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SConstruct
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# vim: filetype=python
# Copyright 2022 Autodesk, Inc.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
import shutil
import sys, os
from SCons.Script import PathVariable
import SCons
from multiprocessing import cpu_count
# Disable warning about Python 2.6 being deprecated
SetOption('warn', 'no-python-version')
# Local helper tools
sys.path = [os.path.abspath(os.path.join('tools'))] + sys.path
from utils import system, configure
from utils.system import IS_WINDOWS, IS_LINUX, IS_DARWIN
from utils.build_tools import *
# Allowed compilers
if IS_WINDOWS:
ALLOWED_COMPILERS = ['msvc', 'icc']
arnold_default_api_lib = os.path.join('$ARNOLD_PATH', 'lib')
else:
ALLOWED_COMPILERS = ['gcc', 'clang']
arnold_default_api_lib = os.path.join('$ARNOLD_PATH', 'bin')
def compiler_validator(key, val, env):
## Convert the tuple of strings with allowed compilers and versions ...
## ('clang:3.4.0', 'icc:14.0.2', 'gcc')
## ... into a proper dictionary ...
## {'clang' : '3.4.0', 'icc' : '14.0.2', 'gcc' : None}
allowed_versions = {i[0] : i[1] if len(i) == 2 else None for i in (j.split(':') for j in ALLOWED_COMPILERS)}
## Parse the compiler format string <compiler>:<version>
compiler = val.split(':')
## Validate if it's an allowed compiler
if compiler[0] not in allowed_versions.keys():
m = 'Invalid value for option {}: {}. Valid values are: {}'
raise SCons.Errors.UserError(m.format(key, val, allowed_versions.keys()))
## Set valid compiler name and version. If the version was not specified
## we will set the default version which we use in the official releases,
## so the build will fail if it cannot be found.
env['_COMPILER'] = compiler[0]
env['_COMPILER_VERSION'] = len(compiler) == 2 and compiler[1] or allowed_versions[compiler[0]]
# Scons doesn't provide a string variable
def StringVariable(key, help='', default=None, validator=None, converter=None):
# We always get string values, so it's always valid and trivial to convert
return (key, help, default, validator, converter)
# Custom variables definitions
vars = Variables('custom.py')
vars.AddVariables(
PathVariable('BUILD_DIR', 'Directory where temporary build files are placed by scons', 'build', PathVariable.PathIsDirCreate),
PathVariable('REFERENCE_DIR', 'Directory where the test reference images are stored.', 'testsuite', PathVariable.PathIsDirCreate),
EnumVariable('MODE', 'Set compiler configuration', 'opt', allowed_values=('opt', 'debug', 'profile')),
EnumVariable('WARN_LEVEL', 'Set warning level', 'none', allowed_values=('strict', 'warn-only', 'none')),
StringVariable('COMPILER', 'Set compiler to use', ALLOWED_COMPILERS[0], compiler_validator),
PathVariable('SHCXX', 'C++ compiler used for generating shared-library objects', None),
EnumVariable('CXX_STANDARD', 'C++ standard for gcc/clang.', '11', allowed_values=('11', '14', '17', '20')),
BoolVariable('SHOW_CMDS', 'Display the actual command lines used for building', False),
BoolVariable('COLOR_CMDS' , 'Display colored output messages when building', False),
PathVariable('ARNOLD_PATH', 'Arnold installation root', os.getenv('ARNOLD_PATH', None), PathVariable.PathIsDir),
PathVariable('ARNOLD_API_INCLUDES', 'Where to find Arnold API includes', os.path.join('$ARNOLD_PATH', 'include'), PathVariable.PathIsDir),
PathVariable('ARNOLD_API_LIB', 'Where to find Arnold API static libraries', arnold_default_api_lib, PathVariable.PathIsDir),
PathVariable('ARNOLD_BINARIES', 'Where to find Arnold API dynamic libraries and executables', os.path.join('$ARNOLD_PATH', 'bin'), PathVariable.PathIsDir),
PathVariable('ARNOLD_PYTHON', 'Where to find Arnold python bindings', os.path.join('$ARNOLD_PATH', 'python'), PathVariable.PathIsDir),
PathVariable('USD_PATH', 'USD installation root', os.getenv('USD_PATH', None)),
PathVariable('USD_INCLUDE', 'Where to find USD includes', os.path.join('$USD_PATH', 'include'), PathVariable.PathIsDir),
PathVariable('USD_LIB', 'Where to find USD libraries', os.path.join('$USD_PATH', 'lib'), PathVariable.PathIsDir),
StringVariable('USD_BIN', 'Where to find USD binaries', os.path.join('$USD_PATH', 'bin')),
EnumVariable('USD_BUILD_MODE', 'Build mode of USD libraries', 'monolithic', allowed_values=('shared_libs', 'monolithic', 'static')),
StringVariable('USD_LIB_PREFIX', 'USD library prefix', 'lib'),
BoolVariable('INSTALL_USD_PLUGIN_RESOURCES', 'Also install the content $USD_PATH/plugin/usd', False),
# 'static' will expect a static monolithic library "libusd_m". When doing a monolithic build of USD, this
# library can be found in the build/pxr folder
PathVariable('BOOST_INCLUDE', 'Where to find Boost includes', os.path.join('$USD_PATH', 'include', 'boost-1_61'), PathVariable.PathIsDir),
PathVariable('BOOST_LIB', 'Where to find Boost libraries', '.', PathVariable.PathIsDir),
BoolVariable('BOOST_ALL_NO_LIB', 'Disable automatic linking of boost libraries on Windows.', False),
PathVariable('PYTHON_INCLUDE', 'Where to find Python includes (pyconfig.h)', os.getenv('PYTHON_INCLUDE', None)),
PathVariable('PYTHON_LIB', 'Where to find Python libraries (python27.lib) ', os.getenv('PYTHON_LIB', None)),
PathVariable('TBB_INCLUDE', 'Where to find TBB headers.', os.getenv('TBB_INCLUDE', None)),
PathVariable('TBB_LIB', 'Where to find TBB libraries', os.getenv('TBB_LIB', None)),
BoolVariable('TBB_STATIC', 'Whether we link against a static TBB library', False),
StringVariable('EXTRA_STATIC_LIBS', 'Extra static libraries to link against when using usd static library', ''),
# Google test dependency
PathVariable('GOOGLETEST_PATH', 'Google Test installation root', '.', PathVariable.PathAccept),
PathVariable('GOOGLETEST_INCLUDE', 'Where to find Google Test includes', os.path.join('$GOOGLETEST_PATH', 'include'), PathVariable.PathAccept),
PathVariable('GOOGLETEST_LIB', 'Where to find Google Test libraries', os.path.join('$GOOGLETEST_PATH', 'lib64' if IS_LINUX else 'lib'), PathVariable.PathAccept),
BoolVariable('ENABLE_UNIT_TESTS', 'Whether or not to enable C++ unit tests. This feature requires Google Test.', False),
EnumVariable('TEST_ORDER', 'Set the execution order of tests to be run', 'reverse', allowed_values=('normal', 'reverse')),
EnumVariable('SHOW_TEST_OUTPUT', 'Display the test log as it is being run', 'single', allowed_values=('always', 'never', 'single')),
EnumVariable('USE_VALGRIND', 'Enable Valgrinding', 'False', allowed_values=('False', 'True', 'Full')),
BoolVariable('UPDATE_REFERENCE', 'Update the reference log/image for the specified targets', False),
BoolVariable('UPDATE_HYDRA_TESTS_GROUP', 'Add the new tests passing to the hydra group', False),
PathVariable('PREFIX', 'Directory to install under', '.', PathVariable.PathIsDirCreate),
PathVariable('PREFIX_PROCEDURAL', 'Directory to install the procedural under.', os.path.join('$PREFIX', 'procedural'), PathVariable.PathIsDirCreate),
PathVariable('PREFIX_RENDER_DELEGATE', 'Directory to install the render delegate under.', os.path.join('$PREFIX', 'plugin'), PathVariable.PathIsDirCreate),
PathVariable('PREFIX_NDR_PLUGIN', 'Directory to install the ndr plugin under.', os.path.join('$PREFIX', 'plugin'), PathVariable.PathIsDirCreate),
PathVariable('PREFIX_USD_IMAGING_PLUGIN', 'Directory to install the usd imaging plugin under.', os.path.join('$PREFIX', 'plugin'), PathVariable.PathIsDirCreate),
PathVariable('PREFIX_SCENE_DELEGATE', 'Directory to install the scene delegate under.', os.path.join('$PREFIX', 'plugin'), PathVariable.PathIsDirCreate),
PathVariable('PREFIX_HEADERS', 'Directory to install the headers under.', os.path.join('$PREFIX', 'include'), PathVariable.PathIsDirCreate),
PathVariable('PREFIX_SCHEMAS', 'Directory to install the schemas under.', os.path.join('$PREFIX', 'schema'), PathVariable.PathIsDirCreate),
PathVariable('PREFIX_BIN', 'Directory to install the binaries under.', os.path.join('$PREFIX', 'bin'), PathVariable.PathIsDirCreate),
PathVariable('PREFIX_DOCS', 'Directory to install the documentation under.', os.path.join('$PREFIX', 'docs'), PathVariable.PathIsDirCreate),
BoolVariable('SHOW_PLOTS', 'Display timing plots for the testsuite. gnuplot has to be found in the environment path.', False),
BoolVariable('BUILD_SCHEMAS', 'Whether or not to build the schemas and their wrapper.', True),
BoolVariable('BUILD_RENDER_DELEGATE', 'Whether or not to build the hydra render delegate.', True),
BoolVariable('BUILD_NDR_PLUGIN', 'Whether or not to build the node registry plugin.', True),
BoolVariable('BUILD_USD_IMAGING_PLUGIN', 'Whether or not to build the usdImaging plugin.', True),
BoolVariable('BUILD_PROCEDURAL', 'Whether or not to build the arnold procedural.', True),
BoolVariable('BUILD_SCENE_DELEGATE', 'Whether or not to build the arnold scene delegate.', False),
BoolVariable('BUILD_TESTSUITE', 'Whether or not to build the testsuite.', True),
BoolVariable('BUILD_DOCS', 'Whether or not to build the documentation.', True),
BoolVariable('PROC_SCENE_FORMAT', 'Whether or not to build the procedural with a scene format plugin.', True),
BoolVariable('DISABLE_CXX11_ABI', 'Disable the use of the CXX11 abi for gcc/clang', False),
BoolVariable('ENABLE_HYDRA_IN_USD_PROCEDURAL', 'Enable building hydra render delegate in the usd procedural', False),
BoolVariable('BUILD_USDGENSCHEMA_ARNOLD', 'Whether or not to build the simplified usdgenschema', False),
BoolVariable('IGNORE_ARCH_FLAGS', 'Ignore the arch flags when compiling usdgenschema', False),
StringVariable('BOOST_LIB_NAME', 'Boost library name pattern', 'boost_%s'),
StringVariable('TBB_LIB_NAME', 'TBB library name pattern', '%s'),
StringVariable('USD_MONOLITHIC_LIBRARY', 'Name of the USD monolithic library', 'usd_ms'),
StringVariable('PYTHON_LIB_NAME', 'Name of the python library', 'python27'),
StringVariable('USD_PROCEDURAL_NAME', 'Name of the usd procedural.', 'usd'),
StringVariable('USDGENSCHEMA_CMD', 'Custom command to run usdGenSchema', None),
StringVariable('TESTSUITE_OUTPUT', 'Optional output path where the testsuite results are saved', None),
StringVariable('JUNIT_TESTSUITE_NAME', 'Optional name for the JUnit report', None),
BoolVariable('REPORT_ONLY_FAILED_TESTS', 'Only failed test will be kept', False),
StringVariable('TIMELIMIT', 'Time limit for each test (in seconds)', '300'),
('TEST_PATTERN', 'Glob pattern of tests to be run', 'test_*'),
('KICK_PARAMS', 'Additional parameters for kick', '-v 6')
)
if IS_WINDOWS:
vars.Add(('MSVC_VERSION', 'Version of MS Visual C++ Compiler to use', '14.2'))
# If explicitely provided in the command line, MSVC_USE_SCRIPT will override the MSVC_VERSION.
# MSVC_USE_SCRIPT should point to a "vcvars*.bat" script
if 'MSVC_USE_SCRIPT' in ARGUMENTS:
vars.Add(('MSVC_USE_SCRIPT', 'Script which overrides the MSVC_VERSION detection', ARGUMENTS.get('MSVC_USE_SCRIPT')))
else:
vars.Add(BoolVariable('RPATH_ADD_ARNOLD_BINARIES', 'Add Arnold binaries to the RPATH', False))
if IS_DARWIN:
vars.Add(('SDK_VERSION', 'Version of the Mac OSX SDK to use', '')) # use system default
vars.Add(PathVariable('SDK_PATH', 'Root path to installed OSX SDKs', '/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs'))
vars.Add(('MACOS_VERSION_MIN', 'Minimum compatibility with Mac OSX', '10.11'))
vars.Add(('MACOS_ARCH', 'Mac OS ARCH', 'x86_64'))
vars.Add(StringVariable('EXTRA_FRAMEWORKS', 'Optional frameworks to link against. semi colon separated list of framework names', ''))
# Create the scons environment
env = Environment(variables = vars, ENV = os.environ, tools = ['default'])
BUILD_DIR = env.subst(env['BUILD_DIR'])
REFERENCE_DIR = env.subst(env['REFERENCE_DIR'])
## Tells SCons to store all file signatures in the database
## ".sconsign.<SCons_version>.dblite" instead of the default ".sconsign.dblite".
SConsignFile(os.path.join(BUILD_DIR, '.sconsign.%s' % (SCons.__version__)))
# We are disabling unit tests on MacOS for now.
if IS_DARWIN:
env['ENABLE_UNIT_TESTS'] = False
env['ARNOLD_ADP_DISABLE'] = "1"
os.environ['ARNOLD_ADP_DISABLE'] = '1'
def get_optional_env_path(env_name):
return os.path.abspath(env.subst(env[env_name])) if env_name in env else None
USD_BUILD_MODE = env['USD_BUILD_MODE']
BUILD_USDGENSCHEMA_ARNOLD = env['BUILD_USDGENSCHEMA_ARNOLD']
BUILD_RENDER_DELEGATE = env['BUILD_RENDER_DELEGATE'] if USD_BUILD_MODE != 'static' else False
BUILD_SCENE_DELEGATE = env['BUILD_SCENE_DELEGATE'] if USD_BUILD_MODE != 'static' else False
BUILD_PROCEDURAL = env['BUILD_PROCEDURAL']
BUILD_TESTSUITE = env['BUILD_TESTSUITE']
BUILD_DOCS = env['BUILD_DOCS']
USD_LIB_PREFIX = env['USD_LIB_PREFIX']
# if we want the hydra procedural to be enabled with a static USD, we need
# schemas, usd_imaging and ndr plugins to be compiled as well. For shared / monolithic USD builds
# we might want these modules to be built separately
if BUILD_PROCEDURAL and env['ENABLE_HYDRA_IN_USD_PROCEDURAL'] and USD_BUILD_MODE == 'static':
env['BUILD_SCHEMAS'] = True
env['BUILD_USD_IMAGING_PLUGIN'] = True
env['BUILD_NDR_PLUGIN'] = True
BUILD_SCHEMAS = env['BUILD_SCHEMAS']
BUILD_NDR_PLUGIN = env['BUILD_NDR_PLUGIN']
BUILD_USD_IMAGING_PLUGIN = env['BUILD_USD_IMAGING_PLUGIN'] if BUILD_SCHEMAS else False
# Set default amount of threads set to the cpu counts in this machine.
# This can be overridden through command line by setting e.g. "abuild -j 1"
SetOption('num_jobs', int(cpu_count()))
env['USD_LIB_AS_SOURCE'] = None
# There are two possible behaviors with USD_LIB_PREFIX, if it starts with 'lib'
# then we have to remove it, since gcc and clang automatically substitutes it on
# non windows platforms. If the prefix does not start with lib, then we have to
# force scons to properly link against libs named in a non-standard way.
if not IS_WINDOWS:
if USD_LIB_PREFIX.startswith('lib'):
USD_LIB_PREFIX = USD_LIB_PREFIX[3:]
else:
# Scons needs this variable, so we can pass uniquely named shared
# objects to link against. This is only required on osx and linux.
env['STATIC_AND_SHARED_OBJECTS_ARE_THE_SAME'] = 1
env['USD_LIB_AS_SOURCE'] = True
env['USD_LIB_PREFIX'] = USD_LIB_PREFIX
ARNOLD_PATH = os.path.abspath(env.subst(env['ARNOLD_PATH']))
ARNOLD_API_INCLUDES = os.path.abspath(env.subst(env['ARNOLD_API_INCLUDES']))
ARNOLD_API_LIB = os.path.abspath(env.subst(env['ARNOLD_API_LIB']))
ARNOLD_BINARIES = os.path.abspath(env.subst(env['ARNOLD_BINARIES']))
if not IS_WINDOWS and env['RPATH_ADD_ARNOLD_BINARIES']:
env['RPATH'] = ARNOLD_BINARIES
env['ARNOLD_BINARIES'] = ARNOLD_BINARIES
PREFIX = env.subst(env['PREFIX'])
PREFIX_PROCEDURAL = env.subst(env['PREFIX_PROCEDURAL'])
PREFIX_RENDER_DELEGATE = env.subst(env['PREFIX_RENDER_DELEGATE'])
PREFIX_NDR_PLUGIN = env.subst(env['PREFIX_NDR_PLUGIN'])
PREFIX_USD_IMAGING_PLUGIN = env.subst(env['PREFIX_USD_IMAGING_PLUGIN'])
PREFIX_SCENE_DELEGATE = env.subst(env['PREFIX_SCENE_DELEGATE'])
PREFIX_HEADERS = env.subst(env['PREFIX_HEADERS'])
PREFIX_SCHEMAS = env.subst(env['PREFIX_SCHEMAS'])
PREFIX_BIN = env.subst(env['PREFIX_BIN'])
PREFIX_DOCS = env.subst(env['PREFIX_DOCS'])
USD_PATH = os.path.abspath(env.subst(env['USD_PATH']))
USD_INCLUDE = os.path.abspath(env.subst(env['USD_INCLUDE']))
USD_LIB = os.path.abspath(env.subst(env['USD_LIB']))
USD_BIN = os.path.abspath(env.subst(env['USD_BIN']))
# Storing values after expansion
env['USD_PATH'] = USD_PATH
env['USD_INCLUDE'] = USD_INCLUDE
env['USD_LIB'] = USD_LIB
env['USD_BIN'] = USD_BIN
env['PREFIX_RENDER_DELEGATE'] = PREFIX_RENDER_DELEGATE
# these could be supplied by linux / osx
BOOST_INCLUDE = get_optional_env_path('BOOST_INCLUDE')
BOOST_LIB = get_optional_env_path('BOOST_LIB')
PYTHON_INCLUDE = get_optional_env_path('PYTHON_INCLUDE')
PYTHON_LIB = get_optional_env_path('PYTHON_LIB')
TBB_INCLUDE = get_optional_env_path('TBB_INCLUDE')
TBB_LIB = get_optional_env_path('TBB_LIB')
if env['ENABLE_UNIT_TESTS']:
GOOGLETEST_INCLUDE = env.subst(env['GOOGLETEST_INCLUDE'])
GOOGLETEST_LIB = env.subst(env['GOOGLETEST_LIB'])
else:
GOOGLETEST_INCLUDE = None
GOOGLETEST_LIB = None
env['PYTHON_LIBRARY'] = File(env['PYTHON_LIB_NAME']) if os.path.isabs(env['PYTHON_LIB_NAME']) else env['PYTHON_LIB_NAME']
if env['_COMPILER'] == 'clang':
env.Tool('clang', version=env['_COMPILER_VERSION'])
# force compiler to match SHCXX
if env['SHCXX'] != '$CXX':
env['CXX'] = env['SHCXX']
# Get Arnold version
env['ARNOLD_VERSION'] = get_arnold_version(ARNOLD_API_INCLUDES)
if env['PROC_SCENE_FORMAT']:
env['ARNOLD_HAS_SCENE_FORMAT_API'] = get_arnold_has_scene_format_api(ARNOLD_API_INCLUDES)
else:
env['ARNOLD_HAS_SCENE_FORMAT_API'] = 0
if BUILD_SCHEMAS or BUILD_RENDER_DELEGATE or BUILD_NDR_PLUGIN or BUILD_USD_IMAGING_PLUGIN or BUILD_SCENE_DELEGATE or BUILD_PROCEDURAL or BUILD_DOCS:
# Get USD Version
header_info = get_usd_header_info(USD_INCLUDE)
env['USD_VERSION'] = header_info['USD_VERSION']
env['USD_VERSION_INT'] = header_info['USD_VERSION_INT']
env['USD_HAS_PYTHON_SUPPORT'] = header_info['USD_HAS_PYTHON_SUPPORT']
env['USD_HAS_UPDATED_COMPOSITOR'] = header_info['USD_HAS_UPDATED_COMPOSITOR']
env['USD_HAS_FULLSCREEN_SHADER'] = header_info['USD_HAS_FULLSCREEN_SHADER']
elif BUILD_TESTSUITE:
# Need to set dummy values for the testsuite to run properly without
# recompiling arnold-usd
env['USD_VERSION'] = ''
env['USD_HAS_PYTHON_SUPPORT'] = ''
if env['_COMPILER'] in ['gcc', 'clang'] and env['SHCXX'] != '$CXX':
env['GCC_VERSION'] = os.path.splitext(os.popen(env['SHCXX'] + ' -dumpversion').read())[0]
print("Building Arnold-USD:")
print(" - Build mode: '{}'".format(env['MODE']))
print(" - Host OS: '{}'".format(system.os))
print(" - Arnold version: '{}'".format(env['ARNOLD_VERSION']))
#print(" - Environment:")
#for k, v in os.environ.items():
# print(" {} = {}".format(k,v))
# Platform definitions
if IS_DARWIN:
env.Append(CPPDEFINES = Split('_DARWIN'))
elif IS_LINUX:
env.Append(CPPDEFINES = Split('_LINUX'))
elif IS_WINDOWS:
env.Append(CPPDEFINES = Split('_WINDOWS _WIN32 WIN32 _USE_MATH_DEFINES'))
env.Append(CPPDEFINES = Split('_WIN64'))
env.Append(LINKFLAGS=Split('/DEBUG'))
if env['TBB_LIB_NAME'] != '%s':
env.Append(CPPDEFINES = Split('__TBB_NO_IMPLICIT_LINKAGE=1'))
if env['BOOST_ALL_NO_LIB']:
env.Append(CPPDEFINES = Split('BOOST_ALL_NO_LIB HBOOST_ALL_NO_LIB'))
# This definition allows to re-enable deprecated function when using c++17 headers, this fixes the compilation issue
# error: no template named 'unary_function' in namespace 'std'
if env['_COMPILER'] == 'clang':
env.Append(CPPDEFINES = Split('_LIBCPP_ENABLE_CXX17_REMOVED_UNARY_BINARY_FUNCTION'))
# If USD is built in static, we need to define PXR_STATIC in order to hide the symbols
if env['USD_BUILD_MODE'] == 'static':
env.Append(CPPDEFINES=['PXR_STATIC'])
# Adding USD paths to environment for the teststuite
dylib = 'PATH' if IS_WINDOWS else ('DYLD_LIBRARY_PATH' if IS_DARWIN else 'LD_LIBRARY_PATH')
env_separator = ';' if IS_WINDOWS else ':'
env.AppendENVPath(dylib, USD_LIB, envname='ENV', sep=env_separator, delete_existing=1)
env.AppendENVPath(dylib, USD_BIN, envname='ENV', sep=env_separator, delete_existing=1)
env.AppendENVPath(dylib, ARNOLD_BINARIES, envname='ENV', sep=env_separator, delete_existing=1)
env.AppendENVPath('PYTHONPATH', os.path.join(USD_LIB, 'python'), envname='ENV', sep=env_separator, delete_existing=1)
env.AppendENVPath('PXR_PLUGINPATH_NAME', os.path.join(USD_PATH, 'plugin', 'usd'), envname='ENV', sep=env_separator, delete_existing=1)
os.environ['PATH'] = env['ENV']['PATH']
os.putenv('PATH', os.environ['PATH'])
os.environ['PYTHONPATH'] = env['ENV']['PYTHONPATH']
os.putenv('PYTHONPATH', os.environ['PYTHONPATH'])
os.environ['PXR_PLUGINPATH_NAME'] = env['ENV']['PXR_PLUGINPATH_NAME']
os.putenv('PXR_PLUGINPATH_NAME', os.environ['PXR_PLUGINPATH_NAME'])
env['ENV']['ARNOLD_PATH'] = os.path.abspath(ARNOLD_PATH)
env['ENV']['ARNOLD_BINARIES'] = os.path.abspath(ARNOLD_BINARIES)
env['ENV']['PREFIX_BIN'] = os.path.abspath(PREFIX_BIN)
env['ENV']['PREFIX_PROCEDURAL'] = os.path.abspath(PREFIX_PROCEDURAL)
# Compiler settings
if env['_COMPILER'] in ['gcc', 'clang']:
env.Append(CCFLAGS = Split('-fno-operator-names -std=c++{}'.format(env['CXX_STANDARD'])))
if IS_DARWIN:
env_dict = env.Dictionary()
# Minimum compatibility with Mac OSX "env['MACOS_VERSION_MIN']"
env.Append(CCFLAGS = ['-mmacosx-version-min={MACOS_VERSION_MIN}'.format(**env_dict)])
env.Append(LINKFLAGS = ['-mmacosx-version-min={MACOS_VERSION_MIN}'.format(**env_dict)])
env.Append(CCFLAGS = ['-isysroot','{SDK_PATH}/MacOSX{SDK_VERSION}.sdk/'.format(**env_dict)])
env.Append(LINKFLAGS = ['-isysroot','{SDK_PATH}/MacOSX{SDK_VERSION}.sdk/'.format(**env_dict)])
env.Append(CXXFLAGS = ['-stdlib=libc++'])
env.Append(LINKFLAGS = ['-stdlib=libc++'])
if env['MACOS_ARCH'] == 'x86_64':
env.Append(CCFLAGS = ['-arch', 'x86_64'])
env.Append(LINKFLAGS = ['-arch', 'x86_64'])
if env['MACOS_ARCH'] == 'arm64':
env.Append(CCFLAGS = ['-arch', 'arm64'])
env.Append(LINKFLAGS = ['-arch', 'arm64'])
if env['MACOS_ARCH'].find('arm64') >= 0 and env['MACOS_ARCH'].find('x86_64') >= 0:
env.Append(CCFLAGS = ['-arch', 'arm64'])
env.Append(CCFLAGS = ['-arch', 'x86_64'])
env.Append(LINKFLAGS = ['-arch', 'arm64'])
env.Append(LINKFLAGS = ['-arch', 'x86_64'])
else:
env.Append(LINKFLAGS = '-Wl,--no-undefined')
if env['DISABLE_CXX11_ABI']:
env.Append(CPPDEFINES = [{'_GLIBCXX_USE_CXX11_ABI' : 0}])
# Warning level
if env['WARN_LEVEL'] == 'none':
env.Append(CCFLAGS = Split('-w'))
else:
env.Append(CCFLAGS = Split('-Wall -Wsign-compare -Wno-deprecated-register -Wno-undefined-var-template -Wno-unused-local-typedef'))
if env['WARN_LEVEL'] == 'strict':
env.Append(CCFLAGS = Split('-Werror'))
# Optimization flags
if env['MODE'] == 'opt' or env['MODE'] == 'profile':
env.Append(CCFLAGS = Split('-O3'))
# Debug and profile flags
if env['MODE'] == 'debug' or env['MODE'] == 'profile':
env.ParseFlags('-DDEBUG')
env.Append(CCFLAGS = Split('-g'))
env.Append(LINKFLAGS = Split('-g'))
env.Append(CCFLAGS = Split('-O0'))
# Linux profiling
if system.os == 'linux' and env['MODE'] == 'profile':
env.Append(CCFLAGS = Split('-pg'))
env.Append(LINKFLAGS = Split('-pg'))
# msvc settings
elif env['_COMPILER'] == 'msvc':
cxx_standard = env['CXX_STANDARD'];
if cxx_standard != '11':
env.Append(CCFLAGS=Split('/std:c++{}'.format(cxx_standard)))
env.Append(CCFLAGS=Split('/EHsc'))
# Removes "warning C4003: not enough arguments for function-like macro invocation 'BOOST_PP_SEQ_DETAIL_EMPTY_SIZE'"
# introduced with usd 23.11
env.Append(CCFLAGS=Split('/wd4003'))
env.Append(LINKFLAGS=Split('/Machine:X64'))
# Ignore all the linking warnings we get on windows, coming from USD
env.Append(LINKFLAGS=Split('/ignore:4099'))
env.Append(LINKFLAGS=Split('/ignore:4217'))
env.Append(CCFLAGS=Split('/D "NOMINMAX" /D "TBB_SUPPRESS_DEPRECATED_MESSAGES" /Zc:inline-'))
# Optimization/profile/debug flags
if env['MODE'] == 'opt':
env.Append(CCFLAGS=Split('/O2 /Oi /Ob2 /MD'))
env.Append(CPPDEFINES=Split('NDEBUG'))
elif env['MODE'] == 'profile':
env.Append(CCFLAGS=Split('/Ob2 /MD /Zi'))
else: # debug mode
env.Append(CCFLAGS=Split('/Od /Zi /MD'))
env.Append(LINKFLAGS=Split('/DEBUG'))
if not env['SHOW_CMDS']:
# Hide long compile lines from the user
arch = env['MACOS_ARCH'] if IS_DARWIN else 'x86_64'
env['CCCOMSTR'] = 'Compiling {} $SOURCE ...'.format(arch)
env['SHCCCOMSTR'] = 'Compiling {} $SOURCE ...'.format(arch)
env['CXXCOMSTR'] = 'Compiling {} $SOURCE ...'.format(arch)
env['SHCXXCOMSTR'] = 'Compiling {} $SOURCE ...'.format(arch)
env['LINKCOMSTR'] = 'Linking {} $TARGET ...'.format(arch)
env['SHLINKCOMSTR'] = 'Linking {} $TARGET ...'.format(arch)
env['LEXCOMSTR'] = 'Generating $TARGET ...'
env['YACCCOMSTR'] = 'Generating $TARGET ...'
env['RCCOMSTR'] = 'Generating $TARGET ...'
if env['COLOR_CMDS']:
from utils.contrib import colorama
from utils.contrib.colorama import Fore, Style
colorama.init(convert=system.is_windows, strip=False)
ansi_bold_green = Fore.GREEN + Style.BRIGHT
ansi_bold_red = Fore.RED + Style.BRIGHT
ansi_bold_yellow = Fore.YELLOW + Style.BRIGHT
env['CCCOMSTR'] = ansi_bold_green + env['CCCOMSTR'] + Style.RESET_ALL
env['SHCCCOMSTR'] = ansi_bold_green + env['SHCCCOMSTR'] + Style.RESET_ALL
env['CXXCOMSTR'] = ansi_bold_green + env['CXXCOMSTR'] + Style.RESET_ALL
env['SHCXXCOMSTR'] = ansi_bold_green + env['SHCXXCOMSTR'] + Style.RESET_ALL
env['LINKCOMSTR'] = ansi_bold_red + env['LINKCOMSTR'] + Style.RESET_ALL
env['SHLINKCOMSTR'] = ansi_bold_red + env['SHLINKCOMSTR'] + Style.RESET_ALL
env['LEXCOMSTR'] = ansi_bold_yellow + env['LEXCOMSTR'] + Style.RESET_ALL
env['YACCCOMSTR'] = ansi_bold_yellow + env['YACCCOMSTR'] + Style.RESET_ALL
env['RCCOMSTR'] = ansi_bold_yellow + env['RCCOMSTR'] + Style.RESET_ALL
# Add include and lib paths to Arnold
env.Append(CPPPATH = [ARNOLD_API_INCLUDES, USD_INCLUDE])
env.Append(LIBPATH = [ARNOLD_API_LIB, ARNOLD_BINARIES, USD_LIB])
# Add optional include and library paths. These are the standard additional
# libraries required when using USD.
env.Append(CPPPATH = [p for p in [BOOST_INCLUDE, PYTHON_INCLUDE, TBB_INCLUDE, GOOGLETEST_INCLUDE] if p is not None])
env.Append(LIBPATH = [p for p in [BOOST_LIB, PYTHON_LIB, TBB_LIB, GOOGLETEST_LIB] if p is not None])
env['ROOT_DIR'] = os.getcwd()
# Configure base directory for temp files
if IS_DARWIN:
BUILD_BASE_DIR = os.path.join(BUILD_DIR, '%s_%s' % (system.os, env['MACOS_ARCH']), '%s_%s' % (env['_COMPILER'], env['MODE']), 'usd-%s_arnold-%s' % (env['USD_VERSION'], env['ARNOLD_VERSION']))
else:
BUILD_BASE_DIR = os.path.join(BUILD_DIR, '%s_%s' % (system.os, 'x86_64'), '%s_%s' % (env['_COMPILER'], env['MODE']), 'usd-%s_arnold-%s' % (env['USD_VERSION'], env['ARNOLD_VERSION']))
env['BUILD_BASE_DIR'] = BUILD_BASE_DIR
# Build target
if os.path.isabs(BUILD_BASE_DIR):
env['BUILD_ROOT_DIR'] = BUILD_BASE_DIR
else:
env['BUILD_ROOT_DIR'] = os.path.join(env['ROOT_DIR'], BUILD_BASE_DIR)
if os.path.isabs(REFERENCE_DIR):
env['REFERENCE_DIR_ROOT'] = REFERENCE_DIR
else:
env['REFERENCE_DIR_ROOT'] = os.path.join(env['ROOT_DIR'], REFERENCE_DIR)
# Propagate any "library path" environment variable to scons
# if system.os == 'linux':
# add_to_library_path(env, '.')
# if os.environ.has_key('LD_LIBRARY_PATH'):
# add_to_library_path(env, os.environ['LD_LIBRARY_PATH'])
# os.environ['LD_LIBRARY_PATH'] = env['ENV']['LD_LIBRARY_PATH']
# elif system.os == 'darwin':
# if os.environ.has_key('DYLD_LIBRARY_PATH'):
# add_to_library_path(env, os.environ['DYLD_LIBRARY_PATH'])
# elif system.os == 'windows':
# add_to_library_path(env, os.environ['PATH'])
# os.environ['PATH'] = env['ENV']['PATH']
#
# SCons scripts to build
#
usdgenschema_script = os.path.join('tools', 'usdgenschema', 'SConscript')
usdgenschema_build = os.path.join(BUILD_BASE_DIR, 'usdgenschema')
# common
env.Append(CPPPATH = [os.path.join(env['ROOT_DIR'], 'libs', 'common')])
#env['COMMON_SRC'] = [os.path.join(env['ROOT_DIR'], 'libs', 'common', src) for src in find_files_recursive(os.path.join(env['ROOT_DIR'], 'libs', 'common'), ['.cpp'])]
common_script = os.path.join('libs', 'common', 'SConscript')
common_build = os.path.join(BUILD_BASE_DIR, 'libs', 'common')
COMMON = env.SConscript(common_script, variant_dir = common_build, duplicate = 0, exports = 'env')
procedural_script = os.path.join('plugins', 'procedural', 'SConscript')
procedural_build = os.path.join(BUILD_BASE_DIR, 'plugins', 'procedural')
schemas_script = os.path.join('schemas', 'SConscript')
schemas_build = os.path.join(BUILD_BASE_DIR, 'schemas')
translator_script = os.path.join('libs', 'translator', 'SConscript')
translator_build = os.path.join(BUILD_BASE_DIR, 'libs', 'translator')
renderdelegate_script = os.path.join('libs', 'render_delegate', 'SConscript')
renderdelegate_build = os.path.join(BUILD_BASE_DIR, 'libs', 'render_delegate')
renderdelegateplugin_script = os.path.join('plugins', 'render_delegate', 'SConscript')
renderdelegateplugin_build = os.path.join(BUILD_BASE_DIR, 'plugins', 'render_delegate')
renderdelegateplugin_plug_info = os.path.join('plugins', 'render_delegate', 'plugInfo.json.in')
renderdelegateplugin_out_plug_info = os.path.join(renderdelegateplugin_build, 'plugInfo.json')
ndrplugin_script = os.path.join('plugins', 'ndr', 'SConscript')
ndrplugin_build = os.path.join(BUILD_BASE_DIR, 'plugins', 'ndr')
ndrplugin_plug_info = os.path.join('plugins', 'ndr', 'plugInfo.json.in')
ndrplugin_out_plug_info = os.path.join(ndrplugin_build, 'plugInfo.json')
usdimagingplugin_script = os.path.join('plugins', 'usd_imaging', 'SConscript')
usdimagingplugin_build = os.path.join(BUILD_BASE_DIR, 'plugins', 'usd_imaging')
usdimagingplugin_plug_info = os.path.join('plugins', 'usd_imaging', 'plugInfo.json.in')
usdimagingplugin_out_plug_info = os.path.join(usdimagingplugin_build, 'plugInfo.json')
scenedelegate_script = os.path.join('plugins', 'scene_delegate', 'SConscript')
scenedelegate_build = os.path.join(BUILD_BASE_DIR, 'plugins', 'scene_delegate')
scenedelegate_plug_info = os.path.join('plugins', 'scene_delegate', 'plugInfo.json.in')
scenedelegate_out_plug_info = os.path.join(scenedelegate_build, 'plugInfo.json')
testsuite_build = env.get('TESTSUITE_OUTPUT') or os.path.join(BUILD_BASE_DIR, 'testsuite')
if (BUILD_PROCEDURAL and env['ENABLE_HYDRA_IN_USD_PROCEDURAL']) or BUILD_RENDER_DELEGATE: # This could be disabled adding an experimental mode
RENDERDELEGATE = env.SConscript(renderdelegate_script, variant_dir = renderdelegate_build, duplicate = 0, exports = 'env')
else:
RENDERDELEGATE = None
# Define targets
# Target for the USD procedural
if BUILD_PROCEDURAL:
TRANSLATOR = env.SConscript(translator_script,
variant_dir = translator_build,
duplicate = 0, exports = 'env')
SConscriptChdir(0)
else:
TRANSLATOR = None
# Define targets
if BUILD_USDGENSCHEMA_ARNOLD:
USDGENSCHEMA_ARNOLD = env.SConscript(usdgenschema_script, variant_dir = usdgenschema_build, duplicate = 0, exports = 'env')
SConscriptChdir(0)
# Override the usdgenschema command with our command
env['USDGENSCHEMA_CMD'] = USDGENSCHEMA_ARNOLD[0]
# Also copy the usd resource folder
usd_input_resource_folders = [os.path.join(USD_LIB, 'usd'), os.path.join(procedural_build, 'usd')]
usd_target_resource_folder = os.path.join(os.path.dirname(str(env['USDGENSCHEMA_CMD'])), "usd")
for usd_input_resource_folder in usd_input_resource_folders:
if os.path.exists(usd_input_resource_folder):
for entry in os.listdir(usd_input_resource_folder):
source_dir = os.path.join(usd_input_resource_folder, entry)
target_dir = os.path.join(usd_target_resource_folder, entry)
if os.path.isdir(source_dir) and not os.path.exists(target_dir):
shutil.copytree(source_dir, target_dir)
# Also copy the plugInfo.
shutil.copy2(os.path.join(USD_LIB, 'usd', 'plugInfo.json'), usd_target_resource_folder)
else:
USDGENSCHEMA_ARNOLD = None
if BUILD_SCHEMAS:
SCHEMAS = env.SConscript(schemas_script,
variant_dir = schemas_build,
duplicate = 0, exports = 'env')
SConscriptChdir(0)
if USDGENSCHEMA_ARNOLD:
Depends(SCHEMAS, USDGENSCHEMA_ARNOLD[0])
else:
SCHEMAS = None
if BUILD_RENDER_DELEGATE:
RENDERDELEGATEPLUGIN = env.SConscript(renderdelegateplugin_script, variant_dir = renderdelegateplugin_build, duplicate = 0, exports = 'env')
Depends(RENDERDELEGATEPLUGIN, COMMON[0])
SConscriptChdir(0)
else:
RENDERDELEGATEPLUGIN = None
if BUILD_NDR_PLUGIN:
NDRPLUGIN = env.SConscript(ndrplugin_script, variant_dir = ndrplugin_build, duplicate = 0, exports = 'env')
Depends(NDRPLUGIN, COMMON[0])
SConscriptChdir(0)
else:
NDRPLUGIN = None
if BUILD_USD_IMAGING_PLUGIN:
USDIMAGINGPLUGIN = env.SConscript(usdimagingplugin_script, variant_dir = usdimagingplugin_build, duplicate = 0, exports = 'env')
Depends(USDIMAGINGPLUGIN, COMMON[0])
SConscriptChdir(0)
else:
USDIMAGINGPLUGIN = None
if BUILD_SCENE_DELEGATE:
SCENEDELEGATE = env.SConscript(scenedelegate_script, variant_dir = scenedelegate_build, duplicate = 0, exports = 'env')
Depends(SCENEDELEGATE, COMMON[0])
SConscriptChdir(0)
else:
SCENEDELEGATE = None
# Target for the USD procedural
if BUILD_PROCEDURAL:
PROCEDURAL = env.SConscript(procedural_script,
variant_dir = procedural_build,
duplicate = 0, exports = 'env')
SConscriptChdir(0)
Depends(PROCEDURAL, TRANSLATOR[0])
Depends(PROCEDURAL, COMMON[0])
if env['ENABLE_HYDRA_IN_USD_PROCEDURAL']:
Depends(PROCEDURAL, RENDERDELEGATE[0])
if BUILD_NDR_PLUGIN:
Depends(PROCEDURAL, NDRPLUGIN[0])
if BUILD_USD_IMAGING_PLUGIN:
Depends(PROCEDURAL, USDIMAGINGPLUGIN[0])
if BUILD_SCHEMAS:
Depends(PROCEDURAL, SCHEMAS[0])
if env['USD_BUILD_MODE'] == 'static':
# For static builds of the procedural, we need to copy the usd
# resources to the same path as the procedural
usd_target_resource_folder = os.path.join(os.path.dirname(os.path.abspath(str(PROCEDURAL[0]))), 'usd')
usd_input_resource_folders = [os.path.join(USD_LIB, 'usd'), os.path.join(procedural_build, 'usd')]
for usd_input_resource_folder in usd_input_resource_folders:
if os.path.exists(usd_input_resource_folder):
for entry in os.listdir(usd_input_resource_folder):
source_dir = os.path.join(usd_input_resource_folder, entry)
target_dir = os.path.join(usd_target_resource_folder, entry)
if os.path.isdir(source_dir) and not os.path.exists(target_dir):
shutil.copytree(source_dir, target_dir)
# Also copy the plugInfo.
shutil.copy2(os.path.join(USD_LIB, 'usd', 'plugInfo.json'), usd_target_resource_folder)
if env['INSTALL_USD_PLUGIN_RESOURCES']:
usd_plugin_resource_folder = os.path.join(USD_PATH, 'plugin', 'usd')
if os.path.exists(usd_plugin_resource_folder):
for entry in os.listdir(usd_plugin_resource_folder):
source_dir = os.path.join(usd_plugin_resource_folder, entry)
target_dir = os.path.join(usd_target_resource_folder, entry)
if os.path.isdir(source_dir) and not os.path.exists(target_dir):
shutil.copytree(source_dir, target_dir)
else:
PROCEDURAL = None
if BUILD_DOCS:
env.Tool('doxygen')
docs_output = os.path.join(BUILD_BASE_DIR, 'docs')
env['DOXYGEN_TAGS'] = {
'OUTPUT_DIRECTORY': docs_output
}
DOCS = env.Doxygen(source='docs/Doxyfile', target=docs_output)
else:
DOCS = None
# Generating plugInfo.json files so we have the right platform specific
# extension.
plugInfos = [
(renderdelegateplugin_plug_info, renderdelegateplugin_out_plug_info),
(scenedelegate_plug_info, scenedelegate_out_plug_info),
]
for (source, target) in plugInfos:
env.Command(target=target, source=source,
action=configure.configure_plug_info)
if BUILD_NDR_PLUGIN:
env.Command(target=ndrplugin_out_plug_info,
source=ndrplugin_plug_info,
action=configure.configure_ndr_plug_info)
if BUILD_USD_IMAGING_PLUGIN:
env.Command(target=usdimagingplugin_out_plug_info,
source=usdimagingplugin_plug_info,
action=configure.configure_usd_imaging_plug_info)
if RENDERDELEGATEPLUGIN:
Depends(RENDERDELEGATEPLUGIN, renderdelegateplugin_plug_info)
if SCENEDELEGATE:
Depends(SCENEDELEGATE, scenedelegate_plug_info)
# We now include the ndr plugin in the procedural, so we must add the plugInfo.json as well
if BUILD_PROCEDURAL and env['ENABLE_HYDRA_IN_USD_PROCEDURAL']:
if BUILD_NDR_PLUGIN:
procedural_ndr_plug_info = os.path.join(BUILD_BASE_DIR, 'plugins', 'procedural', 'usd', 'ndrArnold', 'resources', 'plugInfo.json')
env.Command(target=procedural_ndr_plug_info,
source=ndrplugin_plug_info,
action=configure.configure_procedural_ndr_plug_info)
Depends(PROCEDURAL, procedural_ndr_plug_info)
if BUILD_USD_IMAGING_PLUGIN:
procedural_imaging_plug_info = os.path.join(BUILD_BASE_DIR, 'plugins', 'procedural', 'usd', 'usdImagingArnold', 'resources', 'plugInfo.json')
env.Command(target=procedural_imaging_plug_info,
source=usdimagingplugin_plug_info,
action=configure.configure_usd_imaging_proc_plug_info)
Depends(PROCEDURAL, usdimagingplugin_plug_info)
if BUILD_SCHEMAS:
schemas_plug_info = os.path.join(schemas_build, 'source', 'plugInfo.json')
schemas_file = os.path.join(schemas_build, 'source', 'generatedSchema.usda')
schemas_out_plug_info = os.path.join(BUILD_BASE_DIR, 'plugins', 'procedural', 'usd', 'usdArnold', 'resources', 'plugInfo.json')
schemas_out_file = os.path.join(BUILD_BASE_DIR, 'plugins', 'procedural', 'usd', 'usdArnold', 'resources', 'generatedSchema.usda')
env.Command(schemas_out_plug_info, schemas_plug_info, Copy("$TARGET", "$SOURCE"))
env.Command(schemas_out_file, schemas_file, Copy("$TARGET", "$SOURCE"))
Depends(PROCEDURAL, SCHEMAS[0])
Depends(PROCEDURAL, SCHEMAS[1])
if BUILD_TESTSUITE:
if BUILD_PROCEDURAL:
env['USD_PROCEDURAL_PATH'] = os.path.abspath(str(PROCEDURAL[0]))
else:
# if we're not building the procedural here, then we're using
# the procedural from the arnold SDK
env['USD_PROCEDURAL_PATH'] = os.path.abspath(os.path.join(env['ARNOLD_PATH'], 'plugins', 'usd_proc{}'.format(system.LIB_EXTENSION)))
# Target for the test suite
TESTSUITE = env.SConscript(os.path.join('testsuite', 'SConscript'),
variant_dir = testsuite_build,
exports = ['env'],
duplicate = 0)
SConscriptChdir(1)
'''
This is currently causing issues when running the testsuite (see #746).
We're disabling it for now, so devs will need to first build the repo
and then run the testsuite. This will also allow to run the tests on
a prebuilt library
Depends(TESTSUITE, PROCEDURAL)
if env['ENABLE_UNIT_TESTS']:
if RENDERDELEGATE:
Depends(TESTSUITE, RENDERDELEGATE)
if NDRPLUGIN:
Depends(TESTSUITE, NDRPLUGIN)
'''
else:
TESTSUITE = None
for target in [RENDERDELEGATEPLUGIN, PROCEDURAL, SCHEMAS, RENDERDELEGATE, DOCS, TESTSUITE, NDRPLUGIN, USDIMAGINGPLUGIN]:
if target:
env.AlwaysBuild(target)
if TESTSUITE:
env.Alias('testsuite', TESTSUITE)
env.Alias('install', PREFIX)
# Install compiled dynamic library
if PROCEDURAL:
INSTALL_PROC = env.Install(PREFIX_PROCEDURAL, PROCEDURAL)
if env['USD_BUILD_MODE'] == 'static':
INSTALL_PROC += env.Install(PREFIX_PROCEDURAL, usd_target_resource_folder)
env.Alias('procedural-install', INSTALL_PROC)
if RENDERDELEGATEPLUGIN:
if IS_WINDOWS:
INSTALL_RENDERDELEGATE = env.Install(PREFIX_RENDER_DELEGATE, RENDERDELEGATEPLUGIN)
else:
INSTALL_RENDERDELEGATE = env.InstallAs(os.path.join(PREFIX_RENDER_DELEGATE, 'hdArnold%s' % system.LIB_EXTENSION), RENDERDELEGATEPLUGIN)
INSTALL_RENDERDELEGATE += env.Install(os.path.join(PREFIX_RENDER_DELEGATE, 'hdArnold', 'resources'), [renderdelegateplugin_out_plug_info])
INSTALL_RENDERDELEGATE += env.Install(PREFIX_RENDER_DELEGATE, ['plugInfo.json'])
INSTALL_RENDERDELEGATE += env.Install(os.path.join(PREFIX_HEADERS, 'arnold_usd', 'render_delegate'), env.Glob(os.path.join('render_delegate', '*.h')))
env.Alias('delegate-install', INSTALL_RENDERDELEGATE)
if NDRPLUGIN:
if IS_WINDOWS:
INSTALL_NDRPLUGIN = env.Install(PREFIX_NDR_PLUGIN, NDRPLUGIN)
else:
INSTALL_NDRPLUGIN = env.InstallAs(os.path.join(PREFIX_NDR_PLUGIN, 'ndrArnold%s' % system.LIB_EXTENSION), NDRPLUGIN)
INSTALL_NDRPLUGIN += env.Install(os.path.join(PREFIX_NDR_PLUGIN, 'ndrArnold', 'resources'), [ndrplugin_out_plug_info])
INSTALL_NDRPLUGIN += env.Install(PREFIX_NDR_PLUGIN, ['plugInfo.json'])
INSTALL_NDRPLUGIN += env.Install(os.path.join(PREFIX_HEADERS, 'arnold_usd', 'ndr'), env.Glob(os.path.join('ndr', '*.h')))
env.Alias('ndrplugin-install', INSTALL_NDRPLUGIN)
if USDIMAGINGPLUGIN:
if IS_WINDOWS:
INSTALL_USDIMAGINGPLUGIN = env.Install(PREFIX_USD_IMAGING_PLUGIN, USDIMAGINGPLUGIN)
else:
INSTALL_USDIMAGINGPLUGIN = env.InstallAs(os.path.join(PREFIX_USD_IMAGING_PLUGIN, 'usdImagingArnold%s' % system.LIB_EXTENSION), USDIMAGINGPLUGIN)
INSTALL_USDIMAGINGPLUGIN += env.Install(os.path.join(PREFIX_USD_IMAGING_PLUGIN, 'usdImagingArnold', 'resources'), [usdimagingplugin_out_plug_info])
INSTALL_USDIMAGINGPLUGIN += env.Install(PREFIX_USD_IMAGING_PLUGIN, ['plugInfo.json'])
INSTALL_USDIMAGINGPLUGIN += env.Install(os.path.join(PREFIX_HEADERS, 'arnold_usd', 'usd_imaging'), env.Glob(os.path.join('usd_imaging', '*.h')))
env.Alias('usdimagingplugin-install', INSTALL_USDIMAGINGPLUGIN)
if SCENEDELEGATE:
if IS_WINDOWS:
INSTALL_SCENEDELEGATE = env.Install(PREFIX_SCENE_DELEGATE, SCENEDELEGATE)
else:
INSTALL_SCENEDELEGATE = env.InstallAs(os.path.join(PREFIX_SCENE_DELEGATE, 'imagingArnold%s' % system.LIB_EXTENSION), SCENEDELEGATE)
INSTALL_SCENEDELEGATE += env.Install(os.path.join(PREFIX_SCENE_DELEGATE, 'imagingArnold', 'resources'), [scenedelegate_out_plug_info])
INSTALL_SCENEDELEGATE += env.Install(PREFIX_SCENE_DELEGATE, ['plugInfo.json'])
INSTALL_SCENEDELEGATE += env.Install(os.path.join(PREFIX_HEADERS, 'arnold_usd', 'scene_delegate'), env.Glob(os.path.join('scene_delegate', '*.h')))
env.Alias('scenedelegate-install', INSTALL_SCENEDELEGATE)
# This follows the standard layout of USD plugins / libraries.
if SCHEMAS:
INSTALL_SCHEMAS = env.Install(os.path.join(PREFIX_SCHEMAS), ['plugInfo.json'])
INSTALL_SCHEMAS += env.Install(os.path.join(PREFIX_SCHEMAS, 'usdArnold', 'resources' ), [SCHEMAS[0], SCHEMAS[1]])
INSTALL_SCHEMAS += env.Install(os.path.join(PREFIX_SCHEMAS, 'usdArnold', 'resources', 'usdArnold'), [SCHEMAS[0], SCHEMAS[2]])
env.Alias('schemas-install', INSTALL_SCHEMAS)
if DOCS:
INSTALL_DOCS = env.Install(PREFIX_DOCS, DOCS)
env.Alias('docs-install', INSTALL_DOCS)
# We don't need to install the license if the prefix is left to its default #553
if PREFIX != '.':
INSTALL_LICENSE = env.Install(PREFIX, 'LICENSE.md')
env.Alias('license-install', INSTALL_LICENSE)
Default(PREFIX)