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No reflections in 2022.1.17f1 #9

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ShockWave2048 opened this issue Sep 25, 2022 · 8 comments
Open

No reflections in 2022.1.17f1 #9

ShockWave2048 opened this issue Sep 25, 2022 · 8 comments

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@ShockWave2048
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Hi! Cant get reflections in 2022.1.17f1.
Some errors here.
Can you help please?
Screenshot_7

@Gu-yusi
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Gu-yusi commented Sep 1, 2023

2022.3.3 too :(

@androacks22
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androacks22 commented Oct 27, 2023

Have they not solved the problem yet? I really need it for my video game :(

@Gu-yusi
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Gu-yusi commented Oct 27, 2023

Have they not solved the problem yet? I really need it for my video game :(

you may need this:)
屏幕截图 2023-10-27 125431

@androacks22
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esto

Honestly, I don't quite understand much, I'm sorry for my clumsiness :(. Should I change something in the code or what? Can you help me?

@Gu-yusi
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Gu-yusi commented Oct 27, 2023

esto

Honestly, I don't quite understand much, I'm sorry for my clumsiness :(. Should I change something in the code or what? Can you help me?

Yes, you need to modify the MobileSSPRRendererFeature.cs script, the way of obtaining _CameraOpaqueTexture and _CameraDepthTexture has changed.
屏幕截图 2023-10-27 141551
屏幕截图 2023-10-27 141702
屏幕截图 2023-10-27 141734

@androacks22
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androacks22 commented Oct 27, 2023

Sí, necesita modificar el script MobileSSPRRendererFeature.cs, la forma de obtener _CameraOpaqueTexture y _CameraDepthTexture ha cambiado. 屏幕截图 2023-10-27 141551 屏幕截图 2023-10-27 141702 屏幕截图 2023-10-27 141734

The warnings are gone, but now it's doing very strange things.😓
(It's a test project; my game is in another project. So, excuse the clutter in the assets)
Captura de pantalla 2023-10-27 022218

@Gu-yusi
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Gu-yusi commented Oct 27, 2023

@androacks22 You should set the graphics API in Player to Direct3D12

@androacks22
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@androacks22 You should set the graphics API in Player to Direct3D12

thank you very much for the help, it worked.

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