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reaching.go
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reaching.go
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package evmdis
import (
"fmt"
"github.com/Arachnid/evmdis/stack"
"log"
"strings"
)
type InstructionPointer struct {
OriginBlock *BasicBlock
OriginIndex int
}
func (self InstructionPointer) Get() *Instruction {
return &self.OriginBlock.Instructions[self.OriginIndex]
}
func (self InstructionPointer) GetAddress() int {
address := self.OriginBlock.Offset
for i := 0; i < self.OriginIndex; i++ {
address += self.OriginBlock.Instructions[i].Op.OperandSize() + 1
}
return address
}
func (self InstructionPointer) String() string {
inst := self.Get()
var expression Expression
inst.Annotations.Get(&expression)
switch expression := expression.(type) {
case *InstructionExpression:
if(expression.Inst.Op.IsPush()) {
return fmt.Sprintf("0x%X", expression.Inst.Arg)
}
break;
case *JumpLabel:
return fmt.Sprintf("%v", expression)
}
return fmt.Sprintf("@0x%X", self.GetAddress())
}
type InstructionPointerSet map[InstructionPointer]bool
func (self InstructionPointerSet) String() string {
pointers := make([]string, 0)
for k := range self {
pointers = append(pointers, k.String())
}
if len(pointers) == 1 {
return pointers[0]
} else {
return fmt.Sprintf("[%v]", strings.Join(pointers, " | "))
}
}
func (self InstructionPointerSet) First() *InstructionPointer {
for pointer, _ := range self {
return &pointer
}
return nil
}
type ReachingDefinition []InstructionPointerSet
type reachingState struct {
program *Program
nextBlock *BasicBlock
stack stack.StackFrame
}
func PerformReachingAnalysis(prog *Program) error {
initial := reachingState{
program: prog,
nextBlock: prog.Blocks[0],
stack: stack.StackEnd{},
}
return ExecuteAbstractly(initial)
}
func updateBlockReachings(block *BasicBlock, stack stack.StackFrame) {
var reachings ReachingDefinition
block.Annotations.Get(&reachings)
if reachings == nil {
reachings = make([]InstructionPointerSet, stack.Height())
for i := 0; i < len(reachings); i++ {
reachings[i] = make(map[InstructionPointer]bool)
}
}
frame := stack
for i := 0; i < stack.Height(); i++ {
if len(reachings) <= i {
break
}
reachings[i][frame.Value().(InstructionPointer)] = true
frame = frame.Up()
}
if stack.Height() < len(reachings) {
reachings = reachings[:stack.Height()]
}
block.Annotations.Set(&reachings)
}
func updateReachings(inst *Instruction, operands []InstructionPointer) {
var reachings ReachingDefinition
inst.Annotations.Get(&reachings)
if reachings == nil {
reachings = make([]InstructionPointerSet, len(operands))
for i := 0; i < len(reachings); i++ {
reachings[i] = make(map[InstructionPointer]bool)
}
}
for i, operand := range operands {
reachings[i][operand] = true
}
inst.Annotations.Set(&reachings)
}
func (self reachingState) Advance() ([]EvmState, error) {
log.Printf("Entering block at %d with stack height %v", self.nextBlock.Offset, self.stack.Height())
updateBlockReachings(self.nextBlock, self.stack)
pc := self.nextBlock.Offset
st := self.stack
for i := range self.nextBlock.Instructions {
inst := &self.nextBlock.Instructions[i]
op := inst.Op
opFrames, newStack := stack.Popn(st, op.StackReads())
operands := make([]InstructionPointer, len(opFrames))
for i, frame := range opFrames {
operands[i] = frame.Value().(InstructionPointer)
}
updateReachings(inst, operands)
switch true {
// Ops that terminate execution
case op == STOP:
fallthrough
case op == RETURN:
fallthrough
case op == INVALID:
fallthrough
case op == REVERT:
fallthrough
case op == SELFDESTRUCT:
return nil, nil
case op.IsPush():
newStack = stack.NewFrame(newStack, InstructionPointer{self.nextBlock, i})
case op.IsDup():
// Uses stack instead of newStack, because we don't actually want to pop all those elements
newStack = stack.NewFrame(st, stack.UpBy(st, op.StackReads()-1).Value())
case op.IsSwap():
// Uses stack instead of newStack, because we don't actually want to pop all those elements
newStack = stack.Swap(st, op.StackReads()-1)
case op == JUMP:
if !operands[0].Get().Op.IsPush() {
return nil, fmt.Errorf("%v: Could not determine jump location statically; source is %v", pc, operands[0].GetAddress())
}
if dest, ok := self.program.JumpDestinations[int(operands[0].Get().Arg.Int64())]; ok {
return []EvmState{
reachingState{
program: self.program,
nextBlock: dest,
stack: newStack,
},
}, nil
}
return nil, nil
case op == JUMPI:
if !operands[0].Get().Op.IsPush() {
return nil, fmt.Errorf("%v: Could not determine jump location statically; source is %v", pc, operands[0].GetAddress())
}
var ret []EvmState
if dest, ok := self.program.JumpDestinations[int(operands[0].Get().Arg.Int64())]; ok {
ret = append(ret, reachingState{
program: self.program,
nextBlock: dest,
stack: newStack,
})
}
if self.nextBlock.Next != nil {
ret = append(ret, reachingState{
program: self.program,
nextBlock: self.nextBlock.Next,
stack: newStack,
})
}
return ret, nil
default:
if op.StackWrites() == 1 {
newStack = stack.NewFrame(newStack, InstructionPointer{self.nextBlock, i})
} else if op.StackWrites() > 1 {
return nil, fmt.Errorf("Unexpected op %v makes %v writes to the stack", op, op.StackWrites())
}
}
// If the stack is too deep, abort
if st.Height() > 1024 {
return nil, nil
}
pc += op.OperandSize() + 1
st = newStack
}
if self.nextBlock.Next != nil {
return []EvmState{
reachingState{
program: self.program,
nextBlock: self.nextBlock.Next,
stack: st,
},
}, nil
} else {
return nil, nil
}
}
type ReachesDefinition []InstructionPointer
func (self ReachesDefinition) String() string {
parts := make([]string, 0)
for _, pointer := range self {
parts = append(parts, pointer.String())
}
return fmt.Sprintf("%v", parts)
}
func PerformReachesAnalysis(prog *Program) {
for _, block := range prog.Blocks {
for i, inst := range block.Instructions {
if inst.Op.IsSwap() || inst.Op.IsDup() {
continue
}
var reaching ReachingDefinition
inst.Annotations.Get(&reaching)
if reaching != nil {
ptr := InstructionPointer{
OriginBlock: block,
OriginIndex: i,
}
for _, pointers := range reaching {
for pointer := range pointers {
var reaches ReachesDefinition
pointer.Get().Annotations.Get(&reaches)
reaches = append(reaches, ptr)
pointer.Get().Annotations.Set(&reaches)
}
}
}
}
}
}