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How to set material and environment map obtained by inverse rendering in blender ? #188

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Michaelwhite34 opened this issue Jul 29, 2022 · 1 comment

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@Michaelwhite34
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I got 4 maps, diffuse, roughness, specular and environment map.Do I need to set some gamma correction for 3 maps and rotation for environment map ?

@XiaoKangW
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Hi, can you share how to get the roughness map in blender?
Thanks very much!

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