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I`ve tryed a lot of times to run it on Counter Strike 2, but without success.
when running native with gamescope and wayland i got this error:
[gamescope] [�[0;31mError�[0m] �[0;37mxdg_backend:�[0m Compositor released us but we were not acquired. Oh no.
Without gamescope i got no errors, but the vkbasalt layer doesnt launch at all.
The only way then i made to get this working was to set the backend as SDL in gamescope, but it has a bad performance im my machine.
I`ve tryed a lot of times to run it on Counter Strike 2, but without success.
when running native with gamescope and wayland i got this error:
Without gamescope i got no errors, but the vkbasalt layer doesnt launch at all.
The only way then i made to get this working was to set the backend as SDL in gamescope, but it has a bad performance im my machine.
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