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Method to offset frames after import #3423

Answered by jcoelho88
asuter asked this question in Q&A
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Hi @asuter,

From what I gather if its imported back to Maya data then there will be a bunch of blendShape nodes that will contain the keys.

Run this on a python tab in the script editor to select the blendShape nodes (assuming your import is the only thing in the scene)

cmds.select(cmds.ls(type="blendShape"))

You should see the keys on the timeline, using the timeline you can select and shift the keys.

Just a note: Depending on how many blendShape nodes and how many keys it could take a minute.

Hope this helps.

Cheers,

Jason Coelho

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@asuter
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