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Has anyone had any experience with this? It's still a blocker for us at our studio |
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Hi all, running into an issue that maybe someone on here could answer, but is it possible to change the rotation order on a maya reference node that is a child of a USD Prim? It's currently locked and reports this error:
# Error: RuntimeError: file <maya console> line 13: Node is locked to maintain its USD hierarchy. Attribute 'testPrim_MayaReference.rotateOrder' is from a locked node, so it cannot be unlocked.
What do I need to do to be able to change the rotation order from xyz to yzx? Is there something in USD that MayaUsd is looking at that I can change so the rotation order will update?
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