mayaUsdProxyShape node export #1347
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sylvieChen
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Just to make sure I understand the workflow. You want to use many proxy shapes to assemble the scene and then export it to USD? We have been focusing on enabling this workflow directly in USD. In Maya 2022, using a single proxy shape, you can start populating your prim, references, and layer hierarchies. Is this something you considered trying? And to answer your export question. I believe all that is missing is a translator to export proxy shapes as references. We were focusing on native workflows within a single proxy and this hasn't come up high in priorities. |
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Hello,
I have a question about mayaUsdProxyShape.
I found when I export a mayaUsdProxyShape node to usd, then the mesh would not export.
but if I export a AL_usdmaya_ProxyShape node, then the mesh would be a reference in the exported usd file.
for example,
def Xform "Bush" { }
`def Xform "Bush" (
prepend references = @/xxx/bush.usda@
)
{
}
`
we are now adding those references on the usd file after using the maya command to export USD.
I want to ask if this is something to add in the next release? or maybe we are doing it wrong?
Thank you,
Sylvie
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