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@pierre-ed to be really clear: do you have an actual transform node at the top level of the Maya scene whose name is "world"? |
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We are confronted to an intriguing issue when mouse-selecting prims in Maya's viewport.
Whenever a MayaUsdProxyShape is directly parented below
|world
, the mapping from the path from the UFE selection to a valid USD prim from the proxyshape's stage seems to fail, raising the following exception:Strangely enough, putting the proxyshape directly below
|world
seems like a guarantee for this bug to show up in our scenes: while we can properly select prims from a proxyshape located at|group1|world|proxyshape
, we still cannot do the same with|world|group1|proxyshape
for instance. Note that our test layer does not contain any prim with a name which could collide with eitherworld
orgroup1
.There are explicit mentions of an expected leading
|world
in the paths processed bymaya_usd
. But most of these seem restricted to the case where the macroUFE_V2_FEATURES_AVAILABLE
is undefined.So I guess my question is: At the end of the day, is this specific location in the Maya hierarchy off-limits for proxyshapes for good? Is simply protecting it with a naemspace on our end a viable solution?
Again, thanks a lot for your help and hard work.
Cheers,
---Pierre
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