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Releases: DarkEnergyProcessor/livesim2_async

Live Simulator: 2 v4.0.0-beta6

16 Feb 12:39
21b0f16
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Changes from v4.0.0-beta5

  • Updated LÖVE to 11.5.
  • Some changes to new Live UI interface.
  • Added support for JSON-ed SIF2 beatmaps. This implies support of SIF2 -> SIF1 beatmap conversion.
  • Added lua-https dependency to fix beatmap downloader once and for all.
  • Removed support for all 32-bit architectures.

Commit diff: v4.0.0-beta5...v4.0.0-beta6

Linux

At long last, AppImage for Linux is now available. It comes with "FFmpeg 5" and "FFmpeg 6" version. Users who're running Debian-based distribution should get "FFmepg 5" version. Users who're running Arch-based distribution should get "FFmpeg 6" version. If the beatmap downloader fails, please install cURL shared library.

Windows

Windows uses FFmpeg 6 by default (not shipped). Please let me know if you need FFmpeg 5 variant.

Live Simulator: 2 v4.0.0-beta5

29 May 04:52
332fad6
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Changes from v4.0.0-beta4

  • Update LÖVE to 11.4
  • Fixed screen orientation is not fixed to landscape. (1c6b709)
  • Fixed music keeps playing when pressing home then back to the app. (19864b8)
  • Removed LLA feature string in System Info as it's no longer needed. (e16b39f)
  • Add option to set newly downloaded beatmap offset. (505935d)
  • Allow unit icons to be categorized by folder. (d481b21)
  • Improve aspect ratio detection and slicing. (b7424dd)
  • Add Liella color theme. (75cd80e)
  • Only show at most 2 lines of beatmap description. (a7c8308)
  • Added new Live UI contributed by Makuno in Discord.
  • Fixed various download beatmap cover art issues. (d39c046)
  • Improve audio mixing in render mode. (0596898)

Windows

  • Only x86-64/AMD64 is supported.
  • Due to licensing reasons, FFmpeg support is not shipped. Please download FFmpeg DLLs from https://www.gyan.dev/ffmpeg/builds/ to enable LVEP support.

Live Simulator: 2 v3.0.8

29 May 05:12
08f8df0
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Changes from v3.0.7

  • Update LÖVE to 11.4.
  • Add json_pretty and llp_pretty dump format. (21b89a2)
  • Minor fixes.

Full Changelog: v3.0.7...v3.0.8

Windows notice: Due to licensing reasons, FFmpeg support is not shipped. Please download FFmpeg DLLs from https://www.gyan.dev/ffmpeg/builds/ to enable LVEP support.

Live Simulator: 2 v4.0.0-beta4 "Hotfix 1"

02 Jul 05:26
d732ee9
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This release address problems which only applies on Android. If you're looking for platforms other than Android, v4.0.0-beta4 is completely fine to use.


Changes from v4.0.0-beta4

  • Fixed screen orientation is not fixed to landscape. (1c6b709)

  • Fixed music keeps playing when pressing home then back to the app. (19864b8)

  • Removed LLA feature string in System Info as it's no longer needed. (e16b39f)

Again, only Android APK is provided. For other platforms, v4.0.0-beta4 is completely fine.

Live Simulator: 2 v4.0.0-beta4

01 Jul 03:05
e5496da
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Android notice: Hotfix 1 is available!

Changes from v4.0.0-beta3

  • Fix -msaa command-line parsing. (4f57677)

  • Fix lovewing black overlay when rendering. (a32ecd6)

  • Experimental osu!mania beatmap support. (9f72d78 de303f1 70bdbe8 132daa3 0aec3d2)

  • Restore accidently deleted image in v4.0.0-beta3. (9ded690)

  • Fix LOVE 0.10.0 compatibility caused by MRT backporting. (7967869)

  • Beatmap downloader now works again (hopefully). Thanks to Salaron @ Discord. (9a5fd3e caac785 fc7fad5)

  • Fixed note color display discrepancy between CBF and LS2. (#22 7b310e9)

  • Redownload album art if LS2 fails to load it. (e89f1ce)

  • Fixed crash when LS2 tries to render corrupted album art. (375b4ed)

  • Fixed crash if there are no notes to play. (#24 6e6c4b0)

  • Dump command-line: Add json_pretty and llp_pretty dump format. (21b89a2)

  • Unit selector is now animated. (6ac3301)

  • Font is now sharper when using LOVE 11. (c276c04 8630a53)

  • Render mode now supports more than 60 FPS. (fcf6181 dc6539b)

  • Windows: Allow standard io.open to accept UTF-8 paths. (0ab007c)

  • LVEP and libav audio decoding is now listed as feature. (e5496da)

Windows

The exe is manifested to use UTF-8 character set when running under Windows 10 1903 and later. Furthermore, the io.open is patched to accept UTF-8 filenames. Hopefully solve problem when the target filename contains non-ANSI characters.

There's also 64-bit build starting from now. This 64-bit build also contains LGPL builds of FFmpeg 4.3 by Zeranoe so render mode should be possible out-of-the-box when using this build. There's no plans on doing same for 32-bit build as it's easy to hit 4GB memory limit to do the rendering in most cases.

Android

Android APK now uses adaptive icon patch from love2d/love-android#192. Furthermore, it now targets Android 10.

Live Simulator: 2 v3.0.7 "Time Lapse"

06 Mar 14:56
7fe4c2c
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Please redownload if you've previously downloaded it before March 10 2020!

Changes from v3.0.6

  • Fixed CBF beatmap parsing in some situations (1b981b0)

  • Workaround performance regression in LOVE 11.x before 11.3 (31750a3 7fe4c2c)

  • Linux: Ensure KDialog is searched first then Zenity (1fe0b96)

  • Updated LS2X loader to DarkEnergyProcessor/ls2x@f60a0fd (6951947). Now requires FFmpeg 4.0 or later.

  • Fix MSAA command-line parsing (6951947)

  • Added Brazilian Portuguese translation (#19)

  • Fixed beatmap downloader fails to download beatmaps (#20 9a5fd3e)

Not sure if people actually uses stable version as v4.0.0-beta3 can be as stable as v3.0.7, but I'll upload it anyway.

Live Simulator: 2 v4.0.0-beta3

22 Dec 23:53
63dfdce
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Changes from v4.0.0-beta2

  • Implement background support for CBF beatmap. (5ea9f62)

  • Fix "Restart Live" after playing the replays. (a7c88c7)

  • New beatmap download list screen. (0dae843)

  • Added beatmap search feature. (23362e3)

  • Various changes to Lovewing Live UI. (5536708 5f1a35e 0a2cad4 09eb698)

  • Minor changes and fixes. (028a82d 7b002df 1fe0b96 63dfdce)

  • Adjustable judgement accuracy. (c889e8c) Note that this is temporary feature to address accuracy problem in LS2 and may removed in next (beta) releases.

Windows

Starting from this version (and planned v4.0.0 release), VS2017 (32-bit) runtime is required to run the executables. The necessary runtime is not shipped along due to lots of runtime DLLs needed. This needs to be downloaded separately.

Live Simulator: 2 v4.0.0-beta2

01 Aug 03:20
v4.0.0-beta2
7fa39f7
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Changes from v4.0.0-beta1

LOVE 0.10.x

Support for LOVE 0.10.x is deprecated as LOVE 11.3 contain fixes about the performance problems that present in LOVE 11.0-11.2. Prebuilt binaries since v3.0.0 already uses nightly LOVE 11.3 build. This means support for LOVE 0.10.x can break at any time.

Windows

VS2017 runtime is needed. Icon builder is currently broken (missing Motoya L Maru W3 font)

Live Simulator: 2 v4.0.0-beta1

07 May 08:20
4d03485
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Changes from v3.0.6

  • Added Live Simulator: 2 "Over the Rainbow" beatmap support.

  • Added option to delete beatmaps.

  • Added new tap sounds.

  • Re-designed splash screen, loading screen, main menu, change units, beatmap selection, and live result.

Notes

  • Memory usage is substantially higher than previous release. 1GB of free RAM is recommended when running the game. For Android specifically, phone with 4GB of RAM is recommended (2GB is bare minimum). This problem will be addressed on next (beta) release.

  • Language is locked to English at the moment, ignoring the current user LANGUAGE setting. Language will be unlocked back on final release.

  • Windows: The zip file does not ship with ls2ib.exe. You can use existing one from v3.0.6.

Live Simulator: 2 v3.0.6 "Time Lapse"

27 Apr 13:35
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Changes from v3.0.5

  • Updated Polish and Spanish translation. (82535c6 2d9a4b3)

  • Windows: Improved startup time. (6de6819)

  • System information menu now shows more verbose information. (90469ea f416c4a)

  • Fix crash when there's beatmap name which contains invalid UTF-8 sequence (3a9919c). It will use beatmap filename as fallback in that case.

Windows

you have to delete all .exes and .dlls from previous release and use new one, as the DLL structure is not same as previous release.