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can not save usdstage edits to usdproxyshapes referenced in maya file #3734

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xtvjxk123456 opened this issue Apr 22, 2024 · 3 comments
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@xtvjxk123456
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xtvjxk123456 commented Apr 22, 2024

Need help.
Maya can save usdstage edit in files when usdproxyshape is not referenced, and it's not possible when usdproxyshape is referenced.

why it is? how to save edit when usdproxyshape is referenced?

@xtvjxk123456 xtvjxk123456 changed the title can not save usdstage edits from usdproxyshapes in referenced maya file can not save usdstage edits to usdproxyshapes referenced in maya file Apr 23, 2024
@wallworm
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Can you provide us some more info?

  • What version of Maya?
  • What version of Maya USD?
  • Exact steps for recreating a scene and the problem?

@xtvjxk123456
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What version of Maya?
Maya2024.1

What version of Maya USD?
maya-usd0.23

Exact steps for recreating a scene and the problem?

  1. create a usdproxyshape from file with usd layer editor,
  2. export selected usdproxyshape to maya ma file
  3. new scene and reference exported ma file with namespace
  4. edit usd prim(like translate,rotate,scale )
  5. save current maya scene, but usd saving dialog no popup

@santosg87
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thank you for the information @xtvjxk123456!

this seems like it is a bug. I am able to reproduce this on mayaUSD 0.27.0 and 2024.2 as well.

That being said, I am not 100% sure we support this workflow - when dealing with references, maya will usually save the edits separately and not affect the reference itself. triggering the option to save changes to USD would cause the usd file to have saved changes, which defeats the reference edits workflow.

i will bring this topic to the team to discuss next steps

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