How to run custom USD/Hydra render delegate in newly released Maya 2024 #2984
Unanswered
Vsevolod1983
asked this question in
General
Replies: 1 comment 5 replies
-
Hi, |
Beta Was this translation helpful? Give feedback.
5 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hello!
Previously on Maya 2023 we were managed to run our own custom hydra render delegate with MtoH/USD ecosystem which was part of Maya installation
I tried newly released Maya 2024 and I found out that MtoH is absent and I cannot see our render delegate in the list of available renderers in viewport.
Previously, we used Maya.env file to have proper setup :
PATH=%PATH%; < Path to libraries of custom render delegate>
PXR_PLUGINPATH_NAME=%PXR_PLUGINPATH_NAME%;
It seems that this approach does not work any more.
Could you please suggest how we should work with it now in Maya 2024 ?
Beta Was this translation helpful? Give feedback.
All reactions