Note
Since this is only a prototype, there will probably be some bugs, some performance issues, and poorer UX than a final version.
Bending Brawler is a 2D brawler where the players can use the environment to defeat opponents.
Action | Button | Description |
---|---|---|
Join | Any Button | Spawns the player into the world. |
Move | Left Stick | Move around the environment. |
Aim | Right Stick | Move the grab circle around the player. |
Jump | Left Trigger | Hold for a full jump, release for a shorter jump. Press again while in the air to preform a double jump. |
Grab | Right Trigger | Hold to increase grab radius, then release to pick up block. When holding a block, press again to release block. Grab's radius increases at an exponential decay curve. |
Set | Left Bumper | When holding a block, press to set the block back into the simulation. |
Parry | Right Bumper | Press to reflect opponents' held blocks within the parry radius. Parrying reduces the next parry's radius. Parry recharges on an exponential growth curve. |