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Currently, we're retrieving the worlds' APIs from files for each instance.
It would be cleaner to retrieve them once and for all during initialization and then to share them among all instances of worlds.
The text was updated successfully, but these errors were encountered:
The cache refresh seems fixed to me, but @MatthieuNICOLAS could you please check whether you fixed the first issue you mentioned? If not, you'll need to be more explicit for me to understand what's still to do.
Thanks,
Currently, we're retrieving the worlds' APIs from files for each instance.
It would be cleaner to retrieve them once and for all during initialization and then to share them among all instances of worlds.
The text was updated successfully, but these errors were encountered: