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equi_miner.h
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equi_miner.h
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// Equihash solver
// Copyright (c) 2016 John Tromp
// Equihash presents the following problem
//
// Fix N, K, such that N is a multiple of K+1
// Let integer n = N/(K+1), and view N-bit words
// as having K+1 "digits" of n bits each
// Fix M = 2^{n+1} N-bit hashes H_0, ... , H_{M-1}
// as outputs of a hash function applied to an (n+1)-bit index
//
// Problem: find a binary tree on 2^K distinct indices,
// for which the exclusive-or of leaf hashes is all 0s
// Additionally, it should satisfy the Wagner conditions:
// 1) for each height i subtree, the exclusive-or
// of its 2^i leaf hashes starts with i*n 0 bits,
// 2) the leftmost leaf of any left subtree is less
// than the leftmost leaf of the corresponding right subtree
//
// The algorithm below solves this by storing trees
// as a directed acyclic graph of K layers
// The n digit bits are split into
// BUCKBITS=n-RESTBITS bucket bits and RESTBITS leftover bits
// Each layer i, consisting of height i subtrees
// whose xor starts with i 0-digits, is partitioned into
// 2^BUCKBITS buckets according to the next BUCKBITS in the xor
// Within each bucket, trees whose xor match in the
// remaining RESTBITS bits of the digit are combined
// to produce trees in the next layer
// To eliminate trees with duplicated indices,
// we simply test if the last 32 bits of the xor are 0,
// and if so, assume that this is due to index duplication
// In practice this works very well to avoid bucket overflow
// and produces negligible false positives
#include "equi.h"
#include <stdio.h>
#include <pthread.h>
#include <assert.h>
#include "blake2-avx2/blake2bip.h"
#ifdef ASM_BLAKE
#ifdef NBLAKES
#if NBLAKES != 4
#error only 4-way assembly blake
#endif
#else
#define NBLAKES 4
#endif // ifdef NBLAKES
#ifdef __cplusplus
extern "C" {
#endif
void Blake2PrepareMidstate4(void *midstate, uchar *input);
#ifdef __cplusplus
}
#endif
//midstate: 256 bytes of buffer for output midstate, aligned by 32
//input: 140 bytes header, preferably aligned by 8
#ifdef __cplusplus
extern "C" {
#endif
void Blake2Run4(uchar *hashout, void *midstate, u32 indexctr);
#ifdef __cplusplus
}
#endif
struct blake_state {
alignas(32) uchar state[256];
};
#else
typedef blake2b_state blake_state;
#endif // ifdef ASM_BLAKE
#if defined __builtin_bswap32 && defined __LITTLE_ENDIAN
#undef htobe32
#define htobe32(x) __builtin_bswap32(x)
#elif defined __APPLE__
#undef htobe32
#define htobe32(x) OSSwapHostToBigInt32(x)
#endif
// u32 already defined in equi.h
typedef uint16_t u16;
typedef uint64_t u64;
// required for avoiding multio-threading race conflicts
#ifdef ATOMIC
#include <atomic>
typedef std::atomic<u32> au32;
#else
typedef u32 au32;
#endif // ifdef ATOMIC
#ifndef RESTBITS
#define CANTOR
#define RESTBITS 10
#endif
// 2_log of number of buckets
#define BUCKBITS (DIGITBITS-RESTBITS)
// 2_log of number of slots per bucket
#define SLOTBITS (RESTBITS+1+1)
// by default buckets have a capacity of twice their expected size
// but this factor reduced it accordingly
#ifndef SAVEMEM
#if RESTBITS < 8
// can't save much memory in such small buckets
#define SAVEMEM 1
#else
// an expected size of at least 512 has such relatively small
// standard deviation that we can reduce capacity with negligible discarding
// this value reduces (200,9) memory to under 144MB
// must be under sqrt(2)/2 with -DCANTOR
#define SAVEMEM 9/14
#endif // RESTBITS == 4
#endif // ifndef SAVEMEM
static const u32 NBUCKETS = 1<<BUCKBITS; // number of buckets
static const u32 BUCKMASK = NBUCKETS-1; // corresponding bucket mask
static const u32 SLOTRANGE = 1<<SLOTBITS; // default bucket capacity
static const u32 SLOTMASK = SLOTRANGE-1; // corresponding SLOTBITS mask
static const u32 SLOTMSB = 1<<(SLOTBITS-1); // most significat bit in SLOTMASK
static const u32 NSLOTS = SLOTRANGE * SAVEMEM; // number of slots per bucket
static const u32 NRESTS = 1<<RESTBITS; // number of possible values of RESTBITS bits
static const u32 MAXSOLS = 8; // more than 8 solutions are rare
// tree node identifying its children as two different slots in
// a bucket on previous layer with matching rest bits (x-tra hash)
#ifdef CANTOR
#define CANTORBITS (2*SLOTBITS-2)
#define CANTORMASK ((1<<CANTORBITS) - 1)
#define CANTORMAXSQRT (2 * NSLOTS)
#define NSLOTPAIRS ((NSLOTS-1) * (NSLOTS+2) / 2)
static_assert(NSLOTPAIRS <= 1<<CANTORBITS, "cantor throws a fit");
#define TREEMINBITS (BUCKBITS + CANTORBITS)
#else
#define TREEMINBITS (BUCKBITS + 2 * SLOTBITS )
#endif
#if TREEMINBITS <= 16
typedef u16 tree_t;
#elif TREEMINBITS <= 32
typedef u32 tree_t;
#else
#error tree doesnt fit in 32 bits
#endif
#define TREEBYTES sizeof(tree_t)
#define TREEBITS (8*TREEBYTES)
struct tree {
// formerly i had these bitfields
// unsigned bucketid : BUCKBITS;
// unsigned slotid0 : SLOTBITS;
// unsigned slotid1 : SLOTBITS;
// but these were poorly optimized by the compiler
// so now we do things "manually"
tree_t bid_s0_s1;
// constructor for height 0 trees stores index instead
tree(const u32 idx) {
bid_s0_s1 = idx;
}
static u32 cantor(u32 s0, u32 s1) {
return s1*(s1+1)/2 + s0;
}
tree(const u32 bid, const u32 s0, const u32 s1) {
// CANTOR saves 2 bits by Cantor pairing
#ifdef CANTOR
bid_s0_s1 = (bid << CANTORBITS) | cantor(s0,s1);
#else
bid_s0_s1 = (((bid << SLOTBITS) | s0) << SLOTBITS) | s1;
#endif
}
// retrieve hash index from tree(const u32 idx) constructor
u32 getindex() const {
return bid_s0_s1;
}
// retrieve bucket index
u32 bucketid() const {
#ifdef CANTOR
return bid_s0_s1 >> (2*SLOTBITS - 2);
#else
return bid_s0_s1 >> (2*SLOTBITS);
#endif
}
// retrieve first slot index
#ifdef CANTOR
u32 slotid0(u32 s1) const {
return (bid_s0_s1 & CANTORMASK) - cantor(0,s1);
}
#else
u32 slotid0() const {
return (bid_s0_s1 >> SLOTBITS) & SLOTMASK;
}
#endif
// retrieve second slot index
u32 slotid1() const {
#ifdef CANTOR
u32 k, q, sqr = 8*(bid_s0_s1 & CANTORMASK)+1;;
// this k=sqrt(sqr) computing loop averages 3.4 iterations out of maximum 9
for (k = CANTORMAXSQRT; (q = sqr/k) < k; k = (k+q)/2) ;
return (k-1) / 2;
#else
return bid_s0_s1 & SLOTMASK;
#endif
}
// returns false for trees sharing a child subtree
bool prob_disjoint(const tree other) const {
#ifdef CANTOR
if (bucketid() != other.bucketid())
return true;
u32 s1 = slotid1(), s0 = slotid0(s1);
u32 os1 = other.slotid1(), os0 = other.slotid0(os1);
return s1 != os1 && s0 != os0;
#else
tree xort(bid_s0_s1 ^ other.bid_s0_s1);
return xort.bucketid() || (xort.slotid0() && xort.slotid1());
// next two tests catch much fewer cases and are therefore skipped
// && slotid0() != other.slotid1() && slotid1() != other.slotid0()
#endif
}
};
// each bucket slot occupies a variable number of hash/tree units,
// all but the last of which hold the xor over all leaf hashes,
// or what's left of it after stripping the initial i*n 0s
// the last unit holds the tree node itself
// the hash is sometimes accessed 32 bits at a time (word)
// and sometimes 8 bits at a time (bytes)
union htunit {
tree tag;
tree_t word;
uchar bytes[sizeof(tree_t)];
};
#define WORDS(bits) ((bits + TREEBITS-1) / TREEBITS)
#define HASHWORDS0 WORDS(WN - DIGITBITS + RESTBITS)
#define HASHWORDS1 WORDS(WN - 2*DIGITBITS + RESTBITS)
// A slot is up to HASHWORDS0 hash units followed by a tag
typedef htunit slot0[HASHWORDS0+1];
typedef htunit slot1[HASHWORDS1+1];
// a bucket is NSLOTS treenodes
typedef slot0 bucket0[NSLOTS];
typedef slot1 bucket1[NSLOTS];
// the N-bit hash consists of K+1 n-bit "digits"
// each of which corresponds to a layer of NBUCKETS buckets
typedef bucket0 digit0[NBUCKETS];
typedef bucket1 digit1[NBUCKETS];
typedef au32 bsizes[NBUCKETS];
// The algorithm proceeds in K+1 rounds, one for each digit
// All data is stored in two heaps,
// heap0 of type digit0, and heap1 of type digit1
// The following table shows the layout of these heaps
// in each round, which is an optimized version
// of xenoncat's fixed memory layout, avoiding any waste
// Each line shows only a single slot, which is actually
// replicated NSLOTS * NBUCKETS times
//
// heap0 heap1
// round hashes tree hashes tree
// 0 A A A A A A 0 . . . . . .
// 1 A A A A A A 0 B B B B B 1
// 2 C C C C C 2 0 B B B B B 1
// 3 C C C C C 2 0 D D D D 3 1
// 4 E E E E 4 2 0 D D D D 3 1
// 5 E E E E 4 2 0 F F F 5 3 1
// 6 G G 6 . 4 2 0 F F F 5 3 1
// 7 G G 6 . 4 2 0 H H 7 5 3 1
// 8 I 8 6 . 4 2 0 H H 7 5 3 1
//
// Round 0 generates hashes and stores them in the buckets
// of heap0 according to the initial n-RESTBITS bits
// These hashes are denoted A above and followed by the
// tree tag denoted 0
// In round 1 we combine each pair of slots in the same bucket
// with matching RESTBITS of digit 0 and store the resulting
// 1-tree in heap1 with its xor hash denoted B
// Upon finishing round 1, the A space is no longer needed,
// and is re-used in round 2 to store both the shorter C hashes,
// and their tree tags denoted 2
// Continuing in this manner, each round reads buckets from one
// heap, and writes buckets in the other heap.
// In the final round K, all pairs leading to 0 xors are identified
// and their leafs recovered through the DAG of tree nodes
// convenience function
u32 min(const u32 a, const u32 b) {
return a < b ? a : b;
}
// size (in bytes) of hash in round 0 <= r < WK
u32 hashsize(const u32 r) {
const u32 hashbits = WN - (r+1) * DIGITBITS + RESTBITS;
return (hashbits + 7) / 8;
}
// convert bytes into words,rounding up
u32 hashwords(u32 bytes) {
return (bytes + TREEBYTES-1) / TREEBYTES;
}
// manages hash and tree data
struct htalloc {
bucket0 *heap0;
bucket1 *heap1;
u32 alloced;
htalloc() {
alloced = 0;
}
void alloctrees() {
static_assert(2*DIGITBITS >= TREEBITS, "needed to ensure hashes shorten by 1 unit every 2 digits");
heap0 = (bucket0 *)alloc(NBUCKETS, sizeof(bucket0));
heap1 = (bucket1 *)alloc(NBUCKETS, sizeof(bucket1));
}
void dealloctrees() {
free(heap0);
free(heap1);
}
void *alloc(const u32 n, const u32 sz) {
void *mem = calloc(n, sz);
assert(mem);
alloced += n * sz;
return mem;
}
};
// main solver object, shared between all threads
struct equi {
blake_state blake_ctx; // holds blake2b midstate after call to setheadernounce
htalloc hta; // holds allocated heaps
bsizes *nslots; // counts number of slots used in buckets
proof *sols; // store found solutions here (only first MAXSOLS)
au32 nsols; // number of solutions found
u32 nthreads;
u32 bfull; // count number of times bucket can't fit new item
u32 hfull; // count number of xor-ed hash with last 32 bits zero
pthread_barrier_t barry; // used to sync threads
equi(const u32 n_threads) {
static_assert(sizeof(htunit) == sizeof(tree_t), "");
static_assert(WK&1, "K assumed odd in candidate() calling indices1()");
nthreads = n_threads;
const int err = pthread_barrier_init(&barry, NULL, nthreads);
assert(!err);
hta.alloctrees();
nslots = (bsizes *)hta.alloc(2 * NBUCKETS, sizeof(au32));
sols = (proof *)hta.alloc(MAXSOLS, sizeof(proof));
}
~equi() {
hta.dealloctrees();
free(nslots);
free(sols);
}
// prepare blake2b midstate for new run and initialize counters
void setheadernonce(const char *headernonce, const u32 len) {
#ifdef ASM_BLAKE
alignas(8) uchar alignheader[HEADERNONCELEN];
memcpy(alignheader, headernonce, len);
assert(len == HEADERNONCELEN);
Blake2PrepareMidstate4(&blake_ctx, alignheader);
#else
setheader(&blake_ctx, headernonce);
#endif
nsols = bfull = hfull = 0;
}
// get heap0 bucket size in threadsafe manner
u32 getslot0(const u32 bucketi) {
#ifdef ATOMIC
return std::atomic_fetch_add_explicit(&nslots[0][bucketi], 1U, std::memory_order_relaxed);
#else
return nslots[0][bucketi]++;
#endif
}
// get heap1 bucket size in threadsafe manner
u32 getslot1(const u32 bucketi) {
#ifdef ATOMIC
return std::atomic_fetch_add_explicit(&nslots[1][bucketi], 1U, std::memory_order_relaxed);
#else
return nslots[1][bucketi]++;
#endif
}
// get old heap0 bucket size and clear it for next round
u32 getnslots0(const u32 bid) {
au32 &nslot = nslots[0][bid];
const u32 n = min(nslot, NSLOTS);
nslot = 0;
return n;
}
// get old heap1 bucket size and clear it for next round
u32 getnslots1(const u32 bid) {
au32 &nslot = nslots[1][bid];
const u32 n = min(nslot, NSLOTS);
nslot = 0;
return n;
}
// recognize most (but not all) remaining dupes while Wagner-ordering the indices
bool orderindices(u32 *indices, u32 size) {
if (indices[0] > indices[size]) {
for (u32 i=0; i < size; i++) {
const u32 tmp = indices[i];
indices[i] = indices[size+i];
indices[size+i] = tmp;
}
}
return false;
}
// listindices combines index tree reconstruction with probably dupe test
bool listindices0(u32 r, const tree t, u32 *indices) {
if (r == 0) {
*indices = t.getindex();
return false;
}
const slot1 *buck = hta.heap1[t.bucketid()];
const u32 size = 1 << --r;
u32 tagi = hashwords(hashsize(r));
#ifdef CANTOR
u32 s1 = t.slotid1(), s0 = t.slotid0(s1);
#else
u32 s1 = t.slotid1(), s0 = t.slotid0();
#endif
tree t0 = buck[s0][tagi].tag, t1 = buck[s1][tagi].tag;
return !t0.prob_disjoint(t1)
|| listindices1(r, t0, indices) || listindices1(r, t1, indices+size)
|| orderindices(indices, size) || indices[0] == indices[size];
}
// need separate instance for accessing (differently typed) heap1
bool listindices1(u32 r, const tree t, u32 *indices) {
const slot0 *buck = hta.heap0[t.bucketid()];
const u32 size = 1 << --r;
u32 tagi = hashwords(hashsize(r));
#ifdef CANTOR
u32 s1 = t.slotid1(), s0 = t.slotid0(s1);
#else
u32 s1 = t.slotid1(), s0 = t.slotid0();
#endif
tree t0 = buck[s0][tagi].tag, t1 = buck[s1][tagi].tag;
return listindices0(r, t0, indices) || listindices0(r, t1, indices+size)
|| orderindices(indices, size) || indices[0] == indices[size];
}
// check a candidate that resulted in 0 xor
// add as solution, with proper subtree ordering, if it has unique indices
void candidate(const tree t) {
proof prf;
// listindices combines index tree reconstruction with probably dupe test
if (listindices1(WK, t, prf) || duped(prf)) return; // assume WK odd
// and now we have ourselves a genuine solution
#ifdef ATOMIC
u32 soli = std::atomic_fetch_add_explicit(&nsols, 1U, std::memory_order_relaxed);
#else
u32 soli = nsols++;
#endif
// copy solution into final place
if (soli < MAXSOLS) memcpy(sols[soli], prf, sizeof(proof));
}
// show bucket stats and, if desired, size distribution
void showbsizes(u32 r) {
printf(" b%d h%d\n", bfull, hfull);
bfull = hfull = 0;
#if defined(HIST) || defined(SPARK) || defined(LOGSPARK)
// group bucket sizes in 64 bins, from empty to full (ignoring SAVEMEM)
u32 binsizes[65];
memset(binsizes, 0, 65 * sizeof(u32));
for (u32 bucketid = 0; bucketid < NBUCKETS; bucketid++) {
u32 bsize = min(nslots[r&1][bucketid], NSLOTS) >> (SLOTBITS-6);
binsizes[bsize]++;
}
for (u32 i=0; i < 65; i++) {
#ifdef HIST // exact counts are useful for debugging
printf(" %d:%d", i, binsizes[i]);
#else
#ifdef SPARK // everybody loves sparklines
u32 sparks = binsizes[i] / SPARKSCALE;
#else
u32 sparks = 0;
for (u32 bs = binsizes[i]; bs; bs >>= 1) sparks++;
sparks = sparks * 7 / SPARKSCALE;
#endif
printf("\342\226%c", '\201' + sparks);
#endif
}
printf("\n");
#endif
printf("Digit %d", r+1);
}
// thread-local object that precomputes various slot metrics for each round
// facilitating access to various bits in the variable size slots
struct htlayout {
htalloc hta;
u32 prevhtunits;
u32 nexthtunits;
u32 dunits;
u32 prevbo;
htlayout(equi *eq, u32 r): hta(eq->hta), prevhtunits(0), dunits(0) {
u32 nexthashbytes = hashsize(r); // number of bytes occupied by round r hash
nexthtunits = hashwords(nexthashbytes); // number of TREEBITS words taken up by those bytes
prevbo = 0; // byte offset for accessing hash form previous round
if (r) { // similar measure for previous round
u32 prevhashbytes = hashsize(r-1);
prevhtunits = hashwords(prevhashbytes);
prevbo = prevhtunits * sizeof(htunit) - prevhashbytes; // 0-1 or 0-3
dunits = prevhtunits - nexthtunits; // number of words by which hash shrinks
}
}
// extract remaining bits in digit slots in same bucket still need to collide on
u32 getxhash0(const htunit* slot) const {
#if DIGITBITS % 8 == 4 && RESTBITS == 4
return slot->bytes[prevbo] >> 4;
#elif DIGITBITS % 8 == 4 && RESTBITS == 8
return (slot->bytes[prevbo] & 0xf) << 4 | slot->bytes[prevbo+1] >> 4;
#elif DIGITBITS % 8 == 4 && RESTBITS == 10
return (slot->bytes[prevbo] & 0x3f) << 4 | slot->bytes[prevbo+1] >> 4;
#elif DIGITBITS % 8 == 0 && RESTBITS == 4
return slot->bytes[prevbo] & 0xf;
#elif RESTBITS == 0
return 0;
#else
#error not implemented
#endif
}
// similar but accounting for possible change in hashsize modulo 4 bits
u32 getxhash1(const htunit* slot) const {
#if DIGITBITS % 4 == 0 && RESTBITS == 4
return slot->bytes[prevbo] & 0xf;
#elif DIGITBITS % 4 == 0 && RESTBITS == 8
return slot->bytes[prevbo];
#elif DIGITBITS % 4 == 0 && RESTBITS == 10
return (slot->bytes[prevbo] & 0x3) << 8 | slot->bytes[prevbo+1];
#elif RESTBITS == 0
return 0;
#else
#error not implemented
#endif
}
// test whether two hashes match in last TREEBITS bits
bool equal(const htunit *hash0, const htunit *hash1) const {
return hash0[prevhtunits-1].word == hash1[prevhtunits-1].word;
}
};
// this thread-local object performs in-bucket collisions
// by linking together slots that have identical rest bits
// (which is in essense a 2nd stage bucket sort)
struct collisiondata {
// the bitmap is an early experiment in a bitmap encoding
// that works only for at most 64 slots
// it might as well be obsoleted as it performs worse even in that case
#ifdef XBITMAP
#if NSLOTS > 64
#error cant use XBITMAP with more than 64 slots
#endif
u64 xhashmap[NRESTS];
u64 xmap;
#else
// This maintains NRESTS = 2^RESTBITS lists whose starting slot
// are in xhashslots[] and where subsequent (next-lower-numbered)
// slots in each list are found through nextxhashslot[]
// since 0 is already a valid slot number, use ~0 as nil value
#if RESTBITS <= 6
typedef uchar xslot;
#else
typedef u16 xslot;
#endif
static const xslot xnil = ~0;
xslot xhashslots[NRESTS];
xslot nextxhashslot[NSLOTS];
xslot nextslot;
#endif
u32 s0;
void clear() {
#ifdef XBITMAP
memset(xhashmap, 0, NRESTS * sizeof(u64));
#else
memset(xhashslots, xnil, NRESTS * sizeof(xslot));
memset(nextxhashslot, xnil, NSLOTS * sizeof(xslot));
#endif
}
void addslot(u32 s1, u32 xh) {
#ifdef XBITMAP
xmap = xhashmap[xh];
xhashmap[xh] |= (u64)1 << s1;
s0 = -1;
#else
nextslot = xhashslots[xh];
nextxhashslot[s1] = nextslot;
xhashslots[xh] = s1;
#endif
}
bool nextcollision() const {
#ifdef XBITMAP
return xmap != 0;
#else
return nextslot != xnil;
#endif
}
u32 slot() {
#ifdef XBITMAP
const u32 ffs = __builtin_ffsll(xmap);
s0 += ffs; xmap >>= ffs;
#else
nextslot = nextxhashslot[s0 = nextslot];
#endif
return s0;
}
};
#ifndef NBLAKES
#define NBLAKES 1
#endif
// number of hashes extracted from NBLAKES blake2b outputs
static const u32 HASHESPERBLOCK = NBLAKES*HASHESPERBLAKE;
// number of blocks of parallel blake2b calls
static const u32 NBLOCKS = (NHASHES+HASHESPERBLOCK-1)/HASHESPERBLOCK;
void digit0(const u32 id) {
htlayout htl(this, 0);
const u32 hashbytes = hashsize(0);
uchar hashes[NBLAKES * 64];
blake_state state0 = blake_ctx; // local copy on stack can be copied faster
for (u32 block = id; block < NBLOCKS; block += nthreads) {
#if NBLAKES == 4
#ifdef ASM_BLAKE
Blake2Run4(hashes, (void *)&state0, NBLAKES * block);
#else
blake2bx4_final(&state0, hashes, block);
#endif
#elif NBLAKES == 8
blake2bx8_final(&state0, hashes, block);
#elif NBLAKES == 1
blake_state state = state0; // make another copy since blake2b_final modifies it
u32 leb = htole32(block);
blake2b_update(&state, (uchar *)&leb, sizeof(u32));
blake2b_final(&state, hashes, HASHOUT);
#else
#error not implemented
#endif
for (u32 i = 0; i<NBLAKES; i++) {
for (u32 j = 0; j<HASHESPERBLAKE; j++) {
const uchar *ph = hashes + i * 64 + j * WN/8;
// figure out bucket for this hash by extracting leading BUCKBITS bits
#if BUCKBITS <= 8
const u32 bucketid = (u32)(ph[0] >> (8-BUCKBITS));
#elif BUCKBITS > 8 && BUCKBITS <= 16
const u32 bucketid = ((u32)ph[0] << (BUCKBITS-8)) | ph[1] >> (16-BUCKBITS);
#elif BUCKBITS > 16
const u32 bucketid = ((((u32)ph[0] << 8) | ph[1]) << (BUCKBITS-16)) | ph[2] >> (24-BUCKBITS);
#else
#error not implemented
#endif
// grab next available slot in that bucket
const u32 slot = getslot0(bucketid);
if (slot >= NSLOTS) {
bfull++; // this actually never seems to happen in round 0 due to uniformity
continue;
}
// location for slot's tag
htunit *s = hta.heap0[bucketid][slot] + htl.nexthtunits;
// hash should end right before tag
memcpy(s->bytes-hashbytes, ph+WN/8-hashbytes, hashbytes);
// round 0 tags store hash-generating index
s->tag = tree((block * NBLAKES + i) * HASHESPERBLAKE + j);
}
}
}
}
void digitodd(const u32 r, const u32 id) {
htlayout htl(this, r);
collisiondata cd;
// threads process buckets in round-robin fashion
for (u32 bucketid=id; bucketid < NBUCKETS; bucketid += nthreads) {
cd.clear(); // could have made this the constructor, and declare here
slot0 *buck = htl.hta.heap0[bucketid]; // point to first slot of this bucket
u32 bsize = getnslots0(bucketid); // grab and reset bucket size
for (u32 s1 = 0; s1 < bsize; s1++) { // loop over slots
const htunit *slot1 = buck[s1];
cd.addslot(s1, htl.getxhash0(slot1));// identify list of previous colliding slots
for (; cd.nextcollision(); ) {
const u32 s0 = cd.slot();
const htunit *slot0 = buck[s0];
if (htl.equal(slot0, slot1)) { // expect difference in last 32 bits unless duped
hfull++; // record discarding
continue;
}
u32 xorbucketid; // determine bucket for s0 xor s1
const uchar *bytes0 = slot0->bytes, *bytes1 = slot1->bytes;
#if WN == 200 && BUCKBITS == 12 && RESTBITS == 8
xorbucketid = (((u32)(bytes0[htl.prevbo+1] ^ bytes1[htl.prevbo+1]) & 0xf) << 8)
| (bytes0[htl.prevbo+2] ^ bytes1[htl.prevbo+2]);
#elif WN == 200 && BUCKBITS == 10 && RESTBITS == 10
xorbucketid = (((u32)(bytes0[htl.prevbo+1] ^ bytes1[htl.prevbo+1]) & 0xf) << 6)
| (bytes0[htl.prevbo+2] ^ bytes1[htl.prevbo+2]) >> 2;
#elif WN % 24 == 0 && BUCKBITS == 20 && RESTBITS == 4
xorbucketid = ((((u32)(bytes0[htl.prevbo+1] ^ bytes1[htl.prevbo+1]) << 8)
| (bytes0[htl.prevbo+2] ^ bytes1[htl.prevbo+2])) << 4)
| (bytes0[htl.prevbo+3] ^ bytes1[htl.prevbo+3]) >> 4;
#elif WN == 96 && BUCKBITS == 12 && RESTBITS == 4
xorbucketid = ((u32)(bytes0[htl.prevbo+1] ^ bytes1[htl.prevbo+1]) << 4)
| (bytes0[htl.prevbo+2] ^ bytes1[htl.prevbo+2]) >> 4;
#elif WN == 48 && BUCKBITS == 4 && RESTBITS == 4
xorbucketid = (u32)(bytes0[htl.prevbo+1] ^ bytes1[htl.prevbo+1]) >> 4;
#else
#error not implemented
#endif
// grab next available slot in that bucket
const u32 xorslot = getslot1(xorbucketid);
if (xorslot >= NSLOTS) {
bfull++; // SAVEMEM determines how often this happens
continue;
}
// start of slot for s0 ^ s1
htunit *xs = htl.hta.heap1[xorbucketid][xorslot];
// store xor of hashes possibly minus initial 0 word due to collision
for (u32 i=htl.dunits; i < htl.prevhtunits; i++)
xs++->word = slot0[i].word ^ slot1[i].word;
// store tree node right after hash
xs->tag = tree(bucketid, s0, s1);
}
}
}
}
void digiteven(const u32 r, const u32 id) {
htlayout htl(this, r);
collisiondata cd;
for (u32 bucketid=id; bucketid < NBUCKETS; bucketid += nthreads) {
cd.clear();
slot1 *buck = htl.hta.heap1[bucketid];
u32 bsize = getnslots1(bucketid);
for (u32 s1 = 0; s1 < bsize; s1++) {
const htunit *slot1 = buck[s1];
cd.addslot(s1, htl.getxhash1(slot1));
for (; cd.nextcollision(); ) {
const u32 s0 = cd.slot();
const htunit *slot0 = buck[s0];
if (htl.equal(slot0, slot1)) {
hfull++;
continue;
}
u32 xorbucketid;
const uchar *bytes0 = slot0->bytes, *bytes1 = slot1->bytes;
#if WN == 200 && BUCKBITS == 12 && RESTBITS == 8
xorbucketid = ((u32)(bytes0[htl.prevbo+1] ^ bytes1[htl.prevbo+1]) << 4)
| (bytes0[htl.prevbo+2] ^ bytes1[htl.prevbo+2]) >> 4;
#elif WN == 200 && BUCKBITS == 10 && RESTBITS == 10
xorbucketid = ((u32)(bytes0[htl.prevbo+2] ^ bytes1[htl.prevbo+2]) << 2)
| (bytes0[htl.prevbo+3] ^ bytes1[htl.prevbo+3]) >> 6;
#elif WN % 24 == 0 && BUCKBITS == 20 && RESTBITS == 4
xorbucketid = ((((u32)(bytes0[htl.prevbo+1] ^ bytes1[htl.prevbo+1]) << 8)
| (bytes0[htl.prevbo+2] ^ bytes1[htl.prevbo+2])) << 4)
| (bytes0[htl.prevbo+3] ^ bytes1[htl.prevbo+3]) >> 4;
#elif WN == 96 && BUCKBITS == 12 && RESTBITS == 4
xorbucketid = ((u32)(bytes0[htl.prevbo+1] ^ bytes1[htl.prevbo+1]) << 4)
| (bytes0[htl.prevbo+2] ^ bytes1[htl.prevbo+2]) >> 4;
#elif WN == 48 && BUCKBITS == 4 && RESTBITS == 4
xorbucketid = (u32)(bytes0[htl.prevbo+1] ^ bytes1[htl.prevbo+1]) >> 4;
#else
#error not implemented
#endif
const u32 xorslot = getslot0(xorbucketid);
if (xorslot >= NSLOTS) {
bfull++;
continue;
}
htunit *xs = htl.hta.heap0[xorbucketid][xorslot];
for (u32 i=htl.dunits; i < htl.prevhtunits; i++)
xs++->word = slot0[i].word ^ slot1[i].word;
xs->tag = tree(bucketid, s0, s1);
}
}
}
}
#if WN==200 && WK==9
// functions digit1 through digit9 are unrolled versions specific to the
// (N=200,K=9) parameters with 10 RESTBITS
void digit1(const u32 id) {
htalloc heaps = hta;
collisiondata cd;
for (u32 bucketid=id; bucketid < NBUCKETS; bucketid += nthreads) {
cd.clear();
slot0 *buck = heaps.heap0[bucketid];
u32 bsize = getnslots0(bucketid);
for (u32 s1 = 0; s1 < bsize; s1++) {
const htunit *slot1 = buck[s1];
cd.addslot(s1, htobe32(slot1->word) >> 20 & 0x3ff);
for (; cd.nextcollision(); ) {
const u32 s0 = cd.slot();
const htunit *slot0 = buck[s0];
if (slot0[5].word == slot1[5].word) {
hfull++;
continue;
}
u32 xorbucketid = htobe32(slot0->word ^ slot1->word) >> 10 & BUCKMASK;
const u32 xorslot = getslot1(xorbucketid);
if (xorslot >= NSLOTS) {
bfull++;
continue;
}
u64 *x = (u64 *)heaps.heap1[xorbucketid][xorslot];
u64 *x0 = (u64 *)slot0, *x1 = (u64 *)slot1;
*x++ = x0[0] ^ x1[0];
*x++ = x0[1] ^ x1[1];
*x++ = x0[2] ^ x1[2];
((htunit *)x)->tag = tree(bucketid, s0, s1);
}
}
}
}
void digit2(const u32 id) {
htalloc heaps = hta;
collisiondata cd;
for (u32 bucketid=id; bucketid < NBUCKETS; bucketid += nthreads) {
cd.clear();
slot1 *buck = heaps.heap1[bucketid];
u32 bsize = getnslots1(bucketid);
for (u32 s1 = 0; s1 < bsize; s1++) {
const htunit *slot1 = buck[s1];
cd.addslot(s1, htobe32(slot1->word) & 0x3ff);
for (; cd.nextcollision(); ) {
const u32 s0 = cd.slot();
const htunit *slot0 = buck[s0];
if (slot0[5].word == slot1[5].word) {
hfull++;
continue;
}
u32 xor1 = slot0[1].word ^ slot1[1].word;
u32 xorbucketid = htobe32(xor1) >> 22;
const u32 xorslot = getslot0(xorbucketid);
if (xorslot >= NSLOTS) {
bfull++;
continue;
}
htunit *xs = heaps.heap0[xorbucketid][xorslot];
xs++->word = xor1;
u64 *x = (u64 *)xs, *x0 = (u64 *)slot0, *x1 = (u64 *)slot1;
*x++ = x0[1] ^ x1[1];
*x++ = x0[2] ^ x1[2];
((htunit *)x)->tag = tree(bucketid, s0, s1);
}
}
}
}
void digit3(const u32 id) {
htalloc heaps = hta;
collisiondata cd;
for (u32 bucketid=id; bucketid < NBUCKETS; bucketid += nthreads) {
cd.clear();
slot0 *buck = heaps.heap0[bucketid];
u32 bsize = getnslots0(bucketid);
for (u32 s1 = 0; s1 < bsize; s1++) {
const htunit *slot1 = buck[s1];
cd.addslot(s1, htobe32(slot1->word) >> 12 & 0x3ff);
for (; cd.nextcollision(); ) {
const u32 s0 = cd.slot();
const htunit *slot0 = buck[s0];
if (slot0[4].word == slot1[4].word) {
hfull++;
continue;
}
u32 xor0 = slot0->word ^ slot1->word;
u32 xorbucketid = htobe32(xor0) >> 2 & BUCKMASK;
const u32 xorslot = getslot1(xorbucketid);
if (xorslot >= NSLOTS) {
bfull++;
continue;
}
htunit *xs = heaps.heap1[xorbucketid][xorslot];
xs++->word = xor0;
u64 *x = (u64 *)xs, *x0 = (u64 *)(slot0+1), *x1 = (u64 *)(slot1+1);
*x++ = x0[0] ^ x1[0];
*x++ = x0[1] ^ x1[1];
((htunit *)x)->tag = tree(bucketid, s0, s1);
}
}
}
}
void digit4(const u32 id) {
htalloc heaps = hta;
collisiondata cd;
for (u32 bucketid=id; bucketid < NBUCKETS; bucketid += nthreads) {
cd.clear();
slot1 *buck = heaps.heap1[bucketid];
u32 bsize = getnslots1(bucketid);
for (u32 s1 = 0; s1 < bsize; s1++) {
const htunit *slot1 = buck[s1];
cd.addslot(s1, (slot1->bytes[3] & 0x3) << 8 | slot1->bytes[4]);
for (; cd.nextcollision(); ) {
const u32 s0 = cd.slot();
const htunit *slot0 = buck[s0];
if (slot0[4].word == slot1[4].word) {
hfull++;
continue;
}
u32 xorbucketid = htobe32(slot0[1].word ^ slot1[1].word) >> 14 & BUCKMASK;
const u32 xorslot = getslot0(xorbucketid);
if (xorslot >= NSLOTS) {
bfull++;
continue;
}
u64 *x = (u64 *)heaps.heap0[xorbucketid][xorslot];
u64 *x0 = (u64 *)(slot0+1), *x1 = (u64 *)(slot1+1);
*x++ = x0[0] ^ x1[0];
*x++ = x0[1] ^ x1[1];
((htunit *)x)->tag = tree(bucketid, s0, s1);
}
}
}
}
void digit5(const u32 id) {
htalloc heaps = hta;
collisiondata cd;
for (u32 bucketid=id; bucketid < NBUCKETS; bucketid += nthreads) {
cd.clear();
slot0 *buck = heaps.heap0[bucketid];
u32 bsize = getnslots0(bucketid);
for (u32 s1 = 0; s1 < bsize; s1++) {
const htunit *slot1 = buck[s1];
cd.addslot(s1, htobe32(slot1->word) >> 4 & 0x3ff);
for (; cd.nextcollision(); ) {
const u32 s0 = cd.slot();
const htunit *slot0 = buck[s0];
if (slot0[3].word == slot1[3].word) {
hfull++;
continue;
}
u32 xor1 = slot0[1].word ^ slot1[1].word;
u32 xorbucketid = (((u32)(slot0->bytes[3] ^ slot1->bytes[3]) & 0xf)
<< 6) | (xor1 >> 2 & 0x3f);
const u32 xorslot = getslot1(xorbucketid);
if (xorslot >= NSLOTS) {
bfull++;
continue;
}
htunit *xs = heaps.heap1[xorbucketid][xorslot];
xs++->word = xor1;
u64 *x = (u64 *)xs, *x0 = (u64 *)slot0, *x1 = (u64 *)slot1;
*x++ = x0[1] ^ x1[1];
((htunit *)x)->tag = tree(bucketid, s0, s1);
}
}
}
}
void digit6(const u32 id) {
htalloc heaps = hta;
collisiondata cd;
for (u32 bucketid=id; bucketid < NBUCKETS; bucketid += nthreads) {
cd.clear();
slot1 *buck = heaps.heap1[bucketid];
u32 bsize = getnslots1(bucketid);
for (u32 s1 = 0; s1 < bsize; s1++) {
const htunit *slot1 = buck[s1];
cd.addslot(s1, htobe32(slot1->word) >> 16 & 0x3ff);
for (; cd.nextcollision(); ) {
const u32 s0 = cd.slot();
const htunit *slot0 = buck[s0];
if (slot0[2].word == slot1[2].word) {
hfull++;
continue;
}
u32 xor0 = slot0->word ^ slot1->word;
u32 xorbucketid = htobe32(xor0) >> 6 & BUCKMASK;
const u32 xorslot = getslot0(xorbucketid);
if (xorslot >= NSLOTS) {
bfull++;
continue;
}
htunit *xs = heaps.heap0[xorbucketid][xorslot];
xs++->word = xor0;
u64 *x = (u64 *)xs, *x0 = (u64 *)(slot0+1), *x1 = (u64 *)(slot1+1);
*x++ = x0[0] ^ x1[0];
((htunit *)x)->tag = tree(bucketid, s0, s1);
}
}
}
}
void digit7(const u32 id) {
htalloc heaps = hta;
collisiondata cd;