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Rename UV Error when import USD Blendshape based animation. #3914
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On the machine that crashes this is what I get
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OK here is something that DOES NOT crash
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issue is because timeline starts as frame 1 and import was defaulting from frame 0 Silly error. |
this will crash
when the current maya scene is the default timeline of start frame = 1 and end frame = 200 |
Here is the result sonnet_02_small.mp4 |
Thanks for sharing this with us. We will look into it. |
Hi @samhodge-aiml thank you for reporting this issue. I gave this a try on Maya 2024.2, our beta version and an internal version of a Maya 2025 update and I was not able to reproduce the issue. I am wondering if you would be able to give this a try in Maya 2025.2 and see if you are still seeing the crash there. Steps I tested to reproduce the issue: Is it possible that the file is missing information that I don't have on my end that is causing the crash? |
I have a feeling that it might be a edge case with a freshing installed Maya 2024.2 perhaps with existing user preferences with an earlier version. I am importing into a new scene, all the same we can note it and put it down to experience, I am no longer blocked. |
Describe the bug
Crash when importing animated mesh, should be a blend shape, error is renderUVSet
Steps to reproduce
On Ubuntu 24.04
Using Maya 2024.2 fresh install
Using USD Maya 0.29.0 to 0.27.0 is same behaviour
Steps to reproduce the behavior:
Expected behavior
Import animation
Attachments
Making a synthesbian using NVIDIA Audio 2 Face, but after reinstalling Maya 2024.2 under Ubuntu Linux, everything stopped working
output.mp4
Specs (if applicable):
Additional context
Adjusting this content so the teeth actually move
USD Cache attached.
02_sonnet.usd_cache.zip
Add any other context about the problem here.
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