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publish_gui_nightly.yml
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name: Publish continuous release of UndertaleModTool
on:
push:
branches: [ master ]
workflow_dispatch:
concurrency:
group: ${{ github.workflow }}
cancel-in-progress: true
jobs:
build_gui:
strategy:
fail-fast: false
matrix:
os: [windows-latest]
configuration: [Debug, Release]
bundled: [true]
singlefile: [true, false]
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v2
- name: Setup .NET
uses: actions/setup-dotnet@v1
with:
dotnet-version: 6.0.x
- name: Restore dependencies
run: dotnet restore
- name: Build
run: |
dotnet build UndertaleModTool --no-restore
dotnet build UndertaleModToolUpdater --no-restore
- name: Publish ${{ matrix.os }} GUI
run: |
dotnet publish UndertaleModTool -c ${{ matrix.configuration }} -r win-x64 --self-contained ${{ matrix.bundled }} -p:PublishSingleFile=${{ matrix.singlefile }} --output ${{ matrix.os }}
dotnet publish UndertaleModToolUpdater -c ${{ matrix.configuration }} -r win-x64 --self-contained ${{ matrix.bundled }} -p:PublishSingleFile=false --output ${{ matrix.os }}/Updater
- name: Copy external files
run: |
cp ./README.md ./${{ matrix.os }}
cp ./SCRIPTS.md ./${{ matrix.os }}
cp ./LICENSE.txt ./${{ matrix.os }}
- name: Create zip for nightly release Windows GUI
run: |
7z a -tzip GUI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}-isSingleFile-${{ matrix.singlefile }}.zip ./${{ matrix.os }}/* -mx0
- name: Upload artifact
uses: actions/upload-artifact@v2
with:
name: GUI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}-isSingleFile-${{ matrix.singlefile }}
path: GUI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}-isSingleFile-${{ matrix.singlefile }}.zip
build_cli:
strategy:
fail-fast: false
matrix:
os: [ubuntu-latest, macOS-latest, windows-latest]
configuration: [Debug, Release]
bundled: [true]
include:
- os: ubuntu-latest
rid: linux-x64
- os: macOS-latest
rid: osx-x64
- os: windows-latest
rid: win-x64
runs-on: ${{ matrix.os }}
steps:
- uses: actions/checkout@v2
- name: Setup .NET
uses: actions/setup-dotnet@v1
with:
dotnet-version: 6.0.x
- name: Restore dependencies
run: dotnet restore UndertaleModCli
- name: Build
run: dotnet build UndertaleModCli --no-restore
- name: Publish ${{ matrix.os }} CLI
run: dotnet publish UndertaleModCli -c ${{ matrix.configuration }} -r ${{ matrix.rid }} --self-contained ${{ matrix.bundled }} -p:PublishSingleFile=false --output CLI-${{ matrix.os }}
- name: Copy external files
run: |
cp ./README.md ./CLI-${{ matrix.os }}/
cp ./LICENSE.txt ./CLI-${{ matrix.os }}/
- name: Create zip for nightly release CLI
run: |
7z a -tzip CLI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}.zip ./CLI-${{ matrix.os }}/* -mx0
- name: Upload artifact
uses: actions/upload-artifact@v2
with:
name: CLI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}
path: CLI-${{ matrix.os }}-${{ matrix.configuration }}-isBundled-${{ matrix.bundled }}.zip
upload:
needs: [build_gui, build_cli]
runs-on: ubuntu-latest
steps:
- name: Download artifacts
uses: actions/download-artifact@v2
- name: Delete tag and release
uses: dev-drprasad/[email protected]
with:
delete_release: true # default: false
tag_name: bleeding-edge # tag name to delete
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Release
uses: softprops/action-gh-release@v1
with:
tag_name: bleeding-edge
name: Bleeding Edge
prerelease: false
fail_on_unmatched_files: true
files: |
*/*
body: |
This is an automatically updating **bleeding edge** build of UndertaleModTool. There *will* be bugs! If you encounter any, please make an issue on GitHub or join the Underminers Discord for more help!
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
- name: Check and fix the release
uses: actions/github-script@v3
with:
script: |
// Wait 10 seconds
await new Promise(r => setTimeout(r, 10000));
const {owner, repo} = context.repo;
const listReleasesResponse = await github.repos.listReleases({
owner,
repo
});
if (listReleasesResponse.status !== 200)
throw new Error("Error listing releases");
let release_id;
for (let release of listReleasesResponse.data) {
if (release.tag_name !== "bleeding-edge")
continue;
console.log(release);
if (!release.draft) {
console.log("Found published bleeding edge release - no need to do anything.");
return;
}
if (release_id == undefined)
release_id = release.id;
}
if (release_id == undefined)
throw new Error("The bleeding edge release was not found.");
console.warn("Found the bleeding edge release that is draft.\nTrying to publish...");
try {
await github.repos.updateRelease({owner, repo, release_id, draft: false});
}
catch (err) {
if ('status' in err && err.status == 422) {
console.log('A non-draft release already exists?');
console.error(err);
return;
}
else
throw err;
}
console.log("The draft release was published successfully.");