diff --git a/docs/_includes/generated-latest-news.md b/docs/_includes/generated-latest-news.md index 088911a..58c2e8a 100644 --- a/docs/_includes/generated-latest-news.md +++ b/docs/_includes/generated-latest-news.md @@ -1,13 +1,23 @@ # 2023 ## June +{{ include "news/20230623" }} + +[!button text="Discuss this news item" variant="info"](news/20230623) + +--- + +{{ include "sponsors/sponsor-01.md" }} + +--- + {{ include "news/20230622" }} [!button text="Discuss this news item" variant="info"](news/20230622) --- -{{ include "sponsors/sponsor-01.md" }} +{{ include "sponsors/sponsor-02.md" }} --- @@ -17,7 +27,7 @@ --- -{{ include "sponsors/sponsor-02.md" }} +{{ include "sponsors/sponsor-03.md" }} --- @@ -27,7 +37,7 @@ --- -{{ include "sponsors/sponsor-03.md" }} +{{ include "sponsors/sponsor-04.md" }} --- diff --git a/docs/news/20230623.md b/docs/news/20230623.md new file mode 100644 index 0000000..f99e169 --- /dev/null +++ b/docs/news/20230623.md @@ -0,0 +1,4 @@ +# 2023 +## June + +{{ include "news/20230623" }} \ No newline at end of file diff --git a/docs/rss.xml b/docs/rss.xml index b132290..0718601 100644 --- a/docs/rss.xml +++ b/docs/rss.xml @@ -4,7 +4,7 @@ https://unreal.cafe Unreal Cafe - Thu, 22 Jun 2023 07:12:42 GMT + Fri, 23 Jun 2023 10:00:39 GMT Tue, 20 Jun 2023 00:00:00 GMT @@ -132,51 +132,6 @@

-]]> - https://unreal.cafe/#21th-june-2023 - 21th June 2023 - Wed, 21 Jun 2023 00:00:00 GMT -
- - <![CDATA[21th June 2023]]> - The third session I attended was Photorealistic Digital Doubles for Feature Films: Technical Processing and Applications with Duncan Jones & Lyle Hardwicke.

-

To quote the schedule:

-
-

Myriad Studios works at the leading edge of film and gaming technology, customising solutions using LiDAR, Cyber Scanning, Texturing and Photogrammetry to create high detail 3D digital doubles and simulations essential to the modern film, game, virtual reality and augmented reality production. This session will discuss how Myriad combines the power of Reality Capture and Unreal Engine to meet film production needs and exceed client expectations.

-
-

It was a really great and interesting talk!

-

Here's some photos of the slides:

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

-

]]>
https://unreal.cafe/#21th-june-2023 21th June 2023 @@ -290,6 +245,17 @@ You can find out more about MetaHuman Animator 21th June 2023 Wed, 21 Jun 2023 00:00:00 GMT
+ + <![CDATA[22nd June 2023]]> + Today is day two (and the final day) of Unreal Fest 2023 in the Gold Coast. Woohoo!

+

+

I'll be around at Unreal Fest all day, so if you see me, come and say "hi".

+

I'll continue to document the sessions I attend here. Enjoy!

+]]>
+ https://unreal.cafe/#22nd-june-2023 + 22nd June 2023 + Thu, 22 Jun 2023 00:00:00 GMT +
<![CDATA[22nd June 2023]]> Sam Anderson (Technical Marketing Manager @ Epic Games) just did an epic presentation that blew my mind.

@@ -574,5 +540,23 @@ We’ll dive into how we've been able to integrate live data, automation and ana 22nd June 2023 Thu, 22 Jun 2023 00:00:00 GMT
+ + <![CDATA[23rd June 2023]]> + The awesome team at S1T2 have done a great blog post about their Unreal Fest presentation titled, UnrealFest 2023: How lateral thinking could revolutionise your real-time pipeline.

+

You can read it here.

+

I also had an amazing chat with Matt Drummond last night, and here's some awesome facts he didn't mention in his presentation:

+ +

You can also find some of his awesome YouTube videos here.

+

For example:

+

+]]> + https://unreal.cafe/#23rd-june-2023 + 23rd June 2023 + Fri, 23 Jun 2023 00:00:00 GMT + \ No newline at end of file