Arnold 7.3.1.0
cpichard
released this
27 Mar 16:24
·
135 commits
to master
since this release
[7.3.1.0]
Feature
- usd#1730 - Add light linking to the ArnoldProceduralCustom when using hydra.
- usd#168 - Support interactive USD updates in the procedural
- usd#1835 - Support Arnold "help" metadata instead of previous "desc" metadata.
- usd#1865 - Support ArnoldOptions primitives in Hydra
- usd#1852 - Write Arnold options as UsdRenderSettings primitives
- usd#1870 - Use new node type AI_NODE_IMAGER
- usd#1878 - Make arnold relative path optional for image shaders
- usd#1874 - Shader output attributes should be outputs:out to match the Sdr registry
- usd#1873 - Ensure materials are written under a scope primitive
- usd#1868 - Support velocities in PointInstancer primitive rendered through the procedural
- usd#1889 - GI Transmission Depth should default to 8 in the Render Settings
Bug fixes
- usd#1547 - Fix mesh lights shutoff when there is a light link in the scene.
- usd#1859 - Support PointInstancer invisibleIDs for lights
- usd#1881 - Support UDIM and relative paths on mtlx image shaders
- usd#1884 - Set a proper name to skydome image node in Hydra
- usd#1890 - Reduce VtArray memory consumption, mostly in the instancer.