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I noticed that vkbasalt can do debanding but there is no documentation on configuring it. I managed to suss out the detail by referencing the reshade deband 2.0 and looking through the shader here. These are likely not formatted in a nice way and could be cleaned up.
I stole the values from reshade and tweaked them very slightly to be between the old and new values that shader used before switching to the latest version.
#Threshold for the difference between the average of reference pixel values
#and the original pixel value.
#Higher numbers increase the #debanding strength but progressively diminish image details
#Values are between 0.0 and 255.0
debandAvgdiff = 2.0
#Threshold for the difference between the maximum difference of one of the reference pixel values
#and the original pixel value.
#Higher numbers increase the debanding strength but progressively diminish image details.
#Values are between 0.0 and 255.0
debandMaxdiff = 4.0
#Threshold for the difference between the average of diagonal reference pixel values
#and the original pixel value.
#Higher numbers increase the debanding strength but progressively diminish image details
#Values are between 0.0 and 255.0
debandMiddiff = 3.0
#The radius increases linearly for each iteration.
#A higher radius will find more gradients, but a lower radius will smooth more aggressively.
#Values are between 1.0 and 32.0
debandRange = 20
#The number of debanding steps to perform per sample.
#Each step reduces a bit more banding, but takes time to compute.
#Values are 1 to 4
debandIterations = 1
The text was updated successfully, but these errors were encountered:
I noticed that vkbasalt can do debanding but there is no documentation on configuring it. I managed to suss out the detail by referencing the reshade deband 2.0 and looking through the shader here. These are likely not formatted in a nice way and could be cleaned up.
I stole the values from reshade and tweaked them very slightly to be between the old and new values that shader used before switching to the latest version.
The text was updated successfully, but these errors were encountered: