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There are two areas where we can possibly clean up APIs we are exporting.
There is inconsistency in the the use of weaponName string fields and weapon tables in the lua events. We could get rid of the weaponName field and move everything into the weapon table for events that have both (hit/kill events being good examples).
For the APIs that take mission filenames (LoadMission, GetMissionFileName) and which take file paths (For some reason) we could do things such as splitting the paths and filenames into two separate fields.
The text was updated successfully, but these errors were encountered:
There are two areas where we can possibly clean up APIs we are exporting.
There is inconsistency in the the use of
weaponName
string fields andweapon
tables in the lua events. We could get rid of theweaponName
field and move everything into theweapon
table for events that have both (hit/kill events being good examples).For the APIs that take mission filenames (
LoadMission
,GetMissionFileName
) and which take file paths (For some reason) we could do things such as splitting the paths and filenames into two separate fields.The text was updated successfully, but these errors were encountered: