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guessing_game.py
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guessing_game.py
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# This example requires the 'message_content' privileged intent to function.
import discord
import random
import asyncio
class MyClient(discord.Client):
async def on_ready(self):
print(f'Logged in as {self.user} (ID: {self.user.id})')
print('------')
async def on_message(self, message):
# we do not want the bot to reply to itself
if message.author.id == self.user.id:
return
if message.content.startswith('$guess'):
await message.channel.send('Guess a number between 1 and 10.')
def is_correct(m):
return m.author == message.author and m.content.isdigit()
answer = random.randint(1, 10)
try:
guess = await self.wait_for('message', check=is_correct, timeout=5.0)
except asyncio.TimeoutError:
return await message.channel.send(f'Sorry, you took too long it was {answer}.')
if int(guess.content) == answer:
await message.channel.send('You are right!')
else:
await message.channel.send(f'Oops. It is actually {answer}.')
intents = discord.Intents.default()
intents.message_content = True
client = MyClient(intents=intents)
client.run('token')