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Disregard, after closer evaluation this linear sRGB to sRGB is expected, Substance painter isn't applying the color transform back when baking vertex colors. I will open the issue with them.
Description
When exporting a USD file with vertex colors for displayColor, the exported colors are significantly darker then the values set in Maya.
Steps to Reproduce
Steps to reproduce the behavior:
Expected Behavior
I expect exported displayColors in the exported file to match the value applied in Maya
Specs
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