From 8023729e87a1b95d96273dc7a4b1c29589fde953 Mon Sep 17 00:00:00 2001 From: Pierre Baillargeon Date: Mon, 9 Dec 2024 13:51:33 -0500 Subject: [PATCH] EMSUSD-1912 Re-enable light test for USD 24.11 Now that we have a fix in Maya, we can re-enable the test. --- test/lib/ufe/testLight.py | 2 -- 1 file changed, 2 deletions(-) diff --git a/test/lib/ufe/testLight.py b/test/lib/ufe/testLight.py index a29f46d6f..cac451e8d 100644 --- a/test/lib/ufe/testLight.py +++ b/test/lib/ufe/testLight.py @@ -318,7 +318,6 @@ def testUsdVolumeLights(self): usdDomeLight = usdUtils.getPrimFromSceneItem(domelightItem) self._TestDomeLight(ufeDomeLight, usdDomeLight) - @unittest.skipUnless(Usd.GetVersion() < (0, 24, 11), 'USD 24.11 reports the root layer dirty even though data is unmodified.') def testLoadingLight(self): ''' Verify that the act of loading a stage with lights does not dirty the stage. @@ -329,7 +328,6 @@ def testLoadingLight(self): # Verify the stage is not dirty def verifyClean(): layer: Sdf.Layer = stage.GetRootLayer() - print(layer.ExportToString()) self.assertFalse(layer.dirty) verifyClean()