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CT defuses C4 even though I don't have more time #34

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crashzk opened this issue Jun 27, 2021 · 1 comment
Open

CT defuses C4 even though I don't have more time #34

crashzk opened this issue Jun 27, 2021 · 1 comment

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@crashzk
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crashzk commented Jun 27, 2021

I would like to know how these cvars work:

// End the round if too late.
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
instant_defuse_end_if_too_late "0"

// Instant defuse if there is time to do so.
// -
// Default: "1.0"
// Minimum: "0.000000"
// Maximum: "1.000000"
instant_defuse_if_time "1"

Currently, if a CT tries to defuse C4 when he doesn't have time, the round ends and he says that TR won, but I would like to continue defuse and with that the C4 explodes since he doesn't have time.

I tried changing cvar instant_defuse_end_if_too_late to 0 but with this even if CT doesn't have time to defuse, it still manages to instantaneous defuse, even if there's 0.8 seconds for C4 to explode CT still defuse.

@crashzk
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crashzk commented Nov 19, 2021

@B3none any fix for this BUG?

I have the following configuration:

  • instant_defuse_end_if_too_late "0"
  • instant_defuse_if_time "1"

But with this configuration the CT always wins if it clicks to defuse the C4, no matter how long it takes for C4 to explode, if it clicks it wins.

Same thing with CT whether or not it has a defuse kit.

@crashzk crashzk changed the title Questions with cvars CT defuses C4 even though I don't have more time Nov 19, 2021
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