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Arnold 7.3.1.0

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@cpichard cpichard released this 27 Mar 16:24
· 135 commits to master since this release
140753b

[7.3.1.0]

Feature

  • usd#1730 - Add light linking to the ArnoldProceduralCustom when using hydra.
  • usd#168 - Support interactive USD updates in the procedural
  • usd#1835 - Support Arnold "help" metadata instead of previous "desc" metadata.
  • usd#1865 - Support ArnoldOptions primitives in Hydra
  • usd#1852 - Write Arnold options as UsdRenderSettings primitives
  • usd#1870 - Use new node type AI_NODE_IMAGER
  • usd#1878 - Make arnold relative path optional for image shaders
  • usd#1874 - Shader output attributes should be outputs:out to match the Sdr registry
  • usd#1873 - Ensure materials are written under a scope primitive
  • usd#1868 - Support velocities in PointInstancer primitive rendered through the procedural
  • usd#1889 - GI Transmission Depth should default to 8 in the Render Settings

Bug fixes

  • usd#1547 - Fix mesh lights shutoff when there is a light link in the scene.
  • usd#1859 - Support PointInstancer invisibleIDs for lights
  • usd#1881 - Support UDIM and relative paths on mtlx image shaders
  • usd#1884 - Set a proper name to skydome image node in Hydra
  • usd#1890 - Reduce VtArray memory consumption, mostly in the instancer.