. This implies support of SIF2 -> SIF1 beatmap conversion.
- Added lua-https dependency to fix beatmap downloader once and for all.
- Removed support for all 32-bit architectures.
Commit diff: v4.0.0-beta5...v4.0.0-beta6
Linux
At long last, AppImage for Linux is now available. It comes with "FFmpeg 5" and "FFmpeg 6" version. Users who're running Debian-based distribution should get "FFmepg 5" version. Users who're running Arch-based distribution should get "FFmpeg 6" version. If the beatmap downloader fails, please install cURL shared library.
Windows
Windows uses FFmpeg 6 by default (not shipped). Please let me know if you need FFmpeg 5 variant.
Live Simulator: 2 v4.0.0-beta5
Changes from v4.0.0-beta4
- Update LÖVE to 11.4
- Fixed screen orientation is not fixed to landscape. (1c6b709)
- Fixed music keeps playing when pressing home then back to the app. (19864b8)
- Removed
LLA
feature string in System Info as it's no longer needed. (e16b39f) - Add option to set newly downloaded beatmap offset. (505935d)
- Allow unit icons to be categorized by folder. (d481b21)
- Improve aspect ratio detection and slicing. (b7424dd)
- Add Liella color theme. (75cd80e)
- Only show at most 2 lines of beatmap description. (a7c8308)
- Added new Live UI contributed by Makuno in Discord.
- Fixed various download beatmap cover art issues. (d39c046)
- Improve audio mixing in render mode. (0596898)
Windows
- Only x86-64/AMD64 is supported.
- Due to licensing reasons, FFmpeg support is not shipped. Please download FFmpeg DLLs from https://www.gyan.dev/ffmpeg/builds/ to enable LVEP support.
Live Simulator: 2 v3.0.8
Changes from v3.0.7
- Update LÖVE to 11.4.
- Add
json_pretty
andllp_pretty
dump format. (21b89a2) - Minor fixes.
Full Changelog: v3.0.7...v3.0.8
Windows notice: Due to licensing reasons, FFmpeg support is not shipped. Please download FFmpeg DLLs from https://www.gyan.dev/ffmpeg/builds/ to enable LVEP support.
Live Simulator: 2 v4.0.0-beta4 "Hotfix 1"
This release address problems which only applies on Android. If you're looking for platforms other than Android, v4.0.0-beta4 is completely fine to use.
Changes from v4.0.0-beta4
-
Fixed screen orientation is not fixed to landscape. (1c6b709)
-
Fixed music keeps playing when pressing home then back to the app. (19864b8)
-
Removed
LLA
feature string in System Info as it's no longer needed. (e16b39f)
Again, only Android APK is provided. For other platforms, v4.0.0-beta4 is completely fine.
Live Simulator: 2 v4.0.0-beta4
Android notice: Hotfix 1 is available!
Changes from v4.0.0-beta3
-
Fix
-msaa
command-line parsing. (4f57677) -
Fix lovewing black overlay when rendering. (a32ecd6)
-
Experimental osu!mania beatmap support. (9f72d78 de303f1 70bdbe8 132daa3 0aec3d2)
-
Restore accidently deleted image in v4.0.0-beta3. (9ded690)
-
Fix LOVE 0.10.0 compatibility caused by MRT backporting. (7967869)
-
Beatmap downloader now works again (hopefully). Thanks to Salaron @ Discord. (9a5fd3e caac785 fc7fad5)
-
Fixed note color display discrepancy between CBF and LS2. (#22 7b310e9)
-
Redownload album art if LS2 fails to load it. (e89f1ce)
-
Fixed crash when LS2 tries to render corrupted album art. (375b4ed)
-
Dump command-line: Add
json_pretty
andllp_pretty
dump format. (21b89a2) -
Unit selector is now animated. (6ac3301)
-
Render mode now supports more than 60 FPS. (fcf6181 dc6539b)
-
Windows: Allow standard io.open to accept UTF-8 paths. (0ab007c)
-
LVEP and libav audio decoding is now listed as feature. (e5496da)
Windows
The exe is manifested to use UTF-8 character set when running under Windows 10 1903 and later. Furthermore, the io.open
is patched to accept UTF-8 filenames. Hopefully solve problem when the target filename contains non-ANSI characters.
There's also 64-bit build starting from now. This 64-bit build also contains LGPL builds of FFmpeg 4.3 by Zeranoe so render mode should be possible out-of-the-box when using this build. There's no plans on doing same for 32-bit build as it's easy to hit 4GB memory limit to do the rendering in most cases.
Android
Android APK now uses adaptive icon patch from love2d/love-android#192. Furthermore, it now targets Android 10.
Live Simulator: 2 v3.0.7 "Time Lapse"
Please redownload if you've previously downloaded it before March 10 2020!
Changes from v3.0.6
-
Fixed CBF beatmap parsing in some situations (1b981b0)
-
Workaround performance regression in LOVE 11.x before 11.3 (31750a3 7fe4c2c)
-
Linux: Ensure KDialog is searched first then Zenity (1fe0b96)
-
Updated LS2X loader to DarkEnergyProcessor/ls2x@f60a0fd (6951947). Now requires FFmpeg 4.0 or later.
-
Fix MSAA command-line parsing (6951947)
-
Added Brazilian Portuguese translation (#19)
-
Fixed beatmap downloader fails to download beatmaps (#20 9a5fd3e)
Not sure if people actually uses stable version as v4.0.0-beta3 can be as stable as v3.0.7, but I'll upload it anyway.
Live Simulator: 2 v4.0.0-beta3
Changes from v4.0.0-beta2
-
Implement background support for CBF beatmap. (5ea9f62)
-
Fix "Restart Live" after playing the replays. (a7c88c7)
-
New beatmap download list screen. (0dae843)
-
Added beatmap search feature. (23362e3)
-
Various changes to Lovewing Live UI. (5536708 5f1a35e 0a2cad4 09eb698)
-
Adjustable judgement accuracy. (c889e8c) Note that this is temporary feature to address accuracy problem in LS2 and may removed in next (beta) releases.
Windows
Starting from this version (and planned v4.0.0 release), VS2017 (32-bit) runtime is required to run the executables. The necessary runtime is not shipped along due to lots of runtime DLLs needed. This needs to be downloaded separately.
Live Simulator: 2 v4.0.0-beta2
Changes from v4.0.0-beta1
-
Fixed beatmap not deleted properly (c009f84)
-
Fixed minor performance drops when selecting beatmaps many times (72aaf6f)
-
Added "glowing" effect to the beatmap toggle options (164f13f)
-
Added osu!lazer tap sound (06434e2)
-
Fixed score per tap & stamina information not being used even if beatmap provides them (34d7e8e)
-
Fixed CBF beatmap parsing assume problematic line is fine (4c219c2)
-
New settings UI (b06a6a8 ff08134 3f3253b 24d62b5 1337a4c ab73395 4177c18 93551f2 076a8ca 4b93e41 93510da ...)
-
Fixed memory issue in v4.0.0-beta1 (ce93bd2)
-
Moved "System Information" from title screen (tapping the version) to settings (f0c2dc4)
LOVE 0.10.x
Support for LOVE 0.10.x is deprecated as LOVE 11.3 contain fixes about the performance problems that present in LOVE 11.0-11.2. Prebuilt binaries since v3.0.0 already uses nightly LOVE 11.3 build. This means support for LOVE 0.10.x can break at any time.
Windows
VS2017 runtime is needed. Icon builder is currently broken (missing Motoya L Maru W3 font)
Live Simulator: 2 v4.0.0-beta1
Changes from v3.0.6
-
Added Live Simulator: 2 "Over the Rainbow" beatmap support.
-
Added option to delete beatmaps.
-
Added new tap sounds.
-
Re-designed splash screen, loading screen, main menu, change units, beatmap selection, and live result.
Notes
-
Memory usage is substantially higher than previous release. 1GB of free RAM is recommended when running the game. For Android specifically, phone with 4GB of RAM is recommended (2GB is bare minimum). This problem will be addressed on next (beta) release.
-
Language is locked to English at the moment, ignoring the current user
LANGUAGE
setting. Language will be unlocked back on final release. -
Windows: The zip file does not ship with
ls2ib.exe
. You can use existing one from v3.0.6.
Live Simulator: 2 v3.0.6 "Time Lapse"
Changes from v3.0.5
-
Windows: Improved startup time. (6de6819)
-
System information menu now shows more verbose information. (90469ea f416c4a)
-
Fix crash when there's beatmap name which contains invalid UTF-8 sequence (3a9919c). It will use beatmap filename as fallback in that case.
Windows
you have to delete all .exe
s and .dll
s from previous release and use new one, as the DLL structure is not same as previous release.