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CHANGELOG.md

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Changelog

Sep week 2, 2024

  • Stabalize dynamic_noises and drag_mode packages

BREAKING CHANGES

  • Rename almost all game actions
    • _key_down and _key_up to _key_hold and _key_release

    Reason: This is because "up" and "down" are very common keys in games

    • game_turn_ to game_mouse_move_deg_

    Reason: Indicate subject is mouse and what type of movement

    • game_look_ to game_mouse_move_deg_

    Reason: Indicate subject is mouse and what type of movement

    • game_move_dir_ to game_wasd_ and/or game_arrows_

    Reason: use {game}_{subject}_{type}_{action}_{value} Subject in this case is the group of wasd or arrows

  • Rename user.dynamic_noises_use_mode to user.dynamic_noises_set_mode
  • Remove user.use_parrot_config. Use user.parrot_config_noise instead

    Reason: packages should have the same prefix for every action

Sep week 1, 2024

  • Add flex for things like flex: 1 for full width
  • Added border_bottom, border_top, border_left, border_right to ui_elements

BREAKING CHANGES

  • change various names in mouse_move_adv to mouse_move_continuous_ or mouse_move_smooth_

Aug week 5 2024

  • Added manifest builder and manifests to every "package" to show actions, modes, settings, tags, and dependencies
  • Add 'cam mode', 'go mode', 'pad mode' to set preferred dir
  • Add hold pad commands
  • Add left_thumb, right_thumb, view, guide, menu buttons for xbox
  • Simplify and automate the noise mode binding process
  • Fixed ui_elements not highlighting
  • Fixed text_input not returning correct value
  • Show red errors for bad noise bindings for dynamic_actions
  • Add ui_elements components specific to game and noises. game_ui_elements_ and dynamic_actions_ui_element

BREAKING CHANGES

  • Rename dynamic_actions_* to dynamic_noises_*

Fri Aug 23, 2024

New Features

  • Added dynamic_actions experimental folder for dynamic "pop" and "hiss"
  • Added vgamepad integration for virtual xbox gamepad
  • Added user.game_xbox_ actions for xbox gamepad emulation
  • Added roku_games/rdr2 for Red Dead Redemption 2 using virtual xbox gamepad. Works with free version of Talon.
  • Added actions.user.ui_elements_hide_all
  • Added actions.user.game_ui_elements_
  • Added better UI for drag mode and "hiss" stop support

Breaking Changes

  • Rename actions.user.rt_mouse_move_delta to actions.user.mouse_move_delta_smooth
  • Removed actions.user.ui_elements_screen. Use actions.user.ui_elements instead.
  • Removed actions.user.ui_builder_show. Use .show() instead.
  • Removed ui_elements_get_id and ui_elements_get_ids. Use ui_elements_get instead.

Sun Aug 4, 2024

ui_elements

  • Add screen index param to screen ui_element
  • Add input_text ui_element
  • Add opacity property

game_tools

  • Add mouse click actions + events to game_tools
  • Add optional mouse hold for turn actions

drag_mode

  • Add "center "

parrot_config

  • Add parrot events

roku_games

  • Added celeste UI variations

Sat Jul 20, 2024

  • Add button to ui_elements