- Added new "Unique Rockets" mod (by AtomicTEM)
- Added new "Manned Machines Robot Model Fixes" mod (by HiGPS)
- Fixed GitHub collection mods not updating with all the correct assets/collection type.
- Disabled all animations to users with the "Reduced Motion" option enabled in their OS.
- Changed how GitHub mods get their version number. (This will trigger a fake update for users with a GitHub mod installed).
- Fixed mod's display version not being changed after an update.
- Fixes issue #71 , "Certificate has Expired" error when trying to download any creators.tf server content.
- Changed icons to use the new logo
- Fixed a visual bug on collection version mods (currently only mastercomfig) not showing the correct version installed
- GitHub mods now display their respective release version number instead of the launcher's automatically generated number
- Fixed a bug that led to the config file not being created on fresh installs or when it's deleted.
- Added the ability to launch a game when a mod is installed.
- Fixed a bug that broke mod updates.
- Style tweaks.
- Fixed mod install error relating to the progress bar.
- Updated error messages for the server page to include the Status twitter handle.
- Fixed more detailed errors not properly being displayed from mod installation.
- Added mastercomfig support to the launcher (thanks BernardoGomesNegri!)
- Servers that are down for more than 1h will now be hidden from the server list
- Added new method for ZIP extraction
- Added SCSS support
- A red button is now displayed when the launcher's auto-update information can't be received due to either internet or GitHub problems.
- Linux users are now able to get auto updates for the launcher by downloading the AppImage format, removing the need to manually download new versions.
- Fixed wrong version showing for mod updates.
- Added method to avoid the rapid navigation between mods.
- Clearer error messages for when server list is unable to operate due to website issues.
- Fixed issues with error handling for downloading and installing files.
- Fixed a mod being set as installed even if cancelled.
- The mod version box will no longer appear in the page of mods that are not installed.
- Overall UI changes to allow the launcher to dynamically resize itself.
- Password protected servers now have their data hidden.
- Internal code base cleanup. More classes changed to TS.
- Added missing server region names.
- Internal change to allow adding of new mods easier.
- Added version display to Settings page
- Added "Open Log Folder" button to settings page to help with finding logs on linux.
- Updated server mod list to be more flexable.
- Server list for Creators.TF content now includes BalanceMod servers.
- Events servers can now be seen on the server list when viewed from the "Creators.TF Events Servers" mod.
- Updated events content logo.
- Fixed bug preventing mod installation using new mod list data.
- Changed Events server content install location to
/download/
(existing installations are unaffected). - Added cache work around to ensure launcher can get latest mod information sooner.
- Added Creators.TF Events Servers content to launcher. (Thanks Kaya for the artwork!)
- Added Ultimate TF2 fixes to the launcher. (Thanks agrastiOs!)
- Better error handling for Cloudflare issues
- Fixed bug with mod removal failing.
- Added support to cancel downloads and installs.
- Should have fixed error of download never finishing. (Please open an Issue if you get this still).
- Main window content is better centered.
- Fixed issue with failing to write zip file contents
- Fixed file name retrieval from downloaded files.
- Fixed some main page styling issues.
- Updated Electron, @mdi/font and marked to its latest versions (v10.1.5, v5.7.55 and v1.2.0 respectively).
- Fixed the button to update the launcher to the newest version not showing in some cases (Hopefully this time it's fixed for real).
- Mods now display their version on the top left corner of their pages.
- Applied dynamic resizing to all windows.
- Small style changes.
- Settings page:
- Tweaked page a bit.
- Added "Copy to Clipboard" button to easier get the config contents.
- Steam path can now be correctly located again on Linux.
- Added handle and error dialog to better explain JSON parse error.
- Added ability to re auto locate TF2 directory if a Steam path is given. (Thanks eisbaer66!).
- Updated Electron to v10.1.1.
- Improved auto locating for the Steam folder (thanks brucelay!).
- Changed server page so it can be refreshed and loaded correctly without needing to be reopened.
- Changed server page's style a bit.
- This version only applies to Windows installer users. Linux and unpacked ZIP users with v0.1.2 should not worry about updating to this version.
- Fixed a bug where auto-update users didn't get the launcher's newest version.
- Added G-Man Announcer pack.
- Launcher's main window now dynamically adjusts itself in relation to user's monitor size on launch.
- Improved update warning for non auto-updater users when connection to the GitHub API fails.
- Improved logged data.
- Definitive bugfix to solve mod installation hanging on
Starting...
for some users. - Fixed "Downloading" button not disappearing when an update finished download.
- Updated Electron to v10.0.1.
- Improved logged data.
- Small bugfix to solve mod installation hanging on
Starting...
for some users - Improved logged data
- [WINDOWS INSTALLER USERS ONLY]
- Fixed a rare case where the launcher wouldn't return update status. (Launcher update, not mod-related).
- Updated Electron to v9.2.1.
- Added server list page.
- Fixed a bug causing the TF2 directory to not be found (thanks brucelay!).
- Fixed various bugs related to path finding on Linux.
- Implemented better patch notes system for the launcher.
- Added warning for non auto-update users so they can know when a new version is available.
- Small layout changes.
- Released launcher's alpha version