You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Okay, I figured out what was wrong, on the example we have a cancellable that every time reset itself and start animation again. That works fine actually. But when we do not care about cancellable and just try call camera.move look like that somehow internal state of camera got corrupted if we call it until camera is not ready. This should clearly be stated in docs I guess
package version: 5.1.2
Next call is not working (sometimes it works only first time):
Changing same line to this start to work, but this is not animated experience
The text was updated successfully, but these errors were encountered: